Back to project page Chronoid.
The source code is released under:
GNU General Public License
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/** * Chronoid// www .j av a 2s . c o m * Copyright (C) Carles Sentis 2012 <codeskraps@gmail.com> * * Chronoid is free software: you can * redistribute it and/or modify it under the terms * of the GNU General Public License as published by * the Free Software Foundation, either version 3 of * the License, or (at your option) any later * version. * * Chronoid is distributed in the hope that it * will be useful, but WITHOUT ANY WARRANTY; without * even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU * General Public License along with this program. * If not, see <http://www.gnu.org/licenses/>. */ package com.codeskraps.chronoid; public class Chronoid { // private final short STARTED = 0; // private final short PAUSED = 1; private final short STOPPED = 2; private short gameStarted; private boolean firstPlayer; private short minPlayerOne; private short minPlayerTwo; private String gameType = null; private short timeDelay; private long baseTime; private long playerOneBaseTime; private long playerTwoBaseTime; private long pauseTime; private ChronoidApplication chronoidApplication; public Chronoid (ChronoidApplication gameClockApplication){ setGameStarted(STOPPED); setFirstPlayer(false); setPauseTime(0); setChronoidApplications(gameClockApplication); } public short getGameStarted() { return gameStarted; } public void setGameStarted(short gameStarted) { this.gameStarted = gameStarted; } public boolean getFirstPlayer() { return firstPlayer; } public void setFirstPlayer(boolean firstPlayer) { this.firstPlayer = firstPlayer; } public Short getMinPlayerOne() { return minPlayerOne; } public void setMinPlayerOne(Short minPlayerOne) { this.minPlayerOne = minPlayerOne; } public Short getMinPlayerTwo() { return minPlayerTwo; } public void setMinPlayerTwo(Short minPlayerTwo) { this.minPlayerTwo = minPlayerTwo; } public ChronoidApplication getChronoidApplications() { return chronoidApplication; } public void setChronoidApplications(ChronoidApplication chronoidApplications) { this.chronoidApplication = chronoidApplications; } public String getGameType() { return gameType; } public void setGameType(String gameType) { this.gameType = gameType; } public short getTimeDelay() { return timeDelay; } public void setTimeDelay(short timeDelay) { this.timeDelay = timeDelay; } public long getBaseTime() { return baseTime; } public void setBaseTime(long baseTime) { this.baseTime = baseTime; } public long getPlayerOneBaseTime() { return playerOneBaseTime; } public void setPlayerOneBaseTime(long playerOneBaseTime) { this.playerOneBaseTime = playerOneBaseTime; } public long getPlayerTwoBaseTime() { return playerTwoBaseTime; } public void setPlayerTwoBaseTime(long playerTwoBaseTime) { this.playerTwoBaseTime = playerTwoBaseTime; } public long getPauseTime() { return pauseTime; } public void setPauseTime(long pauseTime) { this.pauseTime = pauseTime; } }