Download Free code crosslasers
Description
Cross Lasers Android Game.
Icons
Source Files
The download file crosslasers-master.zip has the following entries.
.classpath/*from w w w .j a v a2s .c o m*/
.gitignore
.project
AndroidManifest.xml
README.TXT
default.properties
res/anim/button_flicker.xml
res/anim/button_slide.xml
res/anim/fade.xml
res/anim/fade_in.xml
res/anim/fade_out.xml
res/anim/horizontal_layer1_slide.xml
res/anim/horizontal_layer2_slide.xml
res/anim/kabocha_game_over.xml
res/anim/kyle_fall.xml
res/anim/rokudou_game_over.xml
res/anim/rokudou_slide_bg.xml
res/anim/rokudou_slide_cliffs.xml
res/anim/rokudou_slide_rokudou.xml
res/anim/rokudou_slide_sphere.xml
res/anim/ui_button.xml
res/anim/wanda_game_over.xml
res/drawable-hdpi/icon.png
res/drawable-ldpi/icon.png
res/drawable-mdpi/icon.png
res/drawable-normal-mdpi/title_background.png
res/drawable/andou_diag01.png
res/drawable/andou_diag02.png
res/drawable/andou_diag03.png
res/drawable/andou_diagmore01.png
res/drawable/andou_diagmore02.png
res/drawable/andou_diagmore03.png
res/drawable/andou_die01.png
res/drawable/andou_die02.png
res/drawable/andou_explode01.png
res/drawable/andou_explode02.png
res/drawable/andou_explode03.png
res/drawable/andou_explode04.png
res/drawable/andou_explode05.png
res/drawable/andou_explode06.png
res/drawable/andou_explode07.png
res/drawable/andou_explode08.png
res/drawable/andou_explode09.png
res/drawable/andou_explode10.png
res/drawable/andou_explode11.png
res/drawable/andou_explode12.png
res/drawable/andou_fall01.png
res/drawable/andou_fall02.png
res/drawable/andou_fall03.png
res/drawable/andou_fall04.png
res/drawable/andou_flyup01.png
res/drawable/andou_flyup02.png
res/drawable/andou_flyup03.png
res/drawable/andou_hit.png
res/drawable/andou_stand.png
res/drawable/andou_stomp01.png
res/drawable/andou_stomp02.png
res/drawable/andou_stomp03.png
res/drawable/andou_stomp04.png
res/drawable/anime_kyle_fall01.png
res/drawable/anime_kyle_fall02.png
res/drawable/anime_kyle_fall03.png
res/drawable/anime_kyle_fall04.png
res/drawable/anime_kyle_fall05.png
res/drawable/anime_kyle_fall06.png
res/drawable/anime_kyle_fall07.png
res/drawable/anime_kyle_fall08.png
res/drawable/anime_kyle_fall09.png
res/drawable/anime_kyle_fall10.png
res/drawable/anime_kyle_fall11.png
res/drawable/anime_kyle_fall12.png
res/drawable/anime_kyle_fall13.png
res/drawable/anime_kyle_fall14.png
res/drawable/anime_kyle_fall15.png
res/drawable/anime_kyle_fall16.png
res/drawable/background_diary.png
res/drawable/background_grass.png
res/drawable/background_grass2.png
res/drawable/background_island.png
res/drawable/background_island2.png
res/drawable/background_lab01.png
res/drawable/background_sewage.png
res/drawable/background_sunset.png
res/drawable/background_underground.png
res/drawable/black.png
res/drawable/cave.png
res/drawable/collision_map.png
res/drawable/custom_toast_border.xml
res/drawable/debug_box_blue.png
res/drawable/debug_box_outline.png
res/drawable/debug_box_red.png
res/drawable/debug_circle_blue.png
res/drawable/debug_circle_outline.png
res/drawable/debug_circle_red.png
res/drawable/dialog_box.9.png
res/drawable/dialogue.png
res/drawable/dust01.png
res/drawable/dust02.png
res/drawable/dust03.png
res/drawable/dust04.png
res/drawable/dust05.png
res/drawable/effect_bullet01.png
res/drawable/effect_bullet02.png
res/drawable/effect_crush_back01.png
res/drawable/effect_crush_back02.png
