Back to project page android-marvin.
The source code is released under:
Apache License
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package de.akquinet.android.marvin.actions; //from w w w .j a va 2 s . c o m import android.app.Activity; import android.app.Instrumentation; import android.content.pm.ActivityInfo; import android.view.View; import android.view.ViewGroup; import android.widget.TextView; import de.akquinet.android.marvin.monitor.ExtendedActivityMonitor; public interface ActivityAction { Activity get(); FindViewAction view(); /** * Flips orientation of this activity from portrait to landscape and vice * versa. */ void flipOrientation(); /** * <p> * Set the orientation of this activity to the given value. * * <p> * Example: * <code>setOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE)</code> * * @param orientation * An orientation constant as used in * {@link ActivityInfo#screenOrientation}. * * @see ActivityInfo */ void setOrientation(int orientation); /** * Destroy this activity by calling {@link Activity#finish()} on it. */ void finish(); } class ActivityActionImpl<T extends Activity> extends BaseActionImpl implements ActivityAction { protected final T activity; public ActivityActionImpl(Instrumentation instrumentation, ExtendedActivityMonitor activityMonitor, T activity) { super(instrumentation, activityMonitor); this.activity = activity; } public Activity get() { return activity; } public void flipOrientation() { actionPerformed(); int currentOrientation = get().getRequestedOrientation(); if (currentOrientation != ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE) { get().setRequestedOrientation( ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE); } else { get().setRequestedOrientation( ActivityInfo.SCREEN_ORIENTATION_PORTRAIT); } } public void setOrientation(int orientation) { actionPerformed(); get().setRequestedOrientation(orientation); } public void finish() { actionPerformed(); get().finish(); } public FindViewAction view() { return ActionFactory.createFindViewAction(instrumentation, activityMonitor, activity); } }