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/* * Copyright (C) 2009 Google Inc. Licensed under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with the * License. You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law * or agreed to in writing, software distributed under the License is * distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the specific language * governing permissions and limitations under the License. *//*from w ww . j a va 2 s .co m*/ package com.yelp.common.collect; import java.io.IOException; import java.io.ObjectInputStream; import java.io.ObjectOutputStream; import java.io.Serializable; import java.lang.ref.SoftReference; import java.lang.ref.WeakReference; import java.lang.reflect.Field; import java.util.Map; import java.util.TimerTask; import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentMap; import java.util.concurrent.TimeUnit; import com.yelp.common.base.FinalizableReferenceQueue; import com.yelp.common.base.FinalizableSoftReference; import com.yelp.common.base.FinalizableWeakReference; import com.yelp.common.base.Function; import com.yelp.common.collect.CustomConcurrentHashMap.ComputingStrategy; import com.yelp.common.collect.CustomConcurrentHashMap.Internals; /** * A {@link ConcurrentMap} builder, providing any combination of these features: * {@linkplain SoftReference soft} or {@linkplain WeakReference weak} keys, soft * or weak values, timed expiration, and on-demand computation of values. Usage * example: * * <pre> * @code * ConcurrentMap<Key, Graph> graphs = new MapMaker() * .concurrencyLevel(32) * .softKeys() * .weakValues() * .expiration(30, TimeUnit.MINUTES) * .makeComputingMap( * new Function<Key, Graph>() { * public Graph apply(Key key) { * return createExpensiveGraph(key); * } * });} * </pre> * * These features are all optional; {@code new MapMaker().makeMap()} returns a * valid concurrent map that behaves exactly like a {@link ConcurrentHashMap}. * The returned map is implemented as a hash table with similar performance * characteristics to {@link ConcurrentHashMap}. It supports all optional * operations of the {@code ConcurrentMap} interface. It does not permit null * keys or values. It is serializable; however, serializing a map that uses soft * or weak references can give unpredictable results. * <p> * <b>Note:</b> by default, the returned map uses equality comparisons (the * {@link Object#equals(Object) equals} method) to determine equality for keys * or values. However, if {@link #weakKeys()} or {@link #softKeys()} was * specified, the map uses identity ({@code ==}) comparisons instead for keys. * Likewise, if {@link #weakValues()} or {@link #softValues()} was specified, * the map uses identity comparisons for values. * <p> * The returned map has <i>weakly consistent iteration</i>: an iterator over one * of the map's view collections may reflect some, all or none of the changes * made to the map after the iterator was created. * <p> * An entry whose key or value is reclaimed by the garbage collector immediately * disappears from the map. (If the default settings of strong keys and strong * values are used, this will never happen.) The client can never observe a * partially-reclaimed entry. Any {@link java.util.Map.Entry} instance retrieved * from the map's {@linkplain Map#entrySet() entry set} is snapshot of that * entry's state at the time of retrieval. * <p> * {@code new MapMaker().weakKeys().makeMap()} can almost always be used as a * drop-in replacement for {@link java.util.WeakHashMap}, adding concurrency, * asynchronous cleanup, identity-based equality for keys, and great * flexibility. * * @author Bob Lee * @author Kevin Bourrillion */ public final class MapMaker { private Strength keyStrength = Strength.STRONG; private Strength valueStrength = Strength.STRONG; private long expirationNanos = 0; private boolean useCustomMap; private final CustomConcurrentHashMap.Builder builder = new CustomConcurrentHashMap.Builder(); /** * Constructs a new {@code MapMaker} instance with default settings, * including strong keys, strong values, and no automatic expiration. */ public MapMaker() { } /** * Sets a custom initial capacity (defaults to 16). Resizing this or any * other kind of hash table is a relatively slow operation, so, when * possible, it is a good idea to provide estimates of expected table sizes. * * @throws IllegalArgumentException * if {@code initialCapacity} is negative * @throws IllegalStateException * if an initial capacity was already set */ public MapMaker initialCapacity(int