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/* * Copyright 2012 The Android Open Source Project */* ww w . j av a 2 s. c o m*/ * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.example.android.animationsdemo; import android.animation.Animator; import android.animation.AnimatorListenerAdapter; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.support.v4.app.NavUtils; import android.view.Menu; import android.view.MenuItem; import android.view.View; /** * This sample demonstrates cross-fading between two overlapping views. * * <p>In this sample, the two overlapping views are a loading indicator and some text content. The * active view is toggled by touching the toggle button in the action bar. In real-world * applications, this toggle would occur as soon as content was available. Note that if content is * immediately available, a loading spinner shouldn't be presented and there should be no * animation.</p> */ public class CrossfadeActivity extends Activity { /** * The flag indicating whether content is loaded (text is shown) or not (loading spinner is * shown). */ private boolean mContentLoaded; /** * The view (or view group) containing the content. This is one of two overlapping views. */ private View mContentView; /** * The view containing the loading indicator. This is the other of two overlapping views. */ private View mLoadingView; /** * The system "short" animation time duration, in milliseconds. This duration is ideal for * subtle animations or animations that occur very frequently. */ private int mShortAnimationDuration; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_crossfade); mContentView = findViewById(R.id.content); mLoadingView = findViewById(R.id.loading_spinner); // Initially hide the content view. mContentView.setVisibility(View.GONE); // Retrieve and cache the system's default "short" animation time. mShortAnimationDuration = getResources().getInteger(android.R.integer.config_shortAnimTime); } @Override public boolean onCreateOptionsMenu(Menu menu) { super.onCreateOptionsMenu(menu); getMenuInflater().inflate(R.menu.activity_crossfade, menu); return true; } @Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { case android.R.id.home: // Navigate "up" the demo structure to the launchpad activity. // See http://developer.android.com/design/patterns/navigation.html for more. NavUtils.navigateUpTo(this, new Intent(this, MainActivity.class)); return true; case R.id.action_toggle: // Toggle whether content is loaded. mContentLoaded = !mContentLoaded; showContentOrLoadingIndicator(mContentLoaded); return true; } return super.onOptionsItemSelected(item); } /** * Cross-fades between {@link #mContentView} and {@link #mLoadingView}. */ private void showContentOrLoadingIndicator(boolean contentLoaded) { // Decide which view to hide and which to show. final View showView = contentLoaded ? mContentView : mLoadingView; final View hideView = contentLoaded ? mLoadingView : mContentView; // Set the "show" view to 0% opacity but visible, so that it is visible // (but fully transparent) during the animation. showView.setAlpha(0f); showView.setVisibility(View.VISIBLE); // Animate the "show" view to 100% opacity, and clear any animation listener set on // the view. Remember that listeners are not limited to the specific animation // describes in the chained method calls. Listeners are set on the // ViewPropertyAnimator object for the view, which persists across several // animations. showView.animate() .alpha(1f) .setDuration(mShortAnimationDuration) .setListener(null); // Animate the "hide" view to 0% opacity. After the animation ends, set its visibility // to GONE as an optimization step (it won't participate in layout passes, etc.) hideView.animate() .alpha(0f) .setDuration(mShortAnimationDuration) .setListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { hideView.setVisibility(View.GONE); } }); } }