Very Basic Android game framework.
AndroidGameFramework is hosted in the following web site
https://github.com/JPauloMorais/AndroidGameFramework
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The following table is the detailed list of AndroidGameFramework.
Item | Value |
---|---|
Java File Count | 13 |
Supported screen sizes | [mdpi, hdpi] |
Target SDK Version | 21 |
Minimum SDK Version | 16 |
Activity Count | 5 |
jar files used | android-support-v4.jar |
Raw File Names | res\raw\ball_bounce.wav res\raw\buttons.xcf res\raw\ship.xcf res\raw\test_shot.wav res\raw\test_sound.wav |
There are 15 image files in AndroidGameFramework. The names of the image files are listed as follows.
background_game_over.png background_space.png ball.png btl.png btr.png buttons.png character_a.png character_b.png default_death_sheet.png default_shot.png enemy_default_sheet.png enemy_spawner_sheet.png spaceship_sheet.png tile_test.png warp_effect.png
The following screenshort is generated from the image listed above.
AndroidGameFramework has the following Java source files.
br.jp.engine.core.Animation.java br.jp.engine.core.Camera.java br.jp.engine.core.Collision.java br.jp.engine.core.Entity.java br.jp.engine.core.GameController.java br.jp.engine.core.GameObject.java br.jp.engine.core.Grid.java br.jp.engine.core.HUDitem.java br.jp.engine.core.Tile.java br.jp.engine.core.Tilemap.java br.jp.engine.core.World.java br.jp.engine.core.attributes.Renderable.java br.jp.engine.core.attributes.Updatable.java