initialCapacity) { builder.initialCapacity(initialCapacity); return this; } /** * Guides the allowed concurrency among update operations. Used as a hint * for internal sizing. The table is internally partitioned to try to permit * the indicated number of concurrent updates without contention. Because * placement in hash tables is essentially random, the actual concurrency * will vary. Ideally, you should choose a value to accommodate as many * threads as will ever concurrently modify the table. Using a significantly * higher value than you need can waste space and time, and a significantly * lower value can lead to thread contention. But overestimates and * underestimates within an order of magnitude do not usually have much * noticeable impact. A value of one is appropriate when it is known that * only one thread will modify and all others will only read. Defaults to * 16. * * @throws IllegalArgumentException * if {@code concurrencyLevel} is nonpositive * @throws IllegalStateException * if a concurrency level was already set */ public MapMaker concurrencyLevel(int concurrencyLevel) { builder.concurrencyLevel(concurrencyLevel); return this; } /** * Specifies that each key (not value) stored in the map should be wrapped * in a {@link WeakReference} (by default, strong references are used). * <p> * <b>Note:</b> the map will use identity ({@code ==}) comparison to * determine equality of weak keys, which may not behave as you expect. For * example, storing a key in the map and then attempting a lookup using a * different but {@link Object#equals(Object) equals}-equivalent key will * always fail. * * @throws IllegalStateException * if the key strength was already set * @see WeakReference */ public MapMaker weakKeys() { return setKeyStrength(Strength.WEAK); } /** * Specifies that each key (not value) stored in the map should be wrapped * in a {@link SoftReference} (by default, strong references are used). * <p> * <b>Note:</b> the map will use identity ({@code ==}) comparison to * determine equality of soft keys, which may not behave as you expect. For * example, storing a key in the map and then attempting a lookup using a * different but {@link Object#equals(Object) equals}-equivalent key will * always fail. * * @throws IllegalStateException * if the key strength was already set * @see SoftReference */ public MapMaker softKeys() { return setKeyStrength(Strength.SOFT); } private MapMaker setKeyStrength(Strength strength) { if (keyStrength != Strength.STRONG) { throw new IllegalStateException("Key strength was already set to " + keyStrength + "."); } keyStrength = strength; useCustomMap = true; return this; } /** * Specifies that each value (not key) stored in the map should be wrapped * in a {@link WeakReference} (by default, strong references are used). * <p> * Weak values will be garbage collected once they are weakly reachable. * This makes them a poor candidate for caching; consider * {@link #softValues()} instead. * <p> * <b>Note:</b> the map will use identity ({@code ==}) comparison to * determine equality of weak values. This will notably impact the behavior * of {@link Map#containsValue(Object) containsValue}, * {@link ConcurrentMap#remove(Object, Object) remove(Object, Object)}, and * {@link ConcurrentMap#replace(Object, Object, Object) replace(K, V, V)}. * * @throws IllegalStateException * if the key strength was already set * @see WeakReference */ public MapMaker weakValues() { return setValueStrength(Strength.WEAK); } /** * Specifies that each value (not key) stored in the map should be wrapped * in a {@link SoftReference} (by default, strong references are used). * <p> * Soft values will be garbage collected in response to memory demand, and * in a least-recently-used manner. This makes them a good candidate for * caching. * <p> * <b>Note:</b> the map will use identity ({@code ==}) comparison to * determine equality of soft values. This will notably impact the behavior * of {@link Map#containsValue(Object) containsValue}, * {@link ConcurrentMap#remove(Object, Object) remove(Object, Object)}, and * {@link ConcurrentMap#replace(Object, Object, Object) replace(K, V, V)}. * * @throws IllegalStateException * if the value strength was already set * @see SoftReference */ public MapMaker softValues() { return setValueStrength(Strength.SOFT); } private MapMaker setValueStrength(Strength strength) { if (valueStrength != Strength.STRONG) { throw new IllegalStateException("Value strength was already set to " + valueStrength + "."); } valueStrength = strength; useCustomMap = true; return