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/* * Voicesmith <http://voicesmith.jurihock.de/> *//from ww w.j a v a 2s . c om * Copyright (c) 2011-2014 Juergen Hock * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package de.jurihock.voicesmith.dsp.processors; import static de.jurihock.voicesmith.dsp.Math.PI; import static de.jurihock.voicesmith.dsp.Math.abs; import static de.jurihock.voicesmith.dsp.Math.imag; import static de.jurihock.voicesmith.dsp.Math.random; import static de.jurihock.voicesmith.dsp.Math.real; public final class HoarsenessProcessor { public static void processFrame(float[] frame) { final int fftSize = frame.length / 2; float re, im, abs, phase; for (int i = 1; i < fftSize; i++) { // Get source Re and Im parts re = frame[2 * i]; im = frame[2 * i + 1]; abs = abs(re, im); // Compute random phase phase = random(-PI, PI); // Compute destination Re and Im parts frame[2 * i] = real(abs, phase); frame[2 * i + 1] = imag(abs, phase); } } }