Back to project page GameWorker.
The source code is released under:
Apache License
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package com.al.gameengine; /* w w w . j a v a 2s . c o m*/ import java.util.LinkedList; import android.graphics.Bitmap; import android.graphics.Canvas; /** * This class will be used for the back display of each view. * @author AL * */ public class Scene { LinkedList<Bitmap> imgList; private Position position; private int bgEndMoveX; private int bgStartMoveX; public Scene() { imgList = new LinkedList<Bitmap>(); } public Scene(Position pos) { this.position = pos; } public void render(Canvas canvas) { bgEndMoveX--; // decrement the near background bgStartMoveX = bgStartMoveX - 4; for(Bitmap bitmap: imgList) { // calculate the wrap factor for matching image draw int newEndX = bitmap.getWidth() - (-bgEndMoveX); // if we have scrolled all the way, reset to start if (newEndX <= 0) { bgEndMoveX = 0; // only need one draw canvas.drawBitmap(bitmap, bgEndMoveX, 0, null); } else { // need to draw original and wrap canvas.drawBitmap(bitmap, bgEndMoveX, 0, null); canvas.drawBitmap(bitmap, newEndX, 0, null); } } } public void add(Bitmap bitmap) { imgList.add(bitmap); } }