this; } /** * Specifies that each entry should be automatically removed from the map * once a fixed duration has passed since the entry's creation. * * @param duration * the length of time after an entry is created that it should be * automatically removed * @param unit * the unit that {@code duration} is expressed in * @throws IllegalArgumentException * if {@code duration} is not positive * @throws IllegalStateException * if the expiration time was already set */ public MapMaker expiration(long duration, TimeUnit unit) { if (expirationNanos != 0) { throw new IllegalStateException("expiration time of " + expirationNanos + " ns was already set"); } if (duration <= 0) { throw new IllegalArgumentException("invalid duration: " + duration); } this.expirationNanos = unit.toNanos(duration); useCustomMap = true; return this; } /** * Builds the final map, without on-demand computation of values. This * method does not alter the state of this {@code MapMaker} instance, so it * can be invoked again to create multiple independent maps. * * @param <K> * the type of keys to be stored in the returned map * @param <V> * the type of values to be stored in the returned map * @return a concurrent map having the requested features */ public <K, V> ConcurrentMap<K, V> makeMap() { return useCustomMap ? new StrategyImpl<K, V>(this).map : new ConcurrentHashMap<K, V>( builder.getInitialCapacity(), 0.75f, builder.getConcurrencyLevel()); } /** * Builds a map that supports atomic, on-demand computation of values. * {@link Map#get} either returns an already-computed value for the given * key, atomically computes it using the supplied function, or, if another * thread is currently computing the value for this key, simply waits for * that thread to finish and returns its computed value. Note that the * function may be executed concurrently by multiple threads, but only for * distinct keys. * <p> * If an entry's value has not finished computing yet, query methods besides * {@code get} return immediately as if an entry doesn't exist. In other * words, an entry isn't externally visible until the value's computation * completes. * <p> * {@link Map#get} on the returned map will never return {@code null}. It * may throw: * <ul> * <li>{@link NullPointerException} if the key is null or the computing * function returns null * <li>{@link ComputationException} if an exception was thrown by the * computing function. If that exception is already of type * {@link ComputationException}, it is propagated directly; otherwise it is * wrapped. * </ul> * <p> * <b>Note:</b> Callers of {@code get} <i>must</i> ensure that the key * argument is of type {@code K}. The {@code get} method accepts {@code * Object}, so the key type is not checked at compile time. Passing an * object of a type other than {@code K} can result in that object being * unsafely passed to the computing function as type {@code K}, and unsafely * stored in the map. * <p> * If {@link Map#put} is called before a computation completes, other * threads waiting on the computation will wake up and return the stored * value. When the computation completes, its new result will overwrite the * value that was put in the map manually. * <p> * This method does not alter the state of this {@code MapMaker} instance, * so it can be invoked again to create multiple independent maps. */ public <K, V> ConcurrentMap<K, V> makeComputingMap( Function<? super K, ? extends V> computingFunction) { return new StrategyImpl<K, V>(this, computingFunction).map; } // Remainder of this file is private implementation details private enum Strength { WEAK { @Override boolean equal(Object a, Object b) { return a == b; } @Override int hash(Object o) { return System.identityHashCode(o); } @Override <K, V> ValueReference<K, V> referenceValue(ReferenceEntry<K, V> entry, V value) { return new WeakValueReference<K, V>(value, entry); } @Override <K, V> ReferenceEntry<K, V> newEntry(Internals<K, V, ReferenceEntry<K, V>> internals, K key, int hash, ReferenceEntry<K, V> next) { return (next == null) ? new WeakEntry<K, V>(internals, key, hash) : new LinkedWeakEntry<K, V>(internals, key, hash, next); } @Override <K, V> ReferenceEntry<K, V> copyEntry(K key, ReferenceEntry<K, V> original, ReferenceEntry<K, V> newNext) { WeakEntry<K, V> from = (WeakEntry<K, V>) original; return (newNext == null) ? new WeakEntry<K, V>(from.internals, key, from.hash) : new LinkedWeakEntry<K, V>(from.internals, key, from.hash, newNext); } }, SOFT { @Override boolean equal(Object a, Object b) { return a == b; } @Override int hash(Object