My first Android game. Used LibGDX..
LibGDX-Block-Bunny is hosted in the following web site
https://github.com/Icohedron/LibGDX-Block-Bunny
If you think the Android project LibGDX-Block-Bunny listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.
The following table is the detailed list of LibGDX-Block-Bunny.
Item | Value |
---|---|
Java File Count | 16 |
Target SDK Version | 20 |
Minimum SDK Version | 8 |
Activity Count | 1 |
jar files used | libgdx-block-bunny-desktop.jar |
Asset File Names | assets\images\Thumbs.db assets\images\bgs.png assets\images\bunny.png assets\images\crystal.png assets\images\hud.png assets\images\menu.png assets\maps\Thumbs.db assets\maps\blocks.png assets\maps\level1.tmx assets\maps\level2.tmx assets\maps\test.tmx assets\music\bbsong.ogg assets\sfx\changeblock.wav assets\sfx\crystal.wav assets\sfx\hit.wav assets\sfx\jump.wav assets\sfx\levelselect.wav |
LibGDX-Block-Bunny has the following Java source files.
com.googlecode.icohedron.blockbunny.Game.java com.googlecode.icohedron.blockbunny.android.AndroidLauncher.java com.googlecode.icohedron.blockbunny.desktop.DesktopLauncher.java com.googlecode.icohedron.blockbunny.entities.B2DSprite.java com.googlecode.icohedron.blockbunny.entities.Crystal.java com.googlecode.icohedron.blockbunny.entities.HUD.java com.googlecode.icohedron.blockbunny.entities.Player.java com.googlecode.icohedron.blockbunny.handlers.B2DVARS.java com.googlecode.icohedron.blockbunny.handlers.Background.java com.googlecode.icohedron.blockbunny.handlers.Contents.java com.googlecode.icohedron.blockbunny.handlers.GameStateManager.java com.googlecode.icohedron.blockbunny.handlers.MyContactListener.java com.googlecode.icohedron.blockbunny.handlers.MyInput.java com.googlecode.icohedron.blockbunny.handlers.MyInputProcessor.java com.googlecode.icohedron.blockbunny.states.GameState.java com.googlecode.icohedron.blockbunny.states.Play.java