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/** * @author John Piser developer@earthblood.com */* w w w .jav a 2 s . c om*/ * Copyright (C) 2014 EARTHBLOOD, LLC * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.earthblood.tictactoe.helper; import android.os.Vibrator; import android.view.MotionEvent; import android.view.View; import android.widget.Button; import com.google.inject.Inject; import java.util.List; public class HapticFeedbackHelper { public static final long[] VIBE_PATTERN_SHORT = {0, 50, 1000 }; public static final long[] VIBE_PATTERN_WIN = new long[]{0,200,50,200,50,200}; public static final long[] VIBE_PATTERN_ANDROID_WIN = new long[]{0,100,50,100,50,100}; public static final int VIBE_PATTERN_NO_REPEAT = -1; private static boolean vibeFlag = true; @Inject Vibrator vibrator; public void vibrate(long[] pattern, int repeat){ vibrator.vibrate(pattern, repeat); } public long[] getWinningPattern(boolean androidWon){ return androidWon ? VIBE_PATTERN_ANDROID_WIN : VIBE_PATTERN_WIN; } public void addFeedbackToButtonList(List<Button> buttons){ for (Button button : buttons) { button.setOnTouchListener(new View.OnTouchListener() { @Override public boolean onTouch(View v, MotionEvent event) { if(event.getAction() == MotionEvent.ACTION_DOWN) { if(vibeFlag) vibrator.vibrate(VIBE_PATTERN_SHORT, VIBE_PATTERN_NO_REPEAT); vibeFlag = false; } else if (event.getAction() == MotionEvent.ACTION_UP) { vibeFlag = true; } return false; } }); } } public void addFeedbackToButton(Button button, final long[] pattern, final int repeat){ button.setOnTouchListener(new View.OnTouchListener() { @Override public boolean onTouch(View v, MotionEvent event) { if(event.getAction() == MotionEvent.ACTION_DOWN) { if(vibeFlag) vibrator.vibrate(pattern, repeat); vibeFlag = false; } else if (event.getAction() == MotionEvent.ACTION_UP) { vibeFlag = true; } return false; } }); } }