Back to project page Arduino-Android-Bluetooth.
The source code is released under:
GNU General Public License
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/* * Copyright (C) 2009 The Android Open Source Project *//from w w w .ja v a 2s. c o m * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package quadcopter.coconauts.net.quadcopter; import java.io.IOException; import java.io.InputStream; import java.io.OutputStream; import java.util.UUID; import android.bluetooth.BluetoothAdapter; import android.bluetooth.BluetoothDevice; import android.bluetooth.BluetoothServerSocket; import android.bluetooth.BluetoothSocket; import android.content.Context; import android.os.Bundle; import android.os.Handler; import android.os.Message; import android.util.Log; /** * This class does all the work for setting up and managing Bluetooth * connections with other devices. It has a thread that listens for incoming * connections, a thread for connecting with a device, and a thread for * performing data transmissions when connected. */ public class Bluetooth { // Debugging private static final String TAG = "BluetoothService"; private static final boolean D = true; // Name for the SDP record when creating server socket private static final String NAME = "BluetoothChat"; // Unique UUID for this application private static final UUID MY_UUID = UUID.fromString("0001101-0000-1000-8000-00805F9B34FB"); // INSECURE "8ce255c0-200a-11e0-ac64-0800200c9a66" // SECURE "fa87c0d0-afac-11de-8a39-0800200c9a66" // SPP "0001101-0000-1000-8000-00805F9B34FB" public static final int MESSAGE_STATE_CHANGE = 1; public static final int MESSAGE_READ = 2; public static final int MESSAGE_WRITE = 3; public static final int MESSAGE_DEVICE_NAME = 4; public static final int MESSAGE_TOAST = 5; // Member fields private final BluetoothAdapter mAdapter; private final Handler mHandler; private AcceptThread mAcceptThread; private ConnectThread mConnectThread; private ConnectedThread mConnectedThread; private int mState; // Constants that indicate the current connection state public static final int STATE_NONE = 0; // we're doing nothing public static final int STATE_LISTEN = 1; // now listening for incoming connections public static final int STATE_CONNECTING = 2; // now initiating an outgoing connection public static final int STATE_CONNECTED = 3; // now connected to a remote device /** * Constructor. Prepares a new BluetoothChat session. * * @param context * The UI Activity Context * @param handler * A Handler to send messages back to the UI Activity */ public Bluetooth(Context context, Handler handler) { mAdapter = BluetoothAdapter.getDefaultAdapter(); if (D) for (BluetoothDevice bd: mAdapter.getBondedDevices()) Log.d(TAG, "Bounded device "+bd); mState = STATE_NONE; mHandler = handler; } /** * Set the current state of the chat connection * * @param state * An integer defining the current connection state */ private synchronized void setState(int state) { if (D) Log.d(TAG, "setState() " + mState + " -> " + state); mState = state; // Give the new state to the Handler so the UI Activity can update mHandler.obtainMessage(MESSAGE_STATE_CHANGE, state, -1) .sendToTarget(); } /** * Return the current connection state. */ public synchronized int getState() { return mState; } /** * Start the chat service. Specifically start AcceptThread to begin a * session in listening (server) mode. Called by the Activity onResume() */ public synchronized void start() { if (D) Log.d(TAG, "start"); // Cancel any thread attempting to make a connection if (mConnectThread != null) { mConnectThread.cancel(); mConnectThread = null; } // Cancel any thread currently running a connection if (mConnectedThread != null) { mConnectedThread.cancel(); mConnectedThread = null; } setState(STATE_LISTEN); // Start the thread to listen on a BluetoothServerSocket if (mAcceptThread == null) { mAcceptThread = new AcceptThread(); mAcceptThread.start(); } } /** * Start the ConnectThread to initiate a connection to a remote device. * * @param device * The BluetoothDevice to connect */ private synchronized void connect(BluetoothDevice device) { if (D) Log.d(TAG, "connect to: " + device); // Cancel any thread attempting to make a connection if (mState == STATE_CONNECTING) { if (mConnectThread != null) { mConnectThread.cancel(); mConnectThread = null; } } // Cancel any thread currently running a connection if (mConnectedThread != null) { mConnectedThread.cancel(); mConnectedThread = null; } // Start the thread to connect with the given device mConnectThread = new ConnectThread(device); mConnectThread.start(); setState(STATE_CONNECTING); } /** * Start