Mobile application using GPU programming to simulate 2D fluids.
Android-GPU-Fluids is hosted in the following web site
https://github.com/taylorstine/Android-GPU-Fluids
If you think the Android project Android-GPU-Fluids listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.
The following table is the detailed list of Android-GPU-Fluids.
Item | Value |
---|---|
Java File Count | 4 |
Activity Count | 1 |
Asset File Names | assets\#fragment_shader.glsl# assets\add_color_frag_shader.glsl assets\advect_frag_shader.glsl assets\boundary_frag_shader.glsl assets\clear_frag_shader.glsl assets\color_frag_shader.glsl assets\diffuse_frag_shader.glsl assets\div_frag_shader.glsl assets\force_frag_shader.glsl assets\fragment_shader.glsl assets\grad_frag_shader.glsl assets\jacobi_frag_shader.glsl assets\log.txt assets\render_frag_shader.glsl assets\render_vertex_shader.glsl assets\simulate_vertex_shader.glsl assets\vertex_shader.glsl |
Android-GPU-Fluids has the following Java source files.
com.tstine.fluidapp.Context.java com.tstine.fluidapp.FluidRenderer.java com.tstine.fluidapp.MainActivity.java null.FluidSimulator.java