An experiment into LibGDX to have some experience with Android game development.
TechRTS is hosted in the following web site
https://github.com/Sgawrys/TechRTS
If you think the Android project TechRTS listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.
The following table is the detailed list of TechRTS.
Item | Value |
---|---|
Java File Count | 22 |
Target SDK Version | 17 |
Minimum SDK Version | 5 |
Activity Count | 1 |
jar files used | gdx-backend-android-sources.jar gdx-backend-android.jar gdx-sources.jar gdx.jar |
Asset File Names | assets\data\debug\actor.png assets\data\debug\buildings\archer.png assets\data\debug\buildings\castle.png assets\data\debug\buildings\farm.png assets\data\libgdx.png |
TechRTS has the following Java source files.
com.wkingtechrts.mygdxgame.MainActivity.java com.wkingtechrts.mygdxgame.TechGDX.java com.wkingtechrts.mygdxgame.TechGestureListener.java com.wkingtechrts.mygdxgame.automaton.AStar.java com.wkingtechrts.mygdxgame.automaton.AutoAStar.java com.wkingtechrts.mygdxgame.automaton.AutoActor.java com.wkingtechrts.mygdxgame.automaton.AutoActorRenderer.java com.wkingtechrts.mygdxgame.automaton.AutoTask.java com.wkingtechrts.mygdxgame.automaton.JumpSearch.java com.wkingtechrts.mygdxgame.automaton.Node.java com.wkingtechrts.mygdxgame.buildings.BuildingTask.java com.wkingtechrts.mygdxgame.buildings.Buildings.java com.wkingtechrts.mygdxgame.buildings.BuildingsRender.java com.wkingtechrts.mygdxgame.menu.MenuRenderer.java com.wkingtechrts.mygdxgame.player.DebugText.java com.wkingtechrts.mygdxgame.player.Player.java com.wkingtechrts.mygdxgame.terrain.TerrainGenerator.java com.wkingtechrts.mygdxgame.terrain.TerrainRenderer.java com.wkingtechrts.mygdxgame.terrain.TerrainTile.java