res/drawable/effect_crush_back03.png
res/drawable/effect_crush_front01.png
res/drawable/effect_crush_front02.png
res/drawable/effect_crush_front03.png
res/drawable/effect_crush_front04.png
res/drawable/effect_crush_front05.png
res/drawable/effect_crush_front06.png
res/drawable/effect_crush_front07.png
res/drawable/effect_energyball01.png
res/drawable/effect_energyball02.png
res/drawable/effect_energyball03.png
res/drawable/effect_energyball04.png
res/drawable/effect_explosion_big01.png
res/drawable/effect_explosion_big02.png
res/drawable/effect_explosion_big03.png
res/drawable/effect_explosion_big04.png
res/drawable/effect_explosion_big05.png
res/drawable/effect_explosion_big06.png
res/drawable/effect_explosion_big07.png
res/drawable/effect_explosion_big08.png
res/drawable/effect_explosion_big09.png
res/drawable/effect_explosion_small01.png
res/drawable/effect_explosion_small02.png
res/drawable/effect_explosion_small03.png
res/drawable/effect_explosion_small04.png
res/drawable/effect_explosion_small05.png
res/drawable/effect_explosion_small06.png
res/drawable/effect_explosion_small07.png
res/drawable/effect_glow01.png
res/drawable/effect_glow02.png
res/drawable/effect_glow03.png
res/drawable/effect_smoke_big01.png
res/drawable/effect_smoke_big02.png
res/drawable/effect_smoke_big03.png
res/drawable/effect_smoke_big04.png
res/drawable/effect_smoke_big05.png
res/drawable/effect_smoke_small01.png
res/drawable/effect_smoke_small02.png
res/drawable/effect_smoke_small03.png
res/drawable/effect_smoke_small04.png
res/drawable/effect_smoke_small05.png
res/drawable/enemy_bat01.png
res/drawable/enemy_bat02.png
res/drawable/enemy_bat03.png
res/drawable/enemy_bat04.png
res/drawable/enemy_brobot_idle01.png
res/drawable/enemy_brobot_idle02.png
res/drawable/enemy_brobot_idle03.png
res/drawable/enemy_brobot_walk01.png
res/drawable/enemy_brobot_walk02.png
res/drawable/enemy_brobot_walk03.png
res/drawable/enemy_kabocha_evil_die01.png
res/drawable/enemy_kabocha_evil_die02.png
res/drawable/enemy_kabocha_evil_die03.png
res/drawable/enemy_kabocha_evil_die04.png
res/drawable/enemy_kabocha_evil_hit01.png
res/drawable/enemy_kabocha_evil_hit02.png
res/drawable/enemy_kabocha_evil_stand.png
res/drawable/enemy_kabocha_evil_surprised.png
res/drawable/enemy_kabocha_evil_walk01.png
res/drawable/enemy_kabocha_evil_walk02.png
res/drawable/enemy_kabocha_evil_walk03.png
res/drawable/enemy_kabocha_evil_walk04.png
res/drawable/enemy_kabocha_evil_walk05.png
res/drawable/enemy_kabocha_evil_walk06.png
res/drawable/enemy_kabocha_stand.png
res/drawable/enemy_kabocha_walk01.png
res/drawable/enemy_kabocha_walk02.png
res/drawable/enemy_kabocha_walk03.png
res/drawable/enemy_kabocha_walk04.png
res/drawable/enemy_kabocha_walk05.png
res/drawable/enemy_kabocha_walk06.png
res/drawable/enemy_karaguin01.png
res/drawable/enemy_karaguin02.png
res/drawable/enemy_karaguin03.png
res/drawable/enemy_kyle_crouch01.png
res/drawable/enemy_kyle_crouch02.png
res/drawable/enemy_kyle_dash01.png
res/drawable/enemy_kyle_dash02.png
res/drawable/enemy_kyle_dead.png
res/drawable/enemy_kyle_jump01.png
res/drawable/enemy_kyle_jump02.png
res/drawable/enemy_kyle_stand.png
res/drawable/enemy_kyle_walk01.png
res/drawable/enemy_kyle_walk02.png
res/drawable/enemy_kyle_walk03.png
res/drawable/enemy_kyle_walk04.png
res/drawable/enemy_kyle_walk05.png
res/drawable/enemy_kyle_walk06.png
res/drawable/enemy_kyle_walk07.png
res/drawable/enemy_mud_attack01.png
