Back to project page BoardGameDirector.
The source code is released under:
GNU General Public License
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package com.dilph.bgd.front; //from w ww. ja va2 s .c om import android.app.ActionBar; import android.app.Activity; import android.app.AlertDialog; import android.content.Context; import android.content.DialogInterface; import android.content.Intent; import android.content.SharedPreferences; import android.os.Bundle; import android.view.Menu; import android.view.MenuInflater; import android.view.View; import android.widget.TextView; import android.widget.Toast; import android.widget.ViewSwitcher; import com.dilph.bgd.engine.Decision; import com.dilph.bgd.engine.GameManager; import java.util.ArrayList; import java.util.HashSet; import java.util.Set; /** * This activity is where the game is actually run. */ public class BoardGameDirector extends Activity { GameManager gameManager; /** * Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // btnViewSwitcher = ((ViewSwitcher)findViewById(R.id.viewSwitcher)); // We will need this often, so let's spare the lookup. SharedPreferences sharedPref = this.getSharedPreferences(getString(R.string.sharedpreffile), Context.MODE_PRIVATE); Set<String> players = sharedPref.getStringSet(getString(com.dilph.bgd.front.R.string.playerlist), new HashSet<String>()); gameManager = new GameManager(); gameManager.setPlayers(players); gameManager.start(); Toast.makeText(this, "Click anywhere for next action", Toast.LENGTH_SHORT).show(); updateMessage(); } @Override public boolean onCreateOptionsMenu(Menu menu) { // Inflate the menu items for use in the action bar MenuInflater inflater = getMenuInflater(); inflater.inflate(R.menu.ingam, menu); return super.onCreateOptionsMenu(menu); } public void proceedAction(View view) { if(gameManager.getCurrentEvent() instanceof Decision){ return; } gameManager.proceed(); updateMessage(); } public void responseTrue(View view) { gameManager.response(true); updateMessage(); } private void updateMessage() { String textMessage = gameManager.getCurrentEvent().getMessage(); ((TextView)findViewById(R.id.messageField)).setText(textMessage); if(gameManager.getCurrentEvent() instanceof Decision) { DialogInterface.OnClickListener dialogClickListener = new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { switch (which){ case DialogInterface.BUTTON_POSITIVE: gameManager.response(true); break; case DialogInterface.BUTTON_NEGATIVE: gameManager.response(false); break; } updateMessage(); } }; AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setMessage(textMessage).setPositiveButton("Yes", dialogClickListener) .setNegativeButton("No", dialogClickListener).show(); } else { ((TextView)findViewById(R.id.currentPlayerText)).setText(gameManager.getCurrentPlayer().getName()); } } public void backToMenu(final View view) { DialogInterface.OnClickListener dialogClickListener = new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { switch (which){ case DialogInterface.BUTTON_POSITIVE: Intent myIntent=new Intent(view.getContext(),MainMenu.class); startActivity(myIntent); finish(); break; case DialogInterface.BUTTON_NEGATIVE: //No button clicked, no action:) break; } } }; AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setMessage("Are you sure?").setPositiveButton("Yes", dialogClickListener) .setNegativeButton("No", dialogClickListener).show(); } public void endTurn(View view) { gameManager.endTurn(); updateMessage(); } }