A clone of Super Mario Bros 16-bit version. Written in java and using the LibGdx game engine..
mario-game is hosted in the following web site
https://github.com/JeanCarlos98/mario-game
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The following table is the detailed list of mario-game.
Item | Value |
---|---|
Java File Count | 32 |
Target SDK Version | 17 |
Minimum SDK Version | 5 |
Activity Count | 1 |
jar files used | bodyeditor-loader-sources.jar bodyeditor-loader.jar gdx-backend-android-sources.jar gdx-backend-android.jar gdx-backend-lwjgl-natives.jar gdx-backend-lwjgl-sources.jar gdx-backend-lwjgl.jar gdx-natives.jar gdx-setup-ui.jar gdx-sources.jar gdx-texturepacker.jar gdx-texturepacker.jar gdx.jar tween-engine-api-sources.jar tween-engine-api.jar |
Asset File Names | assets\data\all_clouds.png assets\data\audio\sfx\1up.wav assets\data\audio\sfx\BrickShatter.wav assets\data\audio\sfx\Bump.wav assets\data\audio\sfx\Chest.2.wav assets\data\audio\sfx\Chest.wav assets\data\audio\sfx\Coin.2.wav assets\data\audio\sfx\Coin.wav assets\data\audio\sfx\Door.2.wav assets\data\audio\sfx\Door.wav assets\data\audio\sfx\DragonCoin.2.wav assets\data\audio\sfx\DragonCoin.wav assets\data\audio\sfx\EnemyFireball.wav assets\data\audio\sfx\EnemyPickup.wav assets\data\audio\sfx\Fireball.2.wav assets\data\audio\sfx\Fireball.wav assets\data\audio\sfx\Flagpole.2.wav assets\data\audio\sfx\Flagpole.wav assets\data\audio\sfx\ItemSprout.2.wav assets\data\audio\sfx\ItemSprout.wav assets\data\audio\sfx\Kick.2.wav assets\data\audio\sfx\Kick.wav assets\data\audio\sfx\LevelEnter.wav assets\data\audio\sfx\Map Move.wav assets\data\audio\sfx\Messagebox.wav assets\data\audio\sfx\Pause.2.wav assets\data\audio\sfx\Pause.wav assets\data\audio\sfx\PowerDown.2.wav assets\data\audio\sfx\PowerDown.ogg assets\data\audio\sfx\PowerDown.wav assets\data\audio\sfx\PowerUp.ogg assets\data\audio\sfx\Powerup.wav assets\data\audio\sfx\Readme.txt assets\data\audio\sfx\Reserve.2.wav assets\data\audio\sfx\Reserve.wav assets\data\audio\sfx\Save.wav assets\data\audio\sfx\Spin.2.wav assets\data\audio\sfx\Spin.wav assets\data\audio\sfx\Stomp.wav assets\data\audio\sfx\Super Stomp.wav assets\data\audio\sfx\Thwomp.wav assets\data\audio\sfx\VeggieThrow.2.wav assets\data\audio\sfx\VeggieThrow.wav assets\data\audio\sfx\VeggieUproot.wav assets\data\audio\sfx\Warp.wav assets\data\audio\sfx\YoshiSound.2.wav assets\data\audio\sfx\YoshiSound.wav assets\data\audio\sfx\Yoshilick.wav assets\data\audio\sfx\blaarg.2.wav assets\data\audio\sfx\blaarg.wav assets\data\audio\sfx\bomb-omb.wav assets\data\audio\sfx\bump.ogg assets\data\audio\sfx\castle destroyed.wav assets\data\audio\sfx\clear.2.wav assets\data\audio\sfx\clear.wav assets\data\audio\sfx\correct.2.wav assets\data\audio\sfx\correct.wav assets\data\audio\sfx\count.2.wav assets\data\audio\sfx\count.wav assets\data\audio\sfx\dry bones.wav assets\data\audio\sfx\endcount.2.wav assets\data\audio\sfx\endcount.wav assets\data\audio\sfx\engine.2.wav assets\data\audio\sfx\engine.wav assets\data\audio\sfx\flames.2.wav assets\data\audio\sfx\flames.wav assets\data\audio\sfx\hammer throw.2.wav