Back to project page Sottaceto.
The source code is released under:
GNU General Public License
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/* * Copyright(C) 2013 Giovanni Capuano <webmaster@giovannicapuano.net> */* w w w . j a va 2 s.c om*/ * This file is part of Sottaceto. * * Sottaceto is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Sottaceto is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Sottaceto. If not, see <http://www.gnu.org/licenses/>. */ package net.giovannicapuano.visualnovel; import java.io.BufferedReader; import java.io.FileOutputStream; import java.io.IOException; import java.io.InputStreamReader; import java.util.Hashtable; import java.util.Iterator; import java.util.Map.Entry; import org.json.JSONObject; import android.content.Context; public class Memory { public static final String KEYVALUES = "keyvalues.bin"; public static final String SCRIPT = "lastscript.bin"; public static boolean putKeyValues(Context context, Hashtable<String, String> keyvalues) { try { JSONObject json = new JSONObject(); for(Entry<String, String> entry : keyvalues.entrySet()) json.put(entry.getKey(), entry.getValue()); FileOutputStream fos = context.openFileOutput(KEYVALUES, Context.MODE_PRIVATE); fos.write(json.toString().getBytes()); fos.flush(); fos.close(); return true; } catch(Exception e) { Utils.error(e); Utils.error(context, context.getString(R.string.error_saving_game)); return false; } } public static Hashtable<String, String> getKeyValues(Context context) { Hashtable<String, String> keyvalues = new Hashtable<String, String>(); try { StringBuffer buffer = new StringBuffer(); InputStreamReader input = new InputStreamReader(context.openFileInput(KEYVALUES)); BufferedReader reader = new BufferedReader(input); String line; while((line = reader.readLine()) != null) buffer.append(line); JSONObject json = new JSONObject(buffer.toString()); Iterator<?> keys = json.keys(); while(keys.hasNext()) { String key = (String)keys.next(); keyvalues.put(key, json.getString(key)); } } catch(Exception e) { Utils.error(e); } return keyvalues; } public static boolean putLastScript(Context context, String script) { try { FileOutputStream fos = context.openFileOutput(SCRIPT, Context.MODE_PRIVATE); fos.write(script.getBytes()); fos.flush(); fos.close(); return true; } catch(IOException e) { Utils.error(e); Utils.error(context, context.getString(R.string.error_saving_game)); return false; } } public static String getLastScript(Context context) { StringBuffer buffer = new StringBuffer(); try { InputStreamReader input = new InputStreamReader(context.openFileInput(SCRIPT)); BufferedReader reader = new BufferedReader(input); String line; while((line = reader.readLine()) != null) buffer.append(line); } catch(Exception e) { Utils.error(e); } return buffer.toString(); } /*@SuppressWarnings("unchecked") public static Stack<DialogueType> getDialogues(Context context) { Stack<DialogueType> dialogues = null; try { ObjectInputStream ois = new ObjectInputStream(context.openFileInput(DIALOGUES)); dialogues = (Stack<DialogueType>)ois.readObject(); ois.close(); } catch(Exception e) { Utils.error(e); } return dialogues == null ? new Stack<DialogueType>() : dialogues; }*/ /*public static boolean putDialogues(Context context, Stack<DialogueType> dialogues) { try { ByteArrayOutputStream bos = new ByteArrayOutputStream(); ObjectOutput out = new ObjectOutputStream(bos); out.writeObject(dialogues); out.flush(); FileOutputStream fos = context.openFileOutput(DIALOGUES, Context.MODE_PRIVATE); fos.write(bos.toByteArray()); fos.flush(); fos.close(); out.close(); bos.close(); return true; } catch(IOException e) { Utils.error(e); Utils.error(context, context.getString(R.string.error_saving_game)); return false; } }*/ }