o) { return System.identityHashCode(o); } @Override <K, V> ValueReference<K, V> referenceValue(ReferenceEntry<K, V> entry, V value) { return new SoftValueReference<K, V>(value, entry); } @Override <K, V> ReferenceEntry<K, V> newEntry(Internals<K, V, ReferenceEntry<K, V>> internals, K key, int hash, ReferenceEntry<K, V> next) { return (next == null) ? new SoftEntry<K, V>(internals, key, hash) : new LinkedSoftEntry<K, V>(internals, key, hash, next); } @Override <K, V> ReferenceEntry<K, V> copyEntry(K key, ReferenceEntry<K, V> original, ReferenceEntry<K, V> newNext) { SoftEntry<K, V> from = (SoftEntry<K, V>) original; return (newNext == null) ? new SoftEntry<K, V>(from.internals, key, from.hash) : new LinkedSoftEntry<K, V>(from.internals, key, from.hash, newNext); } }, STRONG { @Override boolean equal(Object a, Object b) { return a.equals(b); } @Override int hash(Object o) { return o.hashCode(); } @Override <K, V> ValueReference<K, V> referenceValue(ReferenceEntry<K, V> entry, V value) { return new StrongValueReference<K, V>(value); } @Override <K, V> ReferenceEntry<K, V> newEntry(Internals<K, V, ReferenceEntry<K, V>> internals, K key, int hash, ReferenceEntry<K, V> next) { return (next == null) ? new StrongEntry<K, V>(internals, key, hash) : new LinkedStrongEntry<K, V>(internals, key, hash, next); } @Override <K, V> ReferenceEntry<K, V> copyEntry(K key, ReferenceEntry<K, V> original, ReferenceEntry<K, V> newNext) { StrongEntry<K, V> from = (StrongEntry<K, V>) original; return (newNext == null) ? new StrongEntry<K, V>(from.internals, key, from.hash) : new LinkedStrongEntry<K, V>(from.internals, key, from.hash, newNext); } }; /** * Determines if two keys or values are equal according to this strength * strategy. */ abstract boolean equal(Object a, Object b); /** * Hashes a key according to this strategy. */ abstract int hash(Object o); /** * Creates a reference for the given value according to this value * strength. */ abstract <K, V> ValueReference<K, V> referenceValue(ReferenceEntry<K, V> entry, V value); /** * Creates a new entry based on the current key strength. */ abstract <K, V> ReferenceEntry<K, V> newEntry( Internals<K, V, ReferenceEntry<K, V>> internals, K key, int hash, ReferenceEntry<K, V> next); /** * Creates a new entry and copies the value and other state from an * existing entry. */ abstract <K, V> ReferenceEntry<K, V> copyEntry(K key, ReferenceEntry<K, V> original, ReferenceEntry<K, V> newNext); } private static class StrategyImpl<K, V> implements Serializable, ComputingStrategy<K, V, ReferenceEntry<K, V>> { final Strength keyStrength; final Strength valueStrength; final ConcurrentMap<K, V> map; final long expirationNanos; Internals<K, V, ReferenceEntry<K, V>> internals; StrategyImpl(MapMaker maker) { this.keyStrength = maker.keyStrength; this.valueStrength = maker.valueStrength; this.expirationNanos = maker.expirationNanos; map = maker.builder.buildMap(this); } StrategyImpl(MapMaker maker, Function<? super K, ? extends V> computer) { this.keyStrength = maker.keyStrength; this.valueStrength = maker.valueStrength; this.expirationNanos = maker.expirationNanos; map = maker.builder.buildComputingMap(this, computer); } public void setValue(ReferenceEntry<K, V> entry, V value) { setValueReference(entry, valueStrength.referenceValue(entry, value)); if (expirationNanos > 0) { scheduleRemoval(entry.getKey(), value); } } void scheduleRemoval(K key, V value) { /* * TODO: Keep weak reference to map, too. Build a priority queue out * of the entries themselves instead of creating a task per entry. * Then, we could have one recurring task per map (which would clean * the entire map and then reschedule itself depending upon when the * next expiration comes). We also want to avoid removing an entry * prematurely if the entry was set to the same value again. */ final WeakReference<K> keyReference = new WeakReference<K>(key); final WeakReference<V> valueReference = new WeakReference<V>(value); ExpirationTimer.instance.schedule(new TimerTask() { @Override public void run() { K key = keyReference.get(); if (key != null) { // Remove if the value is still the same. map.remove(key, valueReference.get()); } } }, TimeUnit.NANOSECONDS.toMillis(expirationNanos)); } public boolean equalKeys(K a, Object b) { return keyStrength.equal(a, b); } public boolean equalValues(V a, Object b) { return valueStrength.equal(a, b); } public int hashKey(Object key) { return keyStrength.hash(key); } public K getKey(ReferenceEntry<K, V> entry) { return entry.getKey(); } public int