res/drawable/enemy_mud_attack02.png
res/drawable/enemy_mud_attack03.png
res/drawable/enemy_mud_attack04.png
res/drawable/enemy_mud_attack05.png
res/drawable/enemy_mud_attack06.png
res/drawable/enemy_mud_attack07.png
res/drawable/enemy_mud_idle01.png
res/drawable/enemy_mud_idle02.png
res/drawable/enemy_mud_stand.png
res/drawable/enemy_mud_walk01.png
res/drawable/enemy_mud_walk02.png
res/drawable/enemy_mud_walk03.png
res/drawable/enemy_mud_walk04.png
res/drawable/enemy_mud_walk05.png
res/drawable/enemy_mud_walk06.png
res/drawable/enemy_onion01.png
res/drawable/enemy_onion02.png
res/drawable/enemy_onion03.png
res/drawable/enemy_pinkdude_eyeopen.png
res/drawable/enemy_pinkdude_jump.png
res/drawable/enemy_pinkdude_sleep01.png
res/drawable/enemy_pinkdude_sleep02.png
res/drawable/enemy_pinkdude_stand.png
res/drawable/enemy_rokudou_fight_die01.png
res/drawable/enemy_rokudou_fight_die02.png
res/drawable/enemy_rokudou_fight_die03.png
res/drawable/enemy_rokudou_fight_die04.png
res/drawable/enemy_rokudou_fight_fly01.png
res/drawable/enemy_rokudou_fight_fly02.png
res/drawable/enemy_rokudou_fight_hit01.png
res/drawable/enemy_rokudou_fight_hit02.png
res/drawable/enemy_rokudou_fight_hit03.png
res/drawable/enemy_rokudou_fight_shoot01.png
res/drawable/enemy_rokudou_fight_shoot02.png
res/drawable/enemy_rokudou_fight_stand.png
res/drawable/enemy_rokudou_fight_surprise.png
res/drawable/enemy_shadowslime_activate01.png
res/drawable/enemy_shadowslime_activate02.png
res/drawable/enemy_shadowslime_activate03.png
res/drawable/enemy_shadowslime_activate04.png
res/drawable/enemy_shadowslime_activate05.png
res/drawable/enemy_shadowslime_activate06.png
res/drawable/enemy_shadowslime_attack01.png
res/drawable/enemy_shadowslime_attack02.png
res/drawable/enemy_shadowslime_attack03.png
res/drawable/enemy_shadowslime_attack04.png
res/drawable/enemy_shadowslime_flash.png
res/drawable/enemy_shadowslime_idle01.png
res/drawable/enemy_shadowslime_idle02.png
res/drawable/enemy_shadowslime_stand.png
res/drawable/enemy_skeleton_attack01.png
res/drawable/enemy_skeleton_attack02.png
res/drawable/enemy_skeleton_attack03.png
res/drawable/enemy_skeleton_attack04.png
res/drawable/enemy_skeleton_stand.png
res/drawable/enemy_skeleton_walk01.png
res/drawable/enemy_skeleton_walk02.png
res/drawable/enemy_skeleton_walk03.png
res/drawable/enemy_skeleton_walk04.png
res/drawable/enemy_skeleton_walk05.png
res/drawable/enemy_source_black.png
res/drawable/enemy_source_body.png
res/drawable/enemy_source_core.png
res/drawable/enemy_source_spikes.png
res/drawable/enemy_source_spots.png
res/drawable/enemy_sting01.png
res/drawable/enemy_sting02.png
res/drawable/enemy_sting03.png
res/drawable/enemy_wanda_crouch.png
res/drawable/enemy_wanda_jump01.png
res/drawable/enemy_wanda_jump02.png
res/drawable/enemy_wanda_run01.png
res/drawable/enemy_wanda_run02.png
res/drawable/enemy_wanda_run03.png
res/drawable/enemy_wanda_run04.png
res/drawable/enemy_wanda_run05.png
res/drawable/enemy_wanda_run06.png
res/drawable/enemy_wanda_run07.png
res/drawable/enemy_wanda_run08.png
res/drawable/enemy_wanda_shoot01.png
res/drawable/enemy_wanda_shoot02.png
res/drawable/enemy_wanda_shoot03.png
res/drawable/enemy_wanda_shoot04.png
res/drawable/enemy_wanda_shoot05.png
res/drawable/enemy_wanda_shoot06.png
res/drawable/enemy_wanda_shoot07.png
res/drawable/enemy_wanda_shoot08.png
res/drawable/enemy_wanda_shoot09.png
res/drawable/enemy_wanda_stand.png
