Android Open Source - pokerCCF Basic Bot






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Back to project page pokerCCF.

License

The source code is released under:

Copyright (c) 2011-2014, Intel Corporation Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redist...

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Java Source Code

// This file is part of the 'texasholdem' project, an open source
// Texas Hold'em poker application written in Java.
////from www.j  a  v a2s .  c  o  m
// Copyright 2009 Oscar Stigter
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

package lo.wolo.pokerengine.bots;

import java.util.List;
import java.util.Set;

import lo.wolo.pokerengine.Card;
import lo.wolo.pokerengine.Player;
import lo.wolo.pokerengine.TableType;
import lo.wolo.pokerengine.actions.Action;
import lo.wolo.pokerengine.actions.BetAction;
import lo.wolo.pokerengine.actions.RaiseAction;
import lo.wolo.pokerengine.util.PokerUtils;

/**
 * Basic Texas Hold'em poker bot. <br />
 * <br />
 * 
 * The current implementation acts purely on the bot's hole cards, based on the
 * Chen formula, combined with a configurable level of tightness (when to play
 * or fold a hand ) and aggression (how much to bet or raise in case of good
 * cards or when bluffing). <br />
 * <br />
 * 
 * TODO:
 * <ul>
 * <li>Improve basic bot AI</li>
 * <li>bluffing</li>
 * <li>consider board cards</li>
 * <li>consider current bet</li>
 * <li>consider pot</li>
 * </ul>
 * 
 * @author Oscar Stigter
 */
public class BasicBot extends Bot {
    
    /** Tightness (0 = loose, 100 = tight). */
    private final int tightness;
    
    /** Betting aggression (0 = safe, 100 = aggressive). */
    private final int aggression;
    
    /** Table type. */
    private TableType tableType;
    
    /** The hole cards. */
    private Card[] cards;
    
    /**
     * Constructor.
     * 
     * @param tightness
     *            The bot's tightness (0 = loose, 100 = tight).
     * @param aggression
     *            The bot's aggressiveness in betting (0 = careful, 100 =
     *            aggressive).
     */
    public BasicBot(int tightness, int aggression) {
        if (tightness < 0 || tightness > 100) {
            throw new IllegalArgumentException("Invalid tightness setting");
        }
        if (aggression < 0 || aggression > 100) {
            throw new IllegalArgumentException("Invalid aggression setting");
        }
        this.tightness = tightness;
        this.aggression = aggression;
    }

    /** {@inheritDoc} */
    @Override
    public void joinedTable(TableType type, int bigBlind, List<Player> players) {
        this.tableType = type;
    }

    /** {@inheritDoc} */
    @Override
    public void messageReceived(String message) {
        // Not implemented.
    }

    /** {@inheritDoc} */
    @Override
    public void handStarted(Player dealer) {
        cards = null;
    }

    /** {@inheritDoc} */
    @Override
    public void actorRotated(Player actor) {
        // Not implemented.
    }

    /** {@inheritDoc} */
    @Override
    public void boardUpdated(List<Card> cards, int bet, int pot) {
        // Not implemented.
    }

    /** {@inheritDoc} */
    @Override
    public void playerUpdated(Player player) {
        if (player.getCards().length == NO_OF_HOLE_CARDS) {
            this.cards = player.getCards();
        }
    }

    /** {@inheritDoc} */
    @Override
    public void playerActed(Player player) {
        // Not implemented.
    }

    /** {@inheritDoc} */
    @Override
    public Action act(int minBet, int currentBet, Set<Action> allowedActions) {
        Action action = null;
        if (allowedActions.size() == 1) {
            // No choice, must check.
            action = Action.CHECK;
        } else {
            double chenScore = PokerUtils.getChenScore(cards);
            double chenScoreToPlay = tightness * 0.2;
            if ((chenScore < chenScoreToPlay)) {
                if (allowedActions.contains(Action.CHECK)) {
                    // Always check for free if possible.
                    action = Action.CHECK;
                } else {
                    // Bad hole cards; play tight.
                    action = Action.FOLD;
                }
            } else {
                // Good enough hole cards, play hand.
                if ((chenScore - chenScoreToPlay) >= ((20.0 - chenScoreToPlay) / 2.0)) {
                    // Very good hole cards; bet or raise!
                    if (aggression == 0) {
                        // Never bet.
                        if (allowedActions.contains(Action.CALL)) {
                            action = Action.CALL;
                        } else {
                            action = Action.CHECK;
                        }
                    } else if (aggression == 100) {
                        // Always go all-in!
                        //FIXME: Check and bet/raise player's remaining cash.
                        int amount = (tableType == TableType.FIXED_LIMIT) ? minBet : 100 * minBet;
                        if (allowedActions.contains(Action.BET)) {
                            action = new BetAction(amount);
                        } else if (allowedActions.contains(Action.RAISE)) {
                            action = new RaiseAction(amount);
                        } else if (allowedActions.contains(Action.CALL)) {
                            action = Action.CALL;
                        } else {
                            action = Action.CHECK;
                        }
                    } else {
                        int amount = minBet;
                        if (tableType == TableType.NO_LIMIT) {
                            int betLevel = aggression / 20;
                            for (int i = 0; i < betLevel; i++) {
                                amount *= 2;
                            }
                        }
                        if (currentBet < amount) {
                            if (allowedActions.contains(Action.BET)) {
                                action = new BetAction(amount);
                            } else if (allowedActions.contains(Action.RAISE)) {
                                action = new RaiseAction(amount);
                            } else if (allowedActions.contains(Action.CALL)) {
                                action = Action.CALL;
                            } else {
                                action = Action.CHECK;
                            }
                        } else {
                            if (allowedActions.contains(Action.CALL)) {
                                action = Action.CALL;
                            } else {
                                action = Action.CHECK;
                            }
                        }
                    }
                } else {
                    // Decent hole cards; check or call.
                    if (allowedActions.contains(Action.CHECK)) {
                        action = Action.CHECK;
                    } else {
                        action = Action.CALL;
                    }
                }
            }
        }
        return action;
    }
    