getHash(ReferenceEntry<K, V> entry) { return entry.getHash(); } public ReferenceEntry<K, V> newEntry(K key, int hash, ReferenceEntry<K, V> next) { return keyStrength.newEntry(internals, key, hash, next); } public ReferenceEntry<K, V> copyEntry(K key, ReferenceEntry<K, V> original, ReferenceEntry<K, V> newNext) { ValueReference<K, V> valueReference = original.getValueReference(); if (valueReference == COMPUTING) { ReferenceEntry<K, V> newEntry = newEntry(key, original.getHash(), newNext); newEntry.setValueReference(new FutureValueReference(original, newEntry)); return newEntry; } else { ReferenceEntry<K, V> newEntry = newEntry(key, original.getHash(), newNext); newEntry.setValueReference(valueReference.copyFor(newEntry)); return newEntry; } } /** * Waits for a computation to complete. Returns the result of the * computation or null if none was available. */ public V waitForValue(ReferenceEntry<K, V> entry) throws InterruptedException { ValueReference<K, V> valueReference = entry.getValueReference(); if (valueReference == COMPUTING) { synchronized (entry) { while ((valueReference = entry.getValueReference()) == COMPUTING) { entry.wait(); } } } return valueReference.waitForValue(); } /** * Used by CustomConcurrentHashMap to retrieve values. Returns null * instead of blocking or throwing an exception. */ public V getValue(ReferenceEntry<K, V> entry) { ValueReference<K, V> valueReference = entry.getValueReference(); return valueReference.get(); } public V compute(K key, final ReferenceEntry<K, V> entry, Function<? super K, ? extends V> computer) { V value; try { value = computer.apply(key); } catch (ComputationException e) { // if computer has thrown a computation exception, propagate // rather // than wrap setValueReference(entry, new ComputationExceptionReference<K, V>(e.getCause())); throw e; } catch (Throwable t) { setValueReference(entry, new ComputationExceptionReference<K, V>(t)); throw new ComputationException(t); } if (value == null) { String message = computer + " returned null for key " + key + "."; setValueReference(entry, new NullOutputExceptionReference<K, V>(message)); throw new NullOutputException(message); } else { setValue(entry, value); } return value; } /** * Sets the value reference on an entry and notifies waiting threads. */ void setValueReference(ReferenceEntry<K, V> entry, ValueReference<K, V> valueReference) { boolean notifyOthers = (entry.getValueReference() == COMPUTING); entry.setValueReference(valueReference); if (notifyOthers) { synchronized (entry) { entry.notifyAll(); } } } /** * Points to an old entry where a value is being computed. Used to * support non-blocking copying of entries during table expansion, * removals, etc. */ private class FutureValueReference implements ValueReference<K, V> { final ReferenceEntry<K, V> original; final ReferenceEntry<K, V> newEntry; FutureValueReference(ReferenceEntry<K, V> original, ReferenceEntry<K, V> newEntry) { this.original = original; this.newEntry = newEntry; } public V get() { boolean success = false; try { V value = original.getValueReference().get(); success = true; return value; } finally { if (!success) { removeEntry(); } } } public ValueReference<K, V> copyFor(ReferenceEntry<K, V> entry) { return new FutureValueReference(original, entry); } public V waitForValue() throws InterruptedException { boolean success = false; try { // assert that key != null V value = StrategyImpl.this.waitForValue(original); success = true; return value; } finally { if (!success) { removeEntry(); } } } /** * Removes the entry in the event of an exception. Ideally, we'd * clean up as soon as the computation completes, but we can't do * that without keeping a reference to this entry from the original. */ void removeEntry() { internals.removeEntry(newEntry); } } public ReferenceEntry<K, V> getNext(ReferenceEntry<K, V> entry) { return entry.getNext(); } public void setInternals(Internals<K, V, ReferenceEntry<K, V>> internals) { this.internals = internals; } private static final long serialVersionUID = 0; private void writeObject(ObjectOutputStream out) throws IOException { // Custom serialization code ensures that the key and value // strengths are written before the map. We'll need them to // deserialize the map entries. out.writeObject(keyStrength); out.writeObject(valueStrength); out.writeLong(expirationNanos); // TODO: It is possible for the strategy to try to use the map // or internals during deserialization, for example, if an // entry gets reclaimed. We could detect this case and queue up // removals to be flushed after we deserialize the