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package android.gameengine.icadroids.alarms; //from w w w. j av a 2s . c om /** * Interface for receiving alarm events through the method triggerAlarm(id) * Any class that wants to set alarms will need to implement this interface * to receive the 'wake up call'. * * @author Bas van der Zandt * */ public interface IAlarm { /** * This method will be triggered when the alarm goes off. * * @param alarmID * The given ID of the alarm */ void triggerAlarm(int alarmID); }