res/drawable/enemy_wanda_walk01.png
res/drawable/enemy_wanda_walk02.png
res/drawable/enemy_wanda_walk03.png
res/drawable/enemy_wanda_walk04.png
res/drawable/enemy_wanda_walk05.png
res/drawable/energy_ball01.png
res/drawable/energy_ball02.png
res/drawable/energy_ball03.png
res/drawable/energy_ball04.png
res/drawable/framerate_warning.png
res/drawable/ghost.png
res/drawable/grass.png
res/drawable/hud_box.png
res/drawable/icon.png
res/drawable/island.png
res/drawable/jetfire01.png
res/drawable/jetfire02.png
res/drawable/kabocha_closeup_concern.png
res/drawable/kabocha_closeup_lunatic.png
res/drawable/kabocha_closeup_lunatic_02.png
res/drawable/kabocha_closeup_normal.png
res/drawable/key_config_border.xml
res/drawable/key_config_border_active.xml
res/drawable/kyle_closeup_angry.png
res/drawable/kyle_closeup_neutral.png
res/drawable/kyle_closeup_noglasses.png
res/drawable/lab.png
res/drawable/lighting.png
res/drawable/object_brobot_machine.png
res/drawable/object_button_blue.png
res/drawable/object_button_green.png
res/drawable/object_button_pressed_blue.png
res/drawable/object_button_pressed_green.png
res/drawable/object_button_pressed_red.png
res/drawable/object_button_red.png
res/drawable/object_cannon.png
res/drawable/object_coin01.png
res/drawable/object_coin02.png
res/drawable/object_coin03.png
res/drawable/object_coin04.png
res/drawable/object_coin05.png
res/drawable/object_debris_block.png
res/drawable/object_debris_piece.png
res/drawable/object_door_blue01.png
res/drawable/object_door_blue02.png
res/drawable/object_door_blue03.png
res/drawable/object_door_blue04.png
res/drawable/object_door_green01.png
res/drawable/object_door_green02.png
res/drawable/object_door_green03.png
res/drawable/object_door_green04.png
res/drawable/object_door_red01.png
res/drawable/object_door_red02.png
res/drawable/object_door_red03.png
res/drawable/object_door_red04.png
res/drawable/object_gunturret01.png
res/drawable/object_gunturret02.png
res/drawable/object_gunturret03.png
res/drawable/object_gunturret_idle.png
res/drawable/object_ruby01.png
res/drawable/object_ruby02.png
res/drawable/object_ruby03.png
res/drawable/object_ruby04.png
res/drawable/object_ruby05.png
res/drawable/object_shot01.png
res/drawable/object_shot02.png
res/drawable/object_terminal01.png
res/drawable/object_terminal02.png
res/drawable/object_terminal03.png
res/drawable/object_terminal_kabocha01.png
res/drawable/object_terminal_kabocha02.png
res/drawable/object_terminal_kabocha03.png
res/drawable/robot.png
res/drawable/rokudou_closeup_mask.png
res/drawable/rokudou_closeup_normal.png
res/drawable/rokudou_fight_die01.png
res/drawable/rokudou_fight_die02.png
res/drawable/rokudou_fight_die03.png
res/drawable/rokudou_fight_die04.png
res/drawable/rokudou_fight_fly01.png
res/drawable/rokudou_fight_fly02.png
res/drawable/rokudou_fight_hit01.png
res/drawable/rokudou_fight_hit02.png
res/drawable/rokudou_fight_hit03.png
res/drawable/rokudou_fight_shoot01.png
res/drawable/rokudou_fight_shoot02.png
res/drawable/rokudou_fight_stand.png
res/drawable/rokudou_fight_surprise.png
res/drawable/sewage.png
res/drawable/sky_background.png
res/drawable/snail_bomb.png
res/drawable/snailbomb.png
res/drawable/snailbomb_shoot01.png
res/drawable/snailbomb_shoot02.png
res/drawable/snailbomb_stand.png
res/drawable/snailbomb_walk01.png
res/drawable/snailbomb_walk02.png
res/drawable/spark01.png
res/drawable/spark02.png
