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The source code is released under:
GNU General Public License
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package com.lifestudio.scene; // w ww. j a va 2s . c o m import org.andengine.entity.scene.background.Background; import org.andengine.entity.text.Text; import org.andengine.util.adt.color.Color; import com.lifestudio.base.BaseScene; import com.lifestudio.manager.ResourcesManager; import com.lifestudio.manager.SceneManager.SceneType; public class LoadingScene extends BaseScene { @Override public void createScene() { setBackground(new Background(Color.BLACK)); attachChild( new Text(640, 400, resourcesManager.font, "Loading...", vbom)); } // We don't want to do anything while the screen is loading @Override public void onBackKeyPressed() { return; } @Override public SceneType getSceneType() { return SceneType.SCENE_LOADING; } @Override public void disposeScene() { // TODO Auto-generated method stub } }