50.003 Software Construction Project using LibGDX to build a multiplayer game..
MoleSayWhack is hosted in the following web site
https://github.com/tohyongcheng/MoleSayWhack
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The following table is the detailed list of MoleSayWhack.
Item | Value |
---|---|
Java File Count | 60 |
Supported screen sizes | [ldpi, mdpi, hdpi] |
Target SDK Version | 19 |
Minimum SDK Version | 8 |
Activity Count | 1 |
Test Case Count | 7 |
jar files used | gdx-backend-android-sources.jar gdx-backend-android.jar gdx-backend-lwjgl-natives.jar gdx-backend-lwjgl-sources.jar gdx-backend-lwjgl.jar gdx-natives.jar gdx-sources.jar gdx.jar tween-engine-api-sources.jar tween-engine-api.jar |
Required Permissions | android.permission.INTERNET |
Asset File Names | assets\data\1024Main.png assets\data\Bash.mp3 assets\data\Boom.mp3 assets\data\ButtonClick.mp3 assets\data\DenySplash.png assets\data\GameBackground.png assets\data\Powerup.png assets\data\WIN_LOSEscreen.png assets\data\ann.mp3 assets\data\block.mp3 assets\data\button-09.wav assets\data\button-10.wav assets\data\button-20.wav assets\data\button-28.wav assets\data\button-7.wav assets\data\buzzer.mp3 assets\data\damage.mp3 assets\data\dead.wav assets\data\dummy.mp3 assets\data\fog.mp3 assets\data\font.fnt assets\data\font.png assets\data\gameover.wav assets\data\grenade.mp3 assets\data\invulnerability.png assets\data\king.mp3 assets\data\libgdx.png assets\data\lose.png assets\data\moleDep.png assets\data\mp.png assets\data\optionsSC.png assets\data\pause.png assets\data\powerdep1.png assets\data\powerdep2.png assets\data\shield.mp3 assets\data\shower.mp3 assets\data\summer.mp3 assets\data\trudy.png |
There are 1 image files in MoleSayWhack. The names of the image files are listed as follows.
mswlogo.png
The following screenshort is generated from the image listed above.
MoleSayWhack has the following Java source files.
com.deny.GameHelpers.AssetLoader.java com.deny.GameHelpers.GameInputHandler.java com.deny.GameHelpers.IPAddressInputListener.java com.deny.GameHelpers.NameInputListener.java com.deny.GameObjects.MoleDeployer.java com.deny.GameObjects.Player.java com.deny.GameObjects.PowerUpDeployer.java com.deny.GameWorld.GameRenderer.java com.deny.GameWorld.GameWorld.java com.deny.MoleObjects.DummyMole.java com.deny.MoleObjects.FiveHitMole.java com.deny.MoleObjects.Mole.java com.deny.MoleObjects.MoleKing.java com.deny.MoleObjects.OneHitMole.java com.deny.MoleObjects.SabotageMole.java com.deny.MoleObjects.ThreeHitMole.java com.deny.PowerUpObjects.BlockMoleGrid.java com.deny.PowerUpObjects.DisableAllPowerUps.java com.deny.PowerUpObjects.DisableOneMoleDeployer.java com.deny.PowerUpObjects.Earthquake.java com.deny.PowerUpObjects.EnableFog.java com.deny.PowerUpObjects.GenerateDummyMoles.java com.deny.PowerUpObjects.Invulnerability.java com.deny.PowerUpObjects.MoleShower.java com.deny.PowerUpObjects.SpawnMoleKing.java com.deny.Screens.DisconnectScreen.java com.deny.Screens.GameScreen.java com.deny.Screens.MainMenuScreen.java com.deny.Screens.MultiplayerScreen.java com.deny.Screens.OptionsScreen.java com.deny.Screens.PreGamePowerUpScreen.java com.deny.Screens.PreGameScreen.java com.deny.Screens.SplashScreen.java com.deny.Threads.ReadThread.java com.deny.Threads.ServerClientThread.java com.deny.Threads.T2Client.java com.deny.Threads.T2Server.java com.deny.Threads.T3Client.java com.deny.Threads.T3Server.java com.deny.Threads.T4Client.java com.deny.Threads.T4Server.java com.deny.Threads.T5Client.java com.deny.Threads.T5Server.java com.deny.Threads.TrudyClient.java com.deny.Threads.TrudyServer.java com.deny.TweenAccessors.SpriteAccessor.java com.deny.molewhack.Main.java com.deny.molewhack.MainActivity.java com.deny.molewhack.WMGame.java com.deny.ui.StartButton.java gamelogic.GameWorldTest.java gamelogic.MoleTest.java gamelogic.PowerUpTest.java screens.MultiplayerScreenTest.java screens.PreGamePowerUpScreenTest.java screens.PreGameScreenTest.java serverclient.ServerClientTest.java