Android Open Source - Libgdx Box2D collector






Project Summary

it is a libgdx based 2d game, with physics simulated by my self not box2d.

Web Site / Source Repository

collector is hosted in the following web site
https://github.com/msudhanshu/collector

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Project Detail

The following table is the detailed list of collector.

ItemValue
Java File Count5
Supported screen sizes[mdpi, hdpi, xhdpi]
Target SDK Version15
Minimum SDK Version8
Activity Count1
jar files usedandroid-support-v4.jar
gdx-backend-android-sources.jar
gdx-backend-android.jar
gdx-backend-lwjgl-natives.jar
gdx-backend-lwjgl-natives.jar
gdx-backend-lwjgl-sources.jar
gdx-backend-lwjgl-sources.jar
gdx-backend-lwjgl.jar
gdx-backend-lwjgl.jar
gdx-natives.jar
gdx-natives.jar
gdx-sources.jar
gdx-sources.jar
gdx.jar
gdx.jar
Asset File Namesassets\Play1Hot.png
assets\Spherestrawberry.png
assets\ball.png
assets\football1.png
assets\football2.png
assets\phong1.png
assets\phong2.png
assets\sphere.png




Resource Files

There are 1 image files in collector. The names of the image files are listed as follows.

ic_action_search.png

The following screenshort is generated from the image listed above.

null

Java Source Files

collector has the following Java source files.

com.collector.Config.java
com.collector.DesktopGame.java
com.collector.GameMain.java
com.collector.MainActivity.java
com.collector.StartScreen.java