Back to project page HzGrapher.
The source code is released under:
Apache License
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package com.handstudio.android.hzgrapherlib.vo.bubblegraph; //www . ja va2 s .com import android.graphics.Color; import com.handstudio.android.hzgrapherlib.util.EuclidPoint; public class BubbleGraph { private String name = null; private int color = Color.BLUE; private float[] coordinateArr = null; private float[] sizeArr = null; public BubbleGraph ( String name , int color , float[] coordinateArr , float[] sizeArr ) { this.setName(name); this.setColor(color); this.setCoordinateArr(coordinateArr); this.setSizeArr(sizeArr); } public String getName () { return this.name; } public void setName ( String name ) { this.name = name; } public int getColor () { return this.color; } public void setColor ( int color ) { this.color = color; } public float[] getCoordinateArr () { return this.coordinateArr; } public void setCoordinateArr ( float[] coordArr ) { this.coordinateArr = coordArr; } public float[] getSizeArr () { return this.sizeArr; } public void setSizeArr ( float[] sizeArr ) { this.sizeArr = sizeArr; } public float getCoordinateOfFloatIndex ( float idx ) { int curIdx = (int)idx; int nextIdx = (int)(idx)+1; float curPosY = this.coordinateArr[curIdx]; float nextPosY = this.coordinateArr[nextIdx]; float m = (nextPosY-curPosY)/((float)nextIdx-(float)curIdx); float ret = m*idx-m*(float)curIdx + curPosY; return ret; } }