Back to project page hiddenmarble.
The source code is released under:
Apache License
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package com.mygdx.hiddenmarble.utils; /* w w w . ja v a 2s . co m*/ import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.Sprite; /** Creates and initialize sprites. */ public final class SpriteHelper { private SpriteHelper() { } /** * Creates a sprite and centers it at (0, 0). * * @param texture the texture for the sprite * @param width the width of the sprite * @param height the height of the sprite * @return a new sprite */ public static Sprite getSprite(Texture texture, float width, float height) { return getSprite(texture, width, height, 0.0f, 0.0f); } /** * Creates a sprite and centers it at the specified location. * * @param texture the texture for the sprite * @param width the width of the sprite * @param height the height of the sprite * @param x x-coordinate of the sprite's position * @param y y-coordinate of the sprite's position * @return a new sprite */ public static Sprite getSprite(Texture texture, float width, float height, float x, float y) { Sprite sprite = new Sprite(texture); sprite.setSize(width, height); sprite.setOriginCenter(); sprite.setCenter(x, y); return sprite; } }