Back to project page ZombieBird.
The source code is released under:
Apache License
If you think the Android project ZombieBird listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.
package com.kilobolt.GameObjects; /* w w w . j av a 2s .c o m*/ public class ScrollHandler { // ScrollHandler will create all five objects that are needed private Grass frontGrass, backGrass; private Pipe pipe1, pipe2, pipe3; // ScrollHandler will use these constants to determine how fast we need to scroll and // also determine the size of the gap between each pair of pipes public static final int SCROLL_SPEED = -59; public static final int PIPE_GAP = 49; // Constructor receives a float that determines where to create the Grass and Pipe objects public ScrollHandler(float yPos) { frontGrass = new Grass(0, yPos, 143, 11, SCROLL_SPEED); backGrass = new Grass(frontGrass.getTailX(), yPos, 143, 11, SCROLL_SPEED); pipe1 = new Pipe(210, 0, 22, 60, SCROLL_SPEED, yPos); pipe2 = new Pipe(pipe1.getTailX() + PIPE_GAP, 0, 22, 70, SCROLL_SPEED, yPos); pipe3 = new Pipe(pipe2.getTailX() + PIPE_GAP, 0, 22, 60, SCROLL_SPEED, yPos); } public void update(float delta) { // Update objects frontGrass.update(delta); backGrass.update(delta); pipe1.update(delta); pipe2.update(delta); pipe3.update(delta); // Check to see if any pipes are scrolled left and reset if needed. if(pipe1.isScrolledLeft()) { pipe1.reset(pipe3.getTailX() + PIPE_GAP); } else if (pipe2.isScrolledLeft()) { pipe2.reset(pipe1.getTailX() + PIPE_GAP); } else if (pipe3.isScrolledLeft()) { pipe3.reset(pipe2.getTailX() + PIPE_GAP); } // Check pipes too if(frontGrass.isScrolledLeft()) { frontGrass.reset(backGrass.getTailX()); } else if (backGrass.isScrolledLeft()) { backGrass.reset(frontGrass.getTailX()); } } public Grass getFrontGrass() { return frontGrass; } public Grass getBackGrass() { return backGrass; } public Pipe getPipe1() { return pipe1; } public Pipe getPipe2() { return pipe2; } public Pipe getPipe3() { return pipe3; } }