map. out.writeObject(internals); out.writeObject(map); } /** * Fields used during deserialization. We use a nested class so we don't * load them until we need them. We need to use reflection to set final * fields outside of the constructor. */ private static class Fields { static final Field keyStrength = findField("keyStrength"); static final Field valueStrength = findField("valueStrength"); static final Field expirationNanos = findField("expirationNanos"); static final Field internals = findField("internals"); static final Field map = findField("map"); static Field findField(String name) { try { Field f = StrategyImpl.class.getDeclaredField(name); f.setAccessible(true); return f; } catch (NoSuchFieldException e) { throw new AssertionError(e); } } } private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException { try { Fields.keyStrength.set(this, in.readObject()); Fields.valueStrength.set(this, in.readObject()); Fields.expirationNanos.set(this, in.readLong()); Fields.internals.set(this, in.readObject()); Fields.map.set(this, in.readObject()); } catch (IllegalAccessException e) { throw new AssertionError(e); } } } /** A reference to a value. */ private interface ValueReference<K, V> { /** * Gets the value. Does not block or throw exceptions. */ V get(); /** Creates a copy of this reference for the given entry. */ ValueReference<K, V> copyFor(ReferenceEntry<K, V> entry); /** * Waits for a value that may still be computing. Unlike get(), this * method can block (in the case of FutureValueReference) or throw an * exception. */ V waitForValue() throws InterruptedException; } private static final ValueReference<Object, Object> COMPUTING = new ValueReference<Object, Object>() { public Object get() { return null; } public ValueReference<Object, Object> copyFor(ReferenceEntry<Object, Object> entry) { throw new AssertionError(); } public Object waitForValue() { throw new AssertionError(); } }; /** * Singleton placeholder that indicates a value is being computed. */ @SuppressWarnings("unchecked") // Safe because impl never uses a parameter or returns any non-null value private static <K, V> ValueReference<K, V> computing() { return (ValueReference<K, V>) COMPUTING; } /** Used to provide null output exceptions to other threads. */ private static class NullOutputExceptionReference<K, V> implements ValueReference<K, V> { final String message; NullOutputExceptionReference(String message) { this.message = message; } public V get() { return null; } public ValueReference<K, V> copyFor(ReferenceEntry<K, V> entry) { return this; } public V waitForValue() { throw new NullOutputException(message); } } /** Used to provide computation exceptions to other threads. */ private static class ComputationExceptionReference<K, V> implements ValueReference<K, V> { final Throwable t; ComputationExceptionReference(Throwable t) { this.t = t; } public V get() { return null; } public ValueReference<K, V> copyFor(ReferenceEntry<K, V> entry) { return this; } public V waitForValue() { throw new AsynchronousComputationException(t); } } /** Wrapper class ensures that queue isn't created until it's used. */ private static class QueueHolder { static final FinalizableReferenceQueue queue = new FinalizableReferenceQueue(); } /** * An entry in a reference map. */ private interface ReferenceEntry<K, V> { /** * Gets the value reference from this entry. */ ValueReference<K, V> getValueReference(); /** * Sets the value reference for this entry. * * @param valueReference */ void setValueReference(ValueReference<K, V> valueReference); /** * Removes this entry from the map if its value reference hasn't * changed. Used to clean up after values. The value reference can just * call this method on the entry so it doesn't have to keep its own * reference to the map. */ void valueReclaimed(); /** Gets the next entry in the chain. */ ReferenceEntry<K, V> getNext(); /** Gets the entry's hash. */ int getHash(); /** Gets the key for this entry. */ public K getKey(); } /** * Used for strongly-referenced keys. */ private static class StrongEntry<K, V> implements ReferenceEntry<K, V> { final K key; StrongEntry(Internals<K, V, ReferenceEntry<K, V>> internals, K key, int hash) { this.internals = internals; this.key = key; this.hash = hash; } public K getKey() { return this.key; } // The code below is exactly the same for each entry type. final Internals<K, V, ReferenceEntry<K, V>> internals; final int hash; volatile ValueReference<K, V> valueReference = computing(); public ValueReference<K, V> getValueReference() { return valueReference; } public