Back to project page AndriyVoronaSpaceAttack.
The source code is released under:
GNU General Public License
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package com.vorona.game; //from ww w . j a va2 s . c om import com.badlogic.gdx.Game; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Screen; import com.badlogic.gdx.graphics.OrthographicCamera; import com.badlogic.gdx.scenes.scene2d.Stage; import com.badlogic.gdx.utils.Scaling; import com.badlogic.gdx.utils.viewport.ScalingViewport; public class VoronaGame extends Game{ MScreen mScreen; GScreen gScreen; static LScreen lScreen; OrthographicCamera camera; Screen dScreen; WScreen wScreen; AScreen aScreen; Assets assets; private Stage stage; @Override public void create() { int width = Gdx.graphics.getWidth(); int height = Gdx.graphics.getHeight(); camera = new OrthographicCamera(); camera.setToOrtho(true, width, height); ScalingViewport view = new ScalingViewport(Scaling.stretch, width, height, camera); stage = new Stage(view); assets = new Assets(stage, this); aScreen = new AScreen(this, camera, width, height, assets, view); lScreen = new LScreen(this, camera, width, height, assets, view); mScreen = new MScreen(this, camera, width, height, assets, view); gScreen = new GScreen(camera, width, height, assets, view); dScreen = new DScreen(this, camera, width, height, assets, view); wScreen = new WScreen(this, camera, width, height, assets, view); setScreen(lScreen); } public void setLogoScreen(){ System.gc(); setScreen(lScreen); } public void setMenuScreen(){ System.gc(); setScreen(mScreen); } public void setGameScreen(){ System.gc(); setScreen(gScreen); } public void setDeadScreen() { System.gc(); // TODO Auto-generated method stub setScreen(dScreen); } public void setWinScreen() { System.gc(); // TODO Auto-generated method stub setScreen(wScreen); } public void setAboutScreen() { // TODO Auto-generated method stub System.gc(); // TODO Auto-generated method stub setScreen(aScreen); } }