assets\data\audio\sfx\hammer throw.wav assets\data\audio\sfx\hit1.2.wav assets\data\audio\sfx\hit1.wav assets\data\audio\sfx\hit2.2.wav assets\data\audio\sfx\hit2.wav assets\data\audio\sfx\hit3.2.wav assets\data\audio\sfx\hit3.wav assets\data\audio\sfx\hit4.2.wav assets\data\audio\sfx\hit4.wav assets\data\audio\sfx\hit5.2.wav assets\data\audio\sfx\hit5.wav assets\data\audio\sfx\hit6.2.wav assets\data\audio\sfx\hit6.wav assets\data\audio\sfx\hit7.2.wav assets\data\audio\sfx\hit7.wav assets\data\audio\sfx\hurry.2.wav assets\data\audio\sfx\hurry.wav assets\data\audio\sfx\hurt.wav assets\data\audio\sfx\inventory.wav assets\data\audio\sfx\jump.2.wav assets\data\audio\sfx\jump.ogg assets\data\audio\sfx\jump.wav assets\data\audio\sfx\key.wav assets\data\audio\sfx\openpath.wav assets\data\audio\sfx\pop.wav assets\data\audio\sfx\rain.wav assets\data\audio\sfx\reserve drop.wav assets\data\audio\sfx\skid.2.wav assets\data\audio\sfx\skid.wav assets\data\audio\sfx\spinstomp.2.wav assets\data\audio\sfx\spinstomp.wav assets\data\audio\sfx\spit.wav assets\data\audio\sfx\spring.wav assets\data\audio\sfx\sprout.wav assets\data\audio\sfx\stomp.ogg assets\data\audio\sfx\swim.wav assets\data\audio\sfx\swooper.wav assets\data\audio\sfx\thunder.2.wav assets\data\audio\sfx\thunder.wav assets\data\audio\sfx\wrong.2.wav assets\data\audio\sfx\wrong.wav assets\data\audio\sfx\yoshi egg.wav assets\data\audio\sfx\yoshi magic.wav assets\data\audio\sfx\yoshieat.2.wav assets\data\audio\sfx\yoshieat.wav assets\data\audio\sfx\yoshihit.2.wav assets\data\audio\sfx\yoshihit.wav assets\data\audio\soundtracks\Bonus.ogg assets\data\audio\soundtracks\Bowser Battle.ogg assets\data\audio\soundtracks\Castle.ogg assets\data\audio\soundtracks\Course Clear.ogg assets\data\audio\soundtracks\Ending.ogg assets\data\audio\soundtracks\Final Battle.ogg assets\data\audio\soundtracks\Game Over.ogg assets\data\audio\soundtracks\Life Lost.ogg assets\data\audio\soundtracks\Overworld.ogg assets\data\audio\soundtracks\Starman.ogg assets\data\audio\soundtracks\Time-up Warning.ogg assets\data\audio\soundtracks\Title.ogg assets\data\audio\soundtracks\Undergrounds.ogg assets\data\audio\soundtracks\Underwater.ogg assets\data\audio\soundtracks\World Clear.ogg assets\data\backgrounds\backgrounds.pack assets\data\backgrounds\backgrounds.png assets\data\backgrounds\big_mountain.png assets\data\backgrounds\blue_sky.png assets\data\backgrounds\castle.png assets\data\backgrounds\castle_top.png assets\data\backgrounds\clouds.png assets\data\backgrounds\small_cloud.png assets\data\backgrounds\small_mountain.png assets\data\backgrounds\small_mountain_2.png assets\data\backgrounds\small_mountain_3.png assets\data\backgrounds\small_mountain_4.png assets\data\backgrounds\three_mountains.png assets\data\backgrounds\underground.png assets\data\backgrounds\water.png assets\data\characters\characters.atlas assets\data\characters\characters.png assets\data\characters\goomba_trampled.png assets\data\characters\goomba_walking_1.png assets\data\characters\goomba_walking_2.png assets\data\characters\mario_big_crouch.png assets\data\characters\mario_big_flagslide_1.png