Back to project page SnowLand.
The source code is released under:
GNU General Public License
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package com.walrus.gui; //from www .j av a 2 s . c o m import com.walrus.framework.Image; import com.walrus.game.Assets; public class SlidingBackground { private int bgX, bgY, speedY, reset; private Image back; public SlidingBackground(int x, int y, int sY, Image background){ bgX = x; bgY = y; speedY = sY; back=background; reset=back.getHeight()*2; } public void update() { bgY -= speedY; if (bgY <= -back.getHeight()){ bgY += reset; } } public int getBgX() { return bgX; } public int getBgY() { return bgY; } public int getSpeedY() { return speedY; } public void setBgX(int bgX) { this.bgX = bgX; } public void setBgY(int bgY) { this.bgY = bgY; } public void setSpeedY(int speedY) { this.speedY = speedY; } public Image getBack() { return back; } public void setBack(Image back) { this.back = back; } }