My first attempt at an Android game engine. Its a simple tile based side scroller. I later decided to start over building this game using the libGDX java framework so I no longer update this project. You can read more about this project on my development blog..
Commander-Z-Android is hosted in the following web site
https://github.com/ragingRobot/Commander-Z-Android
If you think the Android project Commander-Z-Android listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.
The following table is the detailed list of Commander-Z-Android.
Item | Value |
---|---|
Java File Count | 8 |
Supported screen sizes | [mdpi, hdpi, xhdpi, nodpi] |
Target SDK Version | 15 |
Minimum SDK Version | 8 |
Activity Count | 1 |
jar files used | android-support-v4.jar |
Required Permissions | android.permission.ACCESS_NETWORK_STATE android.permission.INTERNET |
Raw File Names | res\raw\levels.txt res\raw\start.json |
There are 2 image files in Commander-Z-Android. The names of the image files are listed as follows.
ic_action_search.png tiles.png
The following screenshort is generated from the image listed above.
Commander-Z-Android has the following Java source files.
com.commanderZ.Character.java com.commanderZ.CommanderZ.java com.commanderZ.GameDataManager.java com.commanderZ.GameDisplay.java com.commanderZ.GameDisplayThread.java com.commanderZ.Trigger.java com.commanderZ.TriggerData.java com.commanderZ.TriggerTile.java