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The source code is released under:
Apache License
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/* * Copyright (C) 2013 Google Inc./* w ww. ja v a2 s . co m*/ * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. */ package com.google.android.glass.sample.level; import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.util.AttributeSet; import android.view.View; /** * View used to draw the level line. */ public class LevelView extends View { private Paint mPaint = new Paint(); private float mAngle = 0.f; public LevelView(Context context) { this(context, null, 0); } public LevelView(Context context, AttributeSet attrs) { this(context, attrs, 0); } public LevelView(Context context, AttributeSet attrs, int style) { super(context, attrs, style); mPaint.setColor(Color.BLUE); mPaint.setFlags(Paint.ANTI_ALIAS_FLAG); mPaint.setStrokeWidth(5); } /** * Set the angle of the level line. * * @param angle Angle of the level line. */ public void setAngle(float angle) { mAngle = angle; // Redraw the line. invalidate(); } public float getAngle() { return mAngle; } @Override public void onDraw(Canvas canvas) { super.onDraw(canvas); int width = canvas.getWidth(); int height = canvas.getHeight() / 2; // Compute the coordinates. float y = (float) Math.tan(mAngle) * width / 2; // Draw the level line. canvas.drawLine(0, y + height, width, -y + height, mPaint); } }