Back to project page Android-BluetoothSPPLibrary.
The source code is released under:
Apache License
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/* * Copyright (C) 2009 The Android Open Source Project */*from w ww .j a v a2s . co m*/ * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package app.akexorcist.bluetotohspp.library; import java.io.IOException; import java.io.InputStream; import java.io.OutputStream; import java.util.ArrayList; import java.util.UUID; import android.annotation.SuppressLint; import android.bluetooth.BluetoothAdapter; import android.bluetooth.BluetoothDevice; import android.bluetooth.BluetoothServerSocket; import android.bluetooth.BluetoothSocket; import android.content.Context; import android.os.Bundle; import android.os.Handler; import android.os.Message; import android.util.Log; @SuppressLint("NewApi") public class BluetoothService { // Debugging private static final String TAG = "Bluetooth Service"; // Name for the SDP record when creating server socket private static final String NAME_SECURE = "Bluetooth Secure"; // Unique UUID for this application private static final UUID UUID_ANDROID_DEVICE = UUID.fromString("fa87c0d0-afac-11de-8a39-0800200c9a66"); private static final UUID UUID_OTHER_DEVICE = UUID.fromString("00001101-0000-1000-8000-00805F9B34FB"); // Member fields private final BluetoothAdapter mAdapter; private final Handler mHandler; private AcceptThread mSecureAcceptThread; private ConnectThread mConnectThread; private ConnectedThread mConnectedThread; private int mState; private boolean isAndroid = BluetoothState.DEVICE_ANDROID; // Constructor. Prepares a new BluetoothChat session // context : The UI Activity Context // handler : A Handler to send messages back to the UI Activity public BluetoothService(Context context, Handler handler) { mAdapter = BluetoothAdapter.getDefaultAdapter(); mState = BluetoothState.STATE_NONE; mHandler = handler; } // Set the current state of the chat connection // state : An integer defining the current connection state private synchronized void setState(int state) { Log.d(TAG, "setState() " + mState + " -> " + state); mState = state; // Give the new state to the Handler so the UI Activity can update mHandler.obtainMessage(BluetoothState.MESSAGE_STATE_CHANGE, state, -1).sendToTarget(); } // Return the current connection state. public synchronized int getState() { return mState; } // Start the chat service. Specifically start AcceptThread to begin a // session in listening (server) mode. Called by the Activity onResume() public synchronized void start(boolean isAndroid) { // Cancel any thread attempting to make a connection if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;} // Cancel any thread currently running a connection if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;} setState(BluetoothState.STATE_LISTEN); // Start the thread to listen on a BluetoothServerSocket if (mSecureAcceptThread == null) { mSecureAcceptThread = new AcceptThread(isAndroid); mSecureAcceptThread.start(); BluetoothService.this.isAndroid = isAndroid; } } // Start the ConnectThread to initiate a connection to a remote device // device : The BluetoothDevice to connect // secure : Socket Security type - Secure (true) , Insecure (false) public synchronized void connect(BluetoothDevice device) { // Cancel any thread attempting to make a connection if (mState == BluetoothState.STATE_CONNECTING) { if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;} } // Cancel any thread currently running a connection if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;} // Start the thread to connect with the given device mConnectThread = new ConnectThread(device); mConnectThread.start(); setState(BluetoothState.STATE_CONNECTING); } /** * Start the ConnectedThread to begin managing a Bluetooth connection * @param socket The BluetoothSocket on which the connection was made * @param device The BluetoothDevice that has been connected */ public synchronized void connected(BluetoothSocket socket, BluetoothDevice device, final String socketType) { // Cancel the thread that completed the connection if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;} // Cancel any thread currently running a connection if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;} // Cancel the accept thread because we only want to connect to one device if (mSecureAcceptThread != null) { mSecureAcceptThread.cancel(); mSecureAcceptThread = null; } // Start the thread to manage the connection and perform transmissions mConnectedThread = new ConnectedThread(socket, socketType); mConnectedThread.start(); // Send the name of the connected device back to the UI Activity Message msg = mHandler.obtainMessage(BluetoothState.MESSAGE_DEVICE_NAME); Bundle bundle = new Bundle(); bundle.putString(BluetoothState.DEVICE_NAME, device.getName()); bundle.putString(BluetoothState.DEVICE_ADDRESS, device.getAddress()); msg.setData(bundle); mHandler.sendMessage(msg); setState(BluetoothState.STATE_CONNECTED); } // Stop all threads public synchronized void stop() { if (mConnectThread != null) { mConnectThread.cancel(); mConnectThread = null; } if (mConnectedThread != null) { mConnectedThread.cancel(); mConnectedThread = null; } if (mSecureAcceptThread != null) { mSecureAcceptThread.cancel(); mSecureAcceptThread.kill(); mSecureAcceptThread = null; } setState(BluetoothState.STATE_NONE); } // Write to the ConnectedThread in an unsynchronized manner // out : The bytes to write public void write(byte[] out) { // Create temporary object ConnectedThread r; // Synchronize a copy of the ConnectedThread synchronized (this) { if (mState != BluetoothState.STATE_CONNECTED) return; r = mConnectedThread; } // Perform the write unsynchronized r.write(out); } // Indicate that the connection attempt failed and notify the UI Activity private void connectionFailed() { // Start the service over to restart listening mode BluetoothService.this.start(BluetoothService.this.isAndroid); } // Indicate that the connection was lost and notify the UI Activity private void connectionLost() { // Start the service over to restart listening mode BluetoothService.this.start(BluetoothService.this.isAndroid); } // This thread runs while listening for incoming connections. It behaves // like a server-side client. It runs until a connection is accepted // (or until cancelled) private class AcceptThread extends Thread { // The local server socket private BluetoothServerSocket mmServerSocket; private String mSocketType; boolean isRunning = true; public AcceptThread(boolean isAndroid) { BluetoothServerSocket tmp = null; // Create a new listening server socket try { if(isAndroid) tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME_SECURE, UUID_ANDROID_DEVICE); else tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME_SECURE, UUID_OTHER_DEVICE); } catch (IOException e) { } mmServerSocket = tmp; } public void run() { setName("AcceptThread" + mSocketType); BluetoothSocket socket = null; // Listen to the server socket if we're not connected while (mState != BluetoothState.STATE_CONNECTED && isRunning) { try { // This is a blocking call and will only return on a // successful connection or an exception socket = mmServerSocket.accept(); } catch (IOException e) { break; } // If a connection was accepted if (socket != null) { synchronized (BluetoothService.this) { switch (mState) { case BluetoothState.STATE_LISTEN: case BluetoothState.STATE_CONNECTING: // Situation normal. Start the connected thread. connected(socket, socket.getRemoteDevice(), mSocketType); break; case BluetoothState.STATE_NONE: case BluetoothState.STATE_CONNECTED: // Either not ready or already connected. Terminate new socket. try { socket.close(); } catch (IOException e) { } break; } } } } } public void cancel() { try { mmServerSocket.close(); mmServerSocket = null; } catch (IOException e) { } } public void kill() { isRunning = false; } } // This thread runs while attempting to make an outgoing connection // with a device. It runs straight through // the connection either succeeds or fails private class ConnectThread extends Thread { private final BluetoothSocket mmSocket; private final BluetoothDevice mmDevice; private String mSocketType; public ConnectThread(BluetoothDevice device) { mmDevice = device; BluetoothSocket tmp = null; // Get a BluetoothSocket for a connection with the // given BluetoothDevice try { if(BluetoothService.this.isAndroid) tmp = device.createRfcommSocketToServiceRecord(UUID_ANDROID_DEVICE); else tmp = device.createRfcommSocketToServiceRecord(UUID_OTHER_DEVICE); } catch (IOException e) { } mmSocket = tmp; } public void run() { // Always cancel discovery because it will slow down a connection mAdapter.cancelDiscovery(); // Make a connection to the BluetoothSocket try { // This is a blocking call and will only return on a // successful connection or an exception mmSocket.connect(); } catch (IOException e) { // Close the socket try { mmSocket.close(); } catch (IOException e2) { } connectionFailed(); return; } // Reset the ConnectThread because we're done synchronized (BluetoothService.this) { mConnectThread = null; } // Start the connected thread connected(mmSocket, mmDevice, mSocketType); } public void cancel() { try { mmSocket.close(); } catch (IOException e) { } } } // This thread runs during a connection with a remote device. // It handles all incoming and outgoing transmissions. private class ConnectedThread extends Thread { private final BluetoothSocket mmSocket; private final InputStream mmInStream; private final OutputStream mmOutStream; public ConnectedThread(BluetoothSocket socket, String socketType) { mmSocket = socket; InputStream tmpIn = null; OutputStream tmpOut = null; // Get the BluetoothSocket input and output streams try { tmpIn = socket.getInputStream(); tmpOut = socket.getOutputStream(); } catch (IOException e) { } mmInStream = tmpIn; mmOutStream = tmpOut; } public void run() { byte[] buffer; ArrayList<Integer> arr_byte = new ArrayList<Integer>(); // Keep listening to the InputStream while connected while (true) { try { int data = mmInStream.read(); if(data == 0x0A) { } else if(data == 0x0D) { buffer = new byte[arr_byte.size()]; for(int i = 0 ; i < arr_byte.size() ; i++) { buffer[i] = arr_byte.get(i).byteValue(); } // Send the obtained bytes to the UI Activity mHandler.obtainMessage(BluetoothState.MESSAGE_READ , buffer.length, -1, buffer).sendToTarget(); arr_byte = new ArrayList<Integer>(); } else { arr_byte.add(data); } } catch (IOException e) { connectionLost(); // Start the service over to restart listening mode BluetoothService.this.start(BluetoothService.this.isAndroid); break; } } } // Write to the connected OutStream. // @param buffer The bytes to write public void write(byte[] buffer) { try {/* byte[] buffer2 = new byte[buffer.length + 2]; for(int i = 0 ; i < buffer.length ; i++) buffer2[i] = buffer[i]; buffer2[buffer2.length - 2] = 0x0A; buffer2[buffer2.length - 1] = 0x0D;*/ mmOutStream.write(buffer); // Share the sent message back to the UI Activity mHandler.obtainMessage(BluetoothState.MESSAGE_WRITE , -1, -1, buffer).sendToTarget(); } catch (IOException e) { } } public void cancel() { try { mmSocket.close(); } catch (IOException e) { } } } }