Back to project page spaceShell.
The source code is released under:
MIT License
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package fr.creationjeuxjava.screens; //from www .j a v a 2 s. c o m import com.badlogic.gdx.Screen; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import fr.creationjeuxjava.spaceshell.SpaceShellGame; public class AbstractScreen implements Screen { private SpaceShellGame game; private SpriteBatch batch; public AbstractScreen(SpaceShellGame g){ game = g; batch = new SpriteBatch(); } @Override public void render(float delta) { // TODO Auto-generated method stub } @Override public void resize(int width, int height) { // TODO Auto-generated method stub } @Override public void show() { // TODO Auto-generated method stub } @Override public void hide() { // TODO Auto-generated method stub } @Override public void pause() { // TODO Auto-generated method stub } @Override public void resume() { // TODO Auto-generated method stub } @Override public void dispose() { // TODO Auto-generated method stub } }