This is a simple memory game created using LibGDX.
WaterWorldGame is hosted in the following web site
https://github.com/ivelius/WaterWorldGame
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The following table is the detailed list of WaterWorldGame.
Item | Value |
---|---|
Java File Count | 14 |
Target SDK Version | 17 |
Minimum SDK Version | 5 |
Activity Count | 1 |
jar files used | gdx-backend-android-sources.jar gdx-backend-android.jar gdx-backend-lwjgl-natives.jar gdx-backend-lwjgl-sources.jar gdx-backend-lwjgl.jar gdx-natives.jar gdx-sources.jar gdx.jar |
Asset File Names | assets\atlases\water_world_atlas.atlas assets\atlases\water_world_atlas.png assets\atlases\water_world_atlas2.png assets\atlases\water_world_atlas3.png assets\atlases\water_world_atlas4.png assets\data\backgrounds\cyberhand_black.png assets\data\backgrounds\level_1_bg.png assets\data\backgrounds\level_2_bg.png assets\data\backgrounds\level_3_bg.png assets\data\backgrounds\lose_screen_bg.png assets\data\backgrounds\main_screen_bg.png assets\data\backgrounds\map_screen_bg.png assets\data\backgrounds\win_screen_bg.png assets\data\bubbles\buble_1.png assets\data\bubbles\buble_2.png assets\data\buttons\back_to_map.png assets\data\buttons\back_to_map_clicked.png assets\data\buttons\exit.png assets\data\buttons\exit_clicked.png assets\data\buttons\start.png assets\data\buttons\start_clicked.png assets\data\buttons\volume.png assets\data\buttons\volume_clicked.png assets\data\cards\card_1.png assets\data\cards\card_10.png assets\data\cards\card_11.png assets\data\cards\card_12.png assets\data\cards\card_13.png assets\data\cards\card_14.png assets\data\cards\card_15.png assets\data\cards\card_16.png assets\data\cards\card_17.png assets\data\cards\card_18.png assets\data\cards\card_2.png assets\data\cards\card_3.png assets\data\cards\card_4.png assets\data\cards\card_5.png assets\data\cards\card_6.png assets\data\cards\card_7.png assets\data\cards\card_8.png assets\data\cards\card_9.png assets\data\cards\shell.png assets\data\cards\star.png assets\data\fish\fish_angry.png assets\data\fish\fish_happy_1.png assets\data\fish\fish_happy_2.png assets\data\fish\fish_sad.png assets\data\fish\fish_scared.png assets\data\fish\speech_bublle.png assets\data\libgdx.png assets\data\map\map_cross_disabled.png assets\data\map\map_cross_enabled.png assets\data\map\map_cross_selected.png assets\data\map\map_fishes_disabled.png assets\data\map\map_fishes_enabled.png assets\data\map\map_fishes_selected.png assets\data\map\map_ship_disabled.png assets\data\map\map_ship_enabled.png assets\data\map\map_ship_selected.png assets\data\snail\snail.png assets\data\snail\snail_12.png assets\data\snail\snail_20.png assets\data\snail\snail_36.png assets\data\snail\snail_pearl.png assets\data\water_world.png |
WaterWorldGame has the following Java source files.
com.yan.waterworld.Main.java com.yan.waterworld.MainActivity.java com.yan.waterworld.WaterWorldGame.java com.yan.waterworld.gameobjects.Bubble.java com.yan.waterworld.gameobjects.Button.java com.yan.waterworld.gameobjects.StaticGameObject.java com.yan.waterworld.input.TouchGestureListener.java com.yan.waterworld.input.TouchListener.java com.yan.waterworld.input.TouchUpGestureDetector.java com.yan.waterworld.resources.ResourcePaths.java com.yan.waterworld.resources.TextureNames.java com.yan.waterworld.screens.BaseScreen.java com.yan.waterworld.screens.MainScreen.java com.yan.waterworld.screens.SplashScreen.java