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The source code is released under:
MIT License
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package catalinc.games.memory_game; /*from w w w . j a v a2 s . co m*/ import android.app.Activity; import android.os.Bundle; import android.view.Menu; import android.view.MenuItem; import android.widget.TextView; public class MemoryGame extends Activity { private static final int MENU_NEW_GAME = 1; private static final int MENU_RESUME = 2; private static final int MENU_EXIT = 3; private GameThread mGameThread; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.memorygame_layout); final GameView mGameView = (GameView) findViewById(R.id.main); mGameView.setStatusView((TextView) findViewById(R.id.status)); mGameView.setScoreView((TextView) findViewById(R.id.score)); mGameThread = mGameView.getGameThread(); if (savedInstanceState != null) { mGameThread.restoreState(savedInstanceState); } } @Override protected void onPause() { super.onPause(); mGameThread.pause(); } @Override public void onSaveInstanceState(Bundle outState) { super.onSaveInstanceState(outState); mGameThread.saveState(outState); } @Override public boolean onCreateOptionsMenu(Menu menu) { super.onCreateOptionsMenu(menu); menu.add(0, MENU_NEW_GAME, 0, R.string.menu_new_game); menu.add(0, MENU_RESUME, 0, R.string.menu_resume); menu.add(0, MENU_EXIT, 0, R.string.menu_exit); return true; } @Override public boolean onOptionsItemSelected(MenuItem item) { super.onOptionsItemSelected(item); switch (item.getItemId()) { case MENU_NEW_GAME: mGameThread.startNewGame(); break; case MENU_EXIT: finish(); break; case MENU_RESUME: mGameThread.unPause(); } return true; } @Override public void onBackPressed() { if (mGameThread.onBack()) { finish(); } } }