void setValueReference(ValueReference<K, V> valueReference) { this.valueReference = valueReference; } public void valueReclaimed() { internals.removeEntry(this, null); } public ReferenceEntry<K, V> getNext() { return null; } public int getHash() { return hash; } } private static class LinkedStrongEntry<K, V> extends StrongEntry<K, V> { LinkedStrongEntry(Internals<K, V, ReferenceEntry<K, V>> internals, K key, int hash, ReferenceEntry<K, V> next) { super(internals, key, hash); this.next = next; } final ReferenceEntry<K, V> next; @Override public ReferenceEntry<K, V> getNext() { return next; } } /** * Used for softly-referenced keys. */ private static class SoftEntry<K, V> extends FinalizableSoftReference<K> implements ReferenceEntry<K, V> { SoftEntry(Internals<K, V, ReferenceEntry<K, V>> internals, K key, int hash) { super(key, QueueHolder.queue); this.internals = internals; this.hash = hash; } public K getKey() { return get(); } public void finalizeReferent() { internals.removeEntry(this); } // The code below is exactly the same for each entry type. final Internals<K, V, ReferenceEntry<K, V>> internals; final int hash; volatile ValueReference<K, V> valueReference = computing(); public ValueReference<K, V> getValueReference() { return valueReference; } public void setValueReference(ValueReference<K, V> valueReference) { this.valueReference = valueReference; } public void valueReclaimed() { internals.removeEntry(this, null); } public ReferenceEntry<K, V> getNext() { return null; } public int getHash() { return hash; } } private static class LinkedSoftEntry<K, V> extends SoftEntry<K, V> { LinkedSoftEntry(Internals<K, V, ReferenceEntry<K, V>> internals, K key, int hash, ReferenceEntry<K, V> next) { super(internals, key, hash); this.next = next; } final ReferenceEntry<K, V> next; @Override public ReferenceEntry<K, V> getNext() { return next; } } /** * Used for weakly-referenced keys. */ private static class WeakEntry<K, V> extends FinalizableWeakReference<K> implements ReferenceEntry<K, V> { WeakEntry(Internals<K, V, ReferenceEntry<K, V>> internals, K key, int hash) { super(key, QueueHolder.queue); this.internals = internals; this.hash = hash; } public K getKey() { return get(); } public void finalizeReferent() { internals.removeEntry(this); } // The code below is exactly the same for each entry type. final Internals<K, V, ReferenceEntry<K, V>> internals; final int hash; volatile ValueReference<K, V> valueReference = computing(); public ValueReference<K, V> getValueReference() { return valueReference; } public void setValueReference(ValueReference<K, V> valueReference) { this.valueReference = valueReference; } public void valueReclaimed() { internals.removeEntry(this, null); } public ReferenceEntry<K, V> getNext() { return null; } public int getHash() { return hash; } } private static class LinkedWeakEntry<K, V> extends WeakEntry<K, V> { LinkedWeakEntry(Internals<K, V, ReferenceEntry<K, V>> internals, K key, int hash, ReferenceEntry<K, V> next) { super(internals, key, hash); this.next = next; } final ReferenceEntry<K, V> next; @Override public ReferenceEntry<K, V> getNext() { return next; } } /** References a weak value. */ private static class WeakValueReference<K, V> extends FinalizableWeakReference<V> implements ValueReference<K, V> { final ReferenceEntry<K, V> entry; WeakValueReference(V referent, ReferenceEntry<K, V> entry) { super(referent, QueueHolder.queue); this.entry = entry; } public void finalizeReferent() { entry.valueReclaimed(); } public ValueReference<K, V> copyFor(ReferenceEntry<K, V> entry) { return new WeakValueReference<K, V>(get(), entry); } public V waitForValue() { return get(); } } /** References a soft value. */ private static class SoftValueReference<K, V> extends FinalizableSoftReference<V> implements ValueReference<K, V> { final ReferenceEntry<K, V> entry; SoftValueReference(V referent, ReferenceEntry<K, V> entry) { super(referent, QueueHolder.queue); this.entry = entry; } public void finalizeReferent() { entry.valueReclaimed(); } public ValueReference<K, V> copyFor(ReferenceEntry<K, V> entry) { return new SoftValueReference<K, V>(get(), entry); } public V waitForValue() { return get(); } } /** References a strong value. */ private static class StrongValueReference<K, V> implements ValueReference<K, V> { final V referent; StrongValueReference(V referent) { this.referent = referent; } public V get() { return referent; } public ValueReference<K, V> copyFor(ReferenceEntry<K, V> entry) { return this; } public V waitForValue() { return get(); } } }