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package com.etaoin.myopengltest.util.shaders; //from w ww.j a va 2 s . co m public interface Shader { /** * Returns one of the MyGLES20 constants used for defining types of shaders: * MyGLES20.GL_VERTEX_SHADER * MyGLES20.GL_FRAGMENT_SHADER */ public int getType(); /** * Returns the code of shader as a string. */ public String getCode(); }