}




Java Source Code List

com.intel.friend.invitation.FriendInvitationBase.java
com.intel.friend.invitation.FriendInvitationError.java
com.intel.friend.invitation.FriendInvitationMessage.java
com.intel.friend.invitation.FriendInvitationService.java
com.intel.friend.invitation.FriendReceiveInvitationActivity.java
com.intel.friend.invitation.FriendReceiveInvitationState.java
com.intel.friend.invitation.FriendSendInvitationActivity.java
com.intel.friend.invitation.FriendSendInvitationState.java
com.intel.friend.invitation.IDataStreamEventListener.java
com.intel.friend.invitation.IFriendInvitationEventListener.java
com.intel.friend.invitation.ReadEngine.java
com.intel.friend.invitation.SendInvitationDialogFragment.java
com.intel.friend.invitation.WriteEngine.java
com.intel.inproclib.user_details.UpdateUserDetailsActivity.java
com.intel.inproclib.user_details.UserSettingsFragment.java
com.intel.inproclib.utility.ImageViewNoLayoutRefresh.java
com.intel.inproclib.utility.InProcConstants.java
com.intel.inproclib.utility.InProc_ImageManager_Assets.java
com.intel.inproclib.utility.InProc_ListViewImageManager_FileSystem.java
com.intel.inproclib.utility.InProc_ListViewImageManager.java
com.intel.inproclib.utility.MaxLengthTextWatcher.java
com.intel.inproclib.utility.NoNewlineEditText.java
com.intel.startup.AvatarFragment.java
com.intel.startup.AvatarPickerFragment.java
com.intel.startup.CloudAuthorizationActivity.java
com.intel.startup.DeviceNameFragment.java
com.intel.startup.NewUnboxFragment.java
com.intel.startup.NewUnbox.java
com.intel.startup.StartupFragment.java
com.intel.startup.UserNameFragment.java
com.intel.ux.ImageUtilities.java
com.intel.ux.StcSessionListAdapter.java
lo.wolo.pokerccf.AbstractServiceUsingActivity.java
lo.wolo.pokerccf.CCFManager.java
lo.wolo.pokerccf.ChatAdapter.java
lo.wolo.pokerccf.Constants.java
lo.wolo.pokerccf.DiscoveryNodeActivity.java
lo.wolo.pokerccf.IServiceIOListener.java
lo.wolo.pokerccf.ISimpleDiscoveryListener.java
lo.wolo.pokerccf.MultiConnectRegisterApp.java
lo.wolo.pokerccf.NodeListAdapter.java
lo.wolo.pokerccf.NodeWrapper.java
lo.wolo.pokerccf.ReadEngine.java
lo.wolo.pokerccf.RemoteUser.java
lo.wolo.pokerccf.ServerController.java
lo.wolo.pokerccf.SessionAdapter.java
lo.wolo.pokerccf.WriteEngine.java
lo.wolo.pokerengine.Card.java
lo.wolo.pokerengine.ClientCCF.java
lo.wolo.pokerengine.Client.java
lo.wolo.pokerengine.Deck.java
lo.wolo.pokerengine.HandEvaluator.java
lo.wolo.pokerengine.HandValueType.java
lo.wolo.pokerengine.HandValue.java
lo.wolo.pokerengine.Hand.java
lo.wolo.pokerengine.Player.java
lo.wolo.pokerengine.Pot.java
lo.wolo.pokerengine.TableType.java
lo.wolo.pokerengine.Table.java
lo.wolo.pokerengine.actions.Action.java
lo.wolo.pokerengine.actions.AllInAction.java
lo.wolo.pokerengine.actions.BetAction.java
lo.wolo.pokerengine.actions.BigBlindAction.java
lo.wolo.pokerengine.actions.CallAction.java
lo.wolo.pokerengine.actions.CheckAction.java
lo.wolo.pokerengine.actions.ContinueAction.java
lo.wolo.pokerengine.actions.FoldAction.java
lo.wolo.pokerengine.actions.RaiseAction.java
lo.wolo.pokerengine.actions.SmallBlindAction.java
lo.wolo.pokerengine.bots.BasicBot.java
lo.wolo.pokerengine.bots.Bot.java
lo.wolo.pokerengine.bots.DummyBot.java
lo.wolo.pokerengine.util.PokerUtils.java