the ConnectedThread to begin managing a Bluetooth connection * * @param socket * The BluetoothSocket on which the connection was made * @param device * The BluetoothDevice that has been connected */ public synchronized void connected(BluetoothSocket socket, BluetoothDevice device, final String socketType) { if (D) Log.d(TAG, "connected, Socket Type:" + socketType); // Cancel the thread that completed the connection if (mConnectThread != null) { mConnectThread.cancel(); mConnectThread = null; } // Cancel any thread currently running a connection if (mConnectedThread != null) { mConnectedThread.cancel(); mConnectedThread = null; } // Cancel the accept thread because we only want to connect to one // device if (mAcceptThread != null) { mAcceptThread.cancel(); mAcceptThread = null; } // Start the thread to manage the connection and perform transmissions mConnectedThread = new ConnectedThread(socket, socketType); mConnectedThread.start(); // Send the name of the connected device back to the UI Activity Message msg = mHandler.obtainMessage(MESSAGE_DEVICE_NAME); Bundle bundle = new Bundle(); bundle.putString("Connected", device.getName()); msg.setData(bundle); mHandler.sendMessage(msg); setState(STATE_CONNECTED); } /** * Stop all threads */ public synchronized void stop() { if (D) Log.d(TAG, "stop"); if (mConnectThread != null) { mConnectThread.cancel(); mConnectThread = null; } if (mConnectedThread != null) { mConnectedThread.cancel(); mConnectedThread = null; } if (mAcceptThread != null) { mAcceptThread.cancel(); mAcceptThread = null; } setState(STATE_NONE); } /** * Write to the ConnectedThread in an unsynchronized manner * * @param out * The bytes to write * @see quadcopter.coconauts.net.quadcopter.Bluetooth.ConnectedThread#write(byte[]) */ private void write(byte[] out) { // Create temporary object ConnectedThread r; // Synchronize a copy of the ConnectedThread synchronized (this) { if (mState != STATE_CONNECTED) return; r = mConnectedThread; } // Perform the write unsynchronized r.write(out); } /** * Indicate that the connection attempt failed and notify the UI Activity. */ private void connectionFailed() { // Send a failure message back to the Activity Message msg = mHandler.obtainMessage(MESSAGE_TOAST); Bundle bundle = new Bundle(); bundle.putString("Toast", "Unable to connect device"); msg.setData(bundle); mHandler.sendMessage(msg); // Start the service over to restart listening mode Bluetooth.this.start(); } /** * Indicate that the connection was lost and notify the UI Activity. */ private void connectionLost() { // Send a failure message back to the Activity Message msg = mHandler.obtainMessage(MESSAGE_TOAST); Bundle bundle = new Bundle(); bundle.putString("Toast", "Device connection was lost"); msg.setData(bundle); mHandler.sendMessage(msg); // Start the service over to restart listening mode Bluetooth.this.start(); } /** * This thread runs while listening for incoming connections. It behaves * like a server-side client. It runs until a connection is accepted (or * until cancelled). */ private class AcceptThread extends Thread { // The local server socket private final BluetoothServerSocket mmServerSocket; private String mSocketType; public AcceptThread() { BluetoothServerSocket tmp = null; // Create a new listening server socket try { tmp = mAdapter .listenUsingRfcommWithServiceRecord(NAME, MY_UUID); } catch (IOException e) { Log.e(TAG, "Socket Type: " + mSocketType + "listen() failed", e); } mmServerSocket = tmp; } public void run() { if (D) Log.d(TAG, "Socket Type: " + mSocketType + "BEGIN mAcceptThread" + this); setName("AcceptThread" + mSocketType); BluetoothSocket socket = null; // Listen to the server socket if we're not connected while (mState != STATE_CONNECTED) { try { // This is a blocking call and will only return on a // successful connection or an exception socket = mmServerSocket.accept(); } catch (IOException e) { Log.e(TAG, "Socket Type: " + mSocketType + "accept() failed", e); break; } // If a connection was accepted if (socket != null) { synchronized (Bluetooth.this) { switch (mState) { case STATE_LISTEN: case STATE_CONNECTING: // Situation normal. Start the connected thread. connected(socket, socket.getRemoteDevice(), mSocketType); break; case STATE_NONE: case STATE_CONNECTED: // Either not ready or already connected. Terminate // new socket. try { socket.close(); } catch (IOException e) { Log.e(TAG, "Could not close unwanted socket", e); } break; } } } } if (D) Log.i(TAG, "END mAcceptThread, socket Type: " + mSocketType); } public void cancel() { if (D) Log.d(TAG, "Socket Type" + mSocketType + "cancel " + this); try { mmServerSocket.close(); } catch (IOException e) { Log.e(TAG, "Socket Type" + mSocketType + "close() of server failed", e); } } } /** * This thread runs while attempting to make an outgoing connection with a * device. It runs straight through; the connection either succeeds or * fails. */ private class ConnectThread extends Thread { private final BluetoothSocket mmSocket; private final BluetoothDevice mmDevice; private String mSocketType; public ConnectThread(BluetoothDevice device) { mmDevice = device; BluetoothSocket tmp = null; // Get a BluetoothSocket for a connection with the // given BluetoothDevice try { tmp = device.createRfcommSocketToServiceRecord(MY_UUID); } catch (IOException e) { Log.e(TAG, "Socket Type: " + mSocketType + "create() failed", e); } mmSocket = tmp; } public void run() { Log.i(TAG, "BEGIN mConnectThread SocketType:" + mSocketType); setName("ConnectThread" + mSocketType); // Always cancel discovery because it will slow down a connection mAdapter.cancelDiscovery(); // Make a connection to the BluetoothSocket try { // This is a blocking call and will only return on a // successful connection or an exception mmSocket.connect(); } catch (IOException e) { Log.e(TAG,"Unable to connect socket ",e); // Close the socket try { mmSocket.close(); } catch (IOException e2) { Log.e(TAG, "unable to close() " + mSocketType + " socket during connection failure", e2); } connectionFailed(); return; } // Reset the ConnectThread because we're done synchronized (Bluetooth.this) { mConnectThread = null; } // Start the connected thread connected(mmSocket, mmDevice, mSocketType); } public void cancel() { try { mmSocket.close(); } catch (IOException e) { Log.e(TAG, "close() of connect " + mSocketType + " socket failed", e); } } } /** * This thread runs during a connection with a remote device. It handles all * incoming and outgoing transmissions. */ private class ConnectedThread extends Thread { private final BluetoothSocket mmSocket; private final InputStream mmInStream; private final OutputStream mmOutStream; public ConnectedThread(BluetoothSocket socket, String socketType) { Log.d(TAG, "create ConnectedThread: " + socketType); mmSocket = socket; InputStream tmpIn = null; OutputStream tmpOut = null; // Get the BluetoothSocket input and output streams try { tmpIn = socket.getInputStream(); tmpOut = socket.getOutputStream(); } catch (IOException e) { Log.e(TAG, "temp sockets not created", e); } mmInStream = tmpIn; mmOutStream = tmpOut; } public void run() { Log.i(TAG, "BEGIN mConnectedThread"); byte[] buffer = new byte[1024]; int bytes; // Keep listening to the InputStream while connected while (true) { try { // Read from the InputStream bytes = mmInStream.read(buffer); Log.d(TAG, "message bytes " + bytes); Log.d(TAG, "message string bytes " + String.valueOf(bytes)); Log.d(TAG, "message buffer " + new String(buffer)); // Send the obtained bytes to the UI Activity mHandler.obtainMessage(MESSAGE_READ, bytes, -1, buffer).sendToTarget(); } catch (IOException e) { Log.e(TAG, "disconnected", e); connectionLost(); // Start the service over to restart listening mode Bluetooth.this.start(); break; } } } /** * Write to the connected OutStream. * * @param buffer * The bytes to write */ public void write(byte[] buffer) { try { mmOutStream.write(buffer); // Share the sent message back to the UI Activity mHandler.obtainMessage(MESSAGE_WRITE, -1, -1, buffer).sendToTarget(); } catch (IOException e) { Log.e(TAG, "Exception during write", e); } } public void cancel() { try { mmSocket.close(); } catch (IOException e) { Log.e(TAG, "close() of connect socket failed", e); } } } public void sendMessage(String message) { // Check that we're actually connected before trying anything if (this.getState() != Bluetooth.STATE_CONNECTED) { Log.w(TAG, "bluetooth is not connected"); return; } // Check that there's actually something to send if (message.length() > 0) { char EOT = (char)3 ; // Get the message bytes and tell the BluetoothChatService to write byte[] send = (message + EOT).getBytes(); this.write(send); } } public void connectDevice(String deviceName) { // Get the device MAC address String address = null; BluetoothAdapter adapter = BluetoothAdapter.getDefaultAdapter(); for(BluetoothDevice d: adapter.getBondedDevices()){ if (d.getName().equals(deviceName)) address = d.getAddress(); } try { BluetoothDevice device = adapter.getRemoteDevice(address); // Get the BluetoothDevice object this.connect(device); // Attempt to connect to the device } catch (Exception e){ Log.e("Unable to connect to device address "+ address,e.getMessage()); } } }