res/drawable/spark03.png
res/drawable/title.png
res/drawable/title_background.png
res/drawable/titletileset.png
res/drawable/tutorial.png
res/drawable/ui_0.png
res/drawable/ui_1.png
res/drawable/ui_2.png
res/drawable/ui_3.png
res/drawable/ui_4.png
res/drawable/ui_5.png
res/drawable/ui_6.png
res/drawable/ui_7.png
res/drawable/ui_8.png
res/drawable/ui_9.png
res/drawable/ui_arrow_dark.png
res/drawable/ui_arrow_light.png
res/drawable/ui_bad_ending_rokudou_bg.png
res/drawable/ui_bad_ending_rokudou_cliffs.png
res/drawable/ui_bad_ending_rokudou_rokudou.png
res/drawable/ui_bad_ending_rokudou_sphere.png
res/drawable/ui_bar.png
res/drawable/ui_bar_bg.png
res/drawable/ui_button_continue.png
res/drawable/ui_button_fly_disabled.png
res/drawable/ui_button_fly_off.png
res/drawable/ui_button_fly_on.png
res/drawable/ui_button_options.png
res/drawable/ui_button_start.png
res/drawable/ui_button_stomp_off.png
res/drawable/ui_button_stomp_on.png
res/drawable/ui_ending_bad_kabocha_background.png
res/drawable/ui_ending_bad_kabocha_foreground.png
res/drawable/ui_gem.png
res/drawable/ui_good_ending_background.png
res/drawable/ui_good_ending_foreground.png
res/drawable/ui_paused.png
res/drawable/ui_pearl.png
res/drawable/ui_rack_gray.png
res/drawable/ui_rack_green.png
res/drawable/ui_rack_red.png
res/drawable/ui_x.png
res/drawable/wanda_happy.png
res/drawable/wanda_sad.png
res/drawable/wanda_smile.png
res/drawable/wanda_surprised.png
res/layout/animation_player.xml
res/layout/conversation_dialog.xml
res/layout/custom_toast.xml
res/layout/good_ending_animation.xml
res/layout/kabocha_ending_animation.xml
res/layout/key_config.xml
res/layout/level_select.xml
res/layout/level_select_completed_row.xml
res/layout/level_select_disabled_row.xml
res/layout/level_select_row.xml
res/layout/main.xml
res/layout/mainmenu.xml
res/layout/rokudou_ending_animation.xml
res/layout/slider_preference.xml
res/raw/bwv_115.mid
res/raw/collision.bin
res/raw/collisiontest.bin
res/raw/deep_clang.ogg
res/raw/ding.ogg
res/raw/dungeon01.bin
res/raw/gem1.ogg
res/raw/gem2.ogg
res/raw/gem3.ogg
res/raw/hard_thump.ogg
res/raw/island1.bin
res/raw/level_0_1_sewer.bin
res/raw/level_0_1_sewer_kyle.bin
res/raw/level_0_1_sewer_wanda.bin
res/raw/level_0_2_lab.bin
res/raw/level_0_3_lab.bin
res/raw/npc_motion_test.bin
res/raw/objecttestmap.bin
res/raw/openandshut.bin
res/raw/performancetest.bin
res/raw/performancetest2.bin
res/raw/performancetest3.bin
res/raw/performancetest4.bin
res/raw/puzzles_test.bin
res/raw/quick_explosion.ogg
res/raw/rockets.ogg
res/raw/slidetest.bin
res/raw/slidetest2.bin
res/raw/slidetest3.bin
res/raw/sound_break_block.ogg
res/raw/sound_button.ogg
res/raw/sound_buzz.ogg
res/raw/sound_cannon.ogg
res/raw/sound_close.ogg
res/raw/sound_explode.ogg
res/raw/sound_gun.ogg
res/raw/sound_kabocha_hit.ogg
res/raw/sound_open.ogg
res/raw/sound_poing.ogg
res/raw/sound_possession.ogg
res/raw/sound_rokudou_hit.ogg
res/raw/sound_stomp.ogg
res/raw/testmap.bin
res/raw/thump.ogg
res/values-dpad/strings.xml
res/values-nonav/strings.xml
res/values-wheel/strings.xml
res/values/arrays.xml
res/values/attrs.xml
res/values/strings.xml
res/values/styles.xml
res/xml/level_tree.xml
res/xml/preferences.xml
src/net/cassiolandim/crosslasers/AABoxCollisionVolume.java
src/net/cassiolandim/crosslasers/AllocationGuard.java
src/net/cassiolandim/crosslasers/AnimationFrame.java
src/net/cassiolandim/crosslasers/BaseObject.java
