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The source code is released under:
Apache License
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/* * Copyright 2014-2015 GameUp/*from w ww .ja v a 2 s . c o m*/ * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package io.gameup.android.json; import com.google.gson.FieldNamingPolicy; import com.google.gson.Gson; import com.google.gson.GsonBuilder; import lombok.AccessLevel; import lombok.NoArgsConstructor; /** * Helper class to manage a shared JSON serializer/deserializer. */ @NoArgsConstructor(access = AccessLevel.PRIVATE) public class GsonFactory { /** Singleton instance. */ private static final Gson GSON = new GsonBuilder() .enableComplexMapKeySerialization() .setFieldNamingPolicy(FieldNamingPolicy.LOWER_CASE_WITH_UNDERSCORES) .create(); /** * Get a properly pre-configured, thread-safe JSON serializer/deserializer. * * @return A usable Gson instance. */ public static Gson get() { return GSON; } }