I tried html5 on android/phonegap and it wasn't drawing to canvas with enouph fps.
swarmup-libgdx is hosted in the following web site
https://github.com/TrevorDev/swarmup-libgdx
If you think the Android project swarmup-libgdx listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.
The following table is the detailed list of swarmup-libgdx.
Item | Value |
---|---|
Java File Count | 19 |
Target SDK Version | 19 |
Minimum SDK Version | 8 |
Activity Count | 1 |
Asset File Names | assets\alt\bg1.png assets\alt\bg2.png assets\alt\bg3.png assets\alt\bg4.png assets\alt\bg5.png assets\alt\flyface.png assets\alt\grass.png assets\alt\player.png assets\alt\side.png assets\alt\walkface.png assets\alt\wall.png assets\bg.png assets\coin.png assets\flyface.png assets\main.png assets\main2.png assets\old\bad1.png assets\old\bad2.png assets\old\bad3.png assets\old\bad4.png assets\old\bad5.png assets\old\bad6.png assets\old\char3.png assets\old\char4.png assets\old\char5.png assets\old\char6.png assets\old\char7.png assets\old\floor1.png assets\player.png assets\red.png assets\sound\explode.wav assets\sound\hit.wav assets\sound\jump.wav assets\sound\jump2.wav assets\sound\stomp.wav assets\swarm.png assets\walkface.png assets\wall.png |
swarmup-libgdx has the following Java source files.
com.mygdx.game.Background.java com.mygdx.game.BoomBox.java com.mygdx.game.Character.java com.mygdx.game.Coin.java com.mygdx.game.DisplayObject.java com.mygdx.game.FlyFace.java com.mygdx.game.GameState.java com.mygdx.game.IOSLauncher.java com.mygdx.game.Input.java com.mygdx.game.Player.java com.mygdx.game.Spawner.java com.mygdx.game.Swarmup.java com.mygdx.game.Text.java com.mygdx.game.WalkFace.java com.mygdx.game.Wall.java com.mygdx.game.android.AndroidLauncher.java com.mygdx.game.client.HtmlLauncher.java com.mygdx.game.desktop.DesktopLauncher.java physics.Rectangle.java