src/net/cassiolandim/crosslasers/BufferLibrary.java
src/net/cassiolandim/crosslasers/ButtonConstants.java
src/net/cassiolandim/crosslasers/CollisionParameters.java
src/net/cassiolandim/crosslasers/CollisionVolume.java
src/net/cassiolandim/crosslasers/ContextParameters.java
src/net/cassiolandim/crosslasers/DebugLog.java
src/net/cassiolandim/crosslasers/DrawableBitmap.java
src/net/cassiolandim/crosslasers/DrawableFactory.java
src/net/cassiolandim/crosslasers/DrawableObject.java
src/net/cassiolandim/crosslasers/EventRecorder.java
src/net/cassiolandim/crosslasers/EventReporter.java
src/net/cassiolandim/crosslasers/FixedSizeArray.java
src/net/cassiolandim/crosslasers/GLErrorLogger.java
src/net/cassiolandim/crosslasers/GLSurfaceView.java
src/net/cassiolandim/crosslasers/Game.java
src/net/cassiolandim/crosslasers/GameFlowEvent.java
src/net/cassiolandim/crosslasers/GameObject.java
src/net/cassiolandim/crosslasers/GameObjectCollisionSystem.java
src/net/cassiolandim/crosslasers/GameObjectManager.java
src/net/cassiolandim/crosslasers/GameRenderer.java
src/net/cassiolandim/crosslasers/GameThread.java
src/net/cassiolandim/crosslasers/Grid.java
src/net/cassiolandim/crosslasers/HitPoint.java
src/net/cassiolandim/crosslasers/HitPointPool.java
src/net/cassiolandim/crosslasers/InputButton.java
src/net/cassiolandim/crosslasers/InputGameInterface.java
src/net/cassiolandim/crosslasers/InputKeyboard.java
src/net/cassiolandim/crosslasers/InputXY.java
src/net/cassiolandim/crosslasers/Interpolator.java
src/net/cassiolandim/crosslasers/KeyboardConfigDialogPreference.java
src/net/cassiolandim/crosslasers/Lerp.java
src/net/cassiolandim/crosslasers/LevelBuilder.java
src/net/cassiolandim/crosslasers/LevelTree.java
src/net/cassiolandim/crosslasers/MainLoop.java
src/net/cassiolandim/crosslasers/ObjectManager.java
src/net/cassiolandim/crosslasers/ObjectPool.java
src/net/cassiolandim/crosslasers/ObjectRegistry.java
src/net/cassiolandim/crosslasers/PhasedObject.java
src/net/cassiolandim/crosslasers/PhasedObjectManager.java
src/net/cassiolandim/crosslasers/QuickSorter.java
src/net/cassiolandim/crosslasers/ScrollableBitmap.java
src/net/cassiolandim/crosslasers/ShellSorter.java
src/net/cassiolandim/crosslasers/SliderPreference.java
src/net/cassiolandim/crosslasers/SortConstants.java
src/net/cassiolandim/crosslasers/Sorter.java
src/net/cassiolandim/crosslasers/SphereCollisionVolume.java
src/net/cassiolandim/crosslasers/SpriteAnimation.java
src/net/cassiolandim/crosslasers/StandardSorter.java
src/net/cassiolandim/crosslasers/TObjectPool.java
src/net/cassiolandim/crosslasers/Texture.java
src/net/cassiolandim/crosslasers/TextureLibrary.java
src/net/cassiolandim/crosslasers/TiledBackgroundVertexGrid.java
src/net/cassiolandim/crosslasers/TiledVertexGrid.java
src/net/cassiolandim/crosslasers/TiledWorld.java
src/net/cassiolandim/crosslasers/Utils.java
src/net/cassiolandim/crosslasers/Vector2.java
src/net/cassiolandim/crosslasers/VectorPool.java
src/net/cassiolandim/crosslasers/YesNoDialogPreference.java
src/net/cassiolandim/crosslasers/activity/AndouKun.java
src/net/cassiolandim/crosslasers/activity/AnimationPlayerActivity.java
src/net/cassiolandim/crosslasers/activity/LevelSelectActivity.java
src/net/cassiolandim/crosslasers/activity/MainMenuActivity.java
src/net/cassiolandim/crosslasers/activity/SetPreferencesActivity.java
src/net/cassiolandim/crosslasers/component/AnimationComponent.java