assets\data\characters\mario_big_flagslide_2.png assets\data\characters\mario_big_jump.png assets\data\characters\mario_big_walking_1.png assets\data\characters\mario_big_walking_2.png assets\data\characters\mario_big_walking_3.png assets\data\characters\mario_mini_dead.png assets\data\characters\mario_mini_flagslide_1.png assets\data\characters\mario_mini_flagslide_2.png assets\data\characters\mario_mini_jump.png assets\data\characters\mario_mini_walking_1.png assets\data\characters\mario_mini_walking_2.png assets\data\characters\mario_mini_walking_3.png assets\data\characters\pack_config assets\data\gdx-texturepacker.jar assets\data\hills.png assets\data\level1.tmx assets\data\mario_tileset.png assets\data\mario_tileset.psd assets\data\mario_tileset.xcf assets\data\tiles\block_brown.png assets\data\tiles\bonus_block_1.png assets\data\tiles\bonus_block_2.png assets\data\tiles\bonus_block_3.png assets\data\tiles\brick.png assets\data\tiles\brick_empty.png assets\data\tiles\brick_piece.png assets\data\tiles\brick_shatter.png assets\data\tiles\evil_flag_1.png assets\data\tiles\evil_flag_2.png assets\data\tiles\evil_flag_3.png assets\data\tiles\grass_center_1.png assets\data\tiles\grass_center_2.png assets\data\tiles\grass_center_3.png assets\data\tiles\grass_left_1.png assets\data\tiles\grass_left_2.png assets\data\tiles\grass_left_3.png assets\data\tiles\grass_right_1.png assets\data\tiles\grass_right_2.png assets\data\tiles\grass_right_3.png assets\data\tiles\ground_center.png assets\data\tiles\ground_left.png assets\data\tiles\ground_right.png assets\data\tiles\mario assets\data\tiles\mario_tileset.atlas assets\data\tiles\mario_tileset.png assets\data\tiles\mushroom_super.png assets\data\tiles\packer project |
mario-game has the following Java source files.
nl.arjanfrans.mario.Main.java nl.arjanfrans.mario.MainActivity.java nl.arjanfrans.mario.MarioGame.java nl.arjanfrans.mario.actions.ActorActions.java nl.arjanfrans.mario.actions.MarioActions.java nl.arjanfrans.mario.actions.MoveableActions.java nl.arjanfrans.mario.audio.Audio.java nl.arjanfrans.mario.client.GwtLauncher.java nl.arjanfrans.mario.debug.D.java nl.arjanfrans.mario.graphics.CharacterAnimation.java nl.arjanfrans.mario.graphics.GoombaAnimation.java nl.arjanfrans.mario.graphics.MarioAnimation.java nl.arjanfrans.mario.graphics.Tiles.java nl.arjanfrans.mario.input.MarioInput.java nl.arjanfrans.mario.model.Brick.java nl.arjanfrans.mario.model.Creature.java nl.arjanfrans.mario.model.Flag.java nl.arjanfrans.mario.model.Goomba.java nl.arjanfrans.mario.model.Item.java nl.arjanfrans.mario.model.Mario.java nl.arjanfrans.mario.model.MovingActor.java nl.arjanfrans.mario.model.Mushroom.java nl.arjanfrans.mario.model.StaticActor.java nl.arjanfrans.mario.model.Super.java nl.arjanfrans.mario.model.Tile.java nl.arjanfrans.mario.model.World.java nl.arjanfrans.mario.model.brick.BrickPiece.java nl.arjanfrans.mario.model.brick.BrickShatter.java nl.arjanfrans.mario.tweens.SpriteTweenAccessor.java nl.arjanfrans.mario.view.ParallaxBackground.java nl.arjanfrans.mario.view.ParallaxLayer.java nl.arjanfrans.mario.view.WorldRenderer.java