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The source code is released under:
MIT License
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/* The MIT License (MIT)/* w w w . j av a2 s .c o m*/ Copyright (c) 2013 Jacob Kanipe-Illig Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ package com.hyphenated.pokerplayerclient.activity.Task; import com.hyphenated.pokerplayerclient.concurrency.AsyncTask; import com.hyphenated.pokerplayerclient.domain.PlayerStatus; import com.hyphenated.pokerplayerclient.service.PlayerStatusHandler; import com.hyphenated.pokerplayerclient.service.PokerNetworkService; /** * Helper Async Task Class. Takes in the required parameters in the constructor, * and then it will send use them to make an http request to get the player status * from the server. The results go back to the handler on the main thread. * <br /><br /> * This is mostly in a separate class for readability purposes. However, make sure * we allow the class to be cancelled gracefully and allow the ability to unset * the handler, just to be sure we are not leaking memory. * <br /><br /> * Created by jacobhyphenated on 6/5/13. */ public class PlayerStatusTask extends AsyncTask<Void, Void, PlayerStatus> { private String serverName; private long gameId; private String playerId; private PlayerStatusHandler playerStatusHandler; public PlayerStatusTask(String serverName, long gameId, String playerId, PlayerStatusHandler playerStatusHandler){ this.serverName = serverName; this.gameId = gameId; this.playerId = playerId; this.playerStatusHandler = playerStatusHandler; } public void setPlayerStatusHandler(PlayerStatusHandler playerStatusHandler){ this.playerStatusHandler = playerStatusHandler; } @Override protected PlayerStatus doInBackground(Void... voids) { return PokerNetworkService.getInstance().status(serverName, gameId, playerId); } @Override protected void onPostExecute(PlayerStatus playerStatus) { if(playerStatusHandler != null && !this.isCancelled()){ playerStatusHandler.updatePlayerStatus(playerStatus); } } }