src/net/cassiolandim/crosslasers/component/AttackAtDistanceComponent.java
src/net/cassiolandim/crosslasers/component/BackgroundComponent.java
src/net/cassiolandim/crosslasers/component/ButtonAnimationComponent.java
src/net/cassiolandim/crosslasers/component/ChangeComponentsComponent.java
src/net/cassiolandim/crosslasers/component/DoorAnimationComponent.java
src/net/cassiolandim/crosslasers/component/DynamicCollisionComponent.java
src/net/cassiolandim/crosslasers/component/EnemyAnimationComponent.java
src/net/cassiolandim/crosslasers/component/FadeDrawableComponent.java
src/net/cassiolandim/crosslasers/component/FixedAnimationComponent.java
src/net/cassiolandim/crosslasers/component/FrameRateWatcherComponent.java
src/net/cassiolandim/crosslasers/component/GameComponent.java
src/net/cassiolandim/crosslasers/component/GameComponentPool.java
src/net/cassiolandim/crosslasers/component/GameObjectFactory.java
src/net/cassiolandim/crosslasers/component/GenericAnimationComponent.java
src/net/cassiolandim/crosslasers/component/GhostComponent.java
src/net/cassiolandim/crosslasers/component/GravityComponent.java
src/net/cassiolandim/crosslasers/component/HitPlayerComponent.java
src/net/cassiolandim/crosslasers/component/HitReactionComponent.java
src/net/cassiolandim/crosslasers/component/InventoryComponent.java
src/net/cassiolandim/crosslasers/component/LaunchProjectileComponent.java
src/net/cassiolandim/crosslasers/component/LauncherComponent.java
src/net/cassiolandim/crosslasers/component/LifetimeComponent.java
src/net/cassiolandim/crosslasers/component/MotionBlurComponent.java
src/net/cassiolandim/crosslasers/component/MovementComponent.java
src/net/cassiolandim/crosslasers/component/NPCAnimationComponent.java
src/net/cassiolandim/crosslasers/component/NPCComponent.java
src/net/cassiolandim/crosslasers/component/OrbitalMagnetComponent.java
src/net/cassiolandim/crosslasers/component/PhysicsComponent.java
src/net/cassiolandim/crosslasers/component/PlaySingleSoundComponent.java
src/net/cassiolandim/crosslasers/component/PlayerComponent.java
src/net/cassiolandim/crosslasers/component/PlayerMovementComponent.java
src/net/cassiolandim/crosslasers/component/PopOutComponent.java
src/net/cassiolandim/crosslasers/component/RenderComponent.java
src/net/cassiolandim/crosslasers/component/SimpleCollisionComponent.java
src/net/cassiolandim/crosslasers/component/SimplePhysicsComponent.java
src/net/cassiolandim/crosslasers/component/SleeperComponent.java
src/net/cassiolandim/crosslasers/component/SolidSurfaceComponent.java
src/net/cassiolandim/crosslasers/component/SpriteComponent.java
src/net/cassiolandim/crosslasers/component/TheSourceComponent.java
src/net/cassiolandim/crosslasers/system/ChannelSystem.java
src/net/cassiolandim/crosslasers/system/CollisionSystem.java
src/net/cassiolandim/crosslasers/system/CustomToastSystem.java
src/net/cassiolandim/crosslasers/system/DebugSystem.java
src/net/cassiolandim/crosslasers/system/HudSystem.java
src/net/cassiolandim/crosslasers/system/InputSystem.java
src/net/cassiolandim/crosslasers/system/LevelSystem.java
src/net/cassiolandim/crosslasers/system/OpenGLSystem.java
src/net/cassiolandim/crosslasers/system/RenderSystem.java
src/net/cassiolandim/crosslasers/system/SoundSystem.java
src/net/cassiolandim/crosslasers/system/TimeSystem.java
src/net/cassiolandim/crosslasers/system/VibrationSystem.java
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