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Copyright 2012 Mobialia http://www.mobialia.com/ Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to ...
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package jmini3d.gwt; /*from w w w . ja va 2 s. co m*/ import com.google.gwt.core.client.GWT; import com.google.gwt.resources.client.ClientBundle; import com.google.gwt.resources.client.TextResource; public interface EngineResources extends ClientBundle { public static EngineResources INSTANCE = GWT.create(EngineResources.class); @Source(value = {"fragment_shader.glsl"}) TextResource fragmentShader(); @Source(value = {"vertex_shader.glsl"}) TextResource vertexShader(); }