Back to project page volley.
The source code is released under:
Apache License
If you think the Android project volley listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.
/* * Copyright (C) 2011 The Android Open Source Project *// w w w. j a v a 2 s. c om * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.volley.toolbox; import java.io.InputStream; import android.content.Context; import android.graphics.Bitmap; import android.graphics.Bitmap.Config; import android.webkit.URLUtil; import com.android.volley.DefaultRetryPolicy; import com.android.volley.NetworkResponse; import com.android.volley.ParseError; import com.android.volley.Request; import com.android.volley.Response; import com.android.volley.VolleyLog; /** * A canned request for getting an image at a given URL and calling * back with a decoded Bitmap. */ public class ImageRequest extends Request<Bitmap> { /** Socket timeout in milliseconds for image requests */ private static final int IMAGE_TIMEOUT_MS = 3000; /** Default number of retries for image requests */ private static final int IMAGE_MAX_RETRIES = 2; /** Default backoff multiplier for image requests */ private static final float IMAGE_BACKOFF_MULT = 2f; private final Response.Listener<Bitmap> mListener; private final Config mDecodeConfig; private final int mMaxWidth; private final int mMaxHeight; private Context mContext; /** Decoding lock so that we don't decode more than one image at a time (to avoid OOM's) */ private static final Object sDecodeLock = new Object(); /** * Creates a new image request, decoding to a maximum specified width and * height. If both width and height are zero, the image will be decoded to * its natural size. If one of the two is nonzero, that dimension will be * clamped and the other one will be set to preserve the image's aspect * ratio. If both width and height are nonzero, the image will be decoded to * be fit in the rectangle of dimensions width x height while keeping its * aspect ratio. * * @param url URL of the image * @param listener Listener to receive the decoded bitmap * @param maxWidth Maximum width to decode this bitmap to, or zero for none * @param maxHeight Maximum height to decode this bitmap to, or zero for * none * @param decodeConfig Format to decode the bitmap to * @param errorListener Error listener, or null to ignore errors */ public ImageRequest(Context context,String url, Response.Listener<Bitmap> listener, int maxWidth, int maxHeight, Config decodeConfig, Response.ErrorListener errorListener) { super(Method.GET, url, errorListener); setRetryPolicy( new DefaultRetryPolicy(IMAGE_TIMEOUT_MS, IMAGE_MAX_RETRIES, IMAGE_BACKOFF_MULT)); mListener = listener; mDecodeConfig = decodeConfig; mMaxWidth = maxWidth; mMaxHeight = maxHeight; mContext = context; // ???????????????????????disk-cache??? if (url.startsWith("http") || url.startsWith("https")) { setShouldCache(true); } else { setShouldCache(false); } } @Override public Priority getPriority() { return Priority.HIGH; } /** * Scales one side of a rectangle to fit aspect ratio. * * @param maxPrimary Maximum size of the primary dimension (i.e. width for * max width), or zero to maintain aspect ratio with secondary * dimension * @param maxSecondary Maximum size of the secondary dimension, or zero to * maintain aspect ratio with primary dimension * @param actualPrimary Actual size of the primary dimension * @param actualSecondary Actual size of the secondary dimension */ // private static int getResizedDimension(int maxPrimary, int maxSecondary, int actualPrimary, // int actualSecondary) { // // If no dominant value at all, just return the actual. // if (maxPrimary == 0 && maxSecondary == 0) { // return actualPrimary; // } // // // If primary is unspecified, scale primary to match secondary's scaling ratio. // if (maxPrimary == 0) { // double ratio = (double) maxSecondary / (double) actualSecondary; // return (int) (actualPrimary * ratio); // } // // if (maxSecondary == 0) { // return maxPrimary; // } // // double ratio = (double) actualSecondary / (double) actualPrimary; // int resized = maxPrimary; // if (resized * ratio > maxSecondary) { // resized = (int) (maxSecondary / ratio); // } // return resized; // } @Override protected Response<Bitmap> parseNetworkResponse(NetworkResponse response) { // Serialize all decode on a global lock to reduce concurrent heap usage. synchronized (sDecodeLock) { try { return doParse(response); } catch (OutOfMemoryError e) { VolleyLog.e("Caught OOM for %d byte image, url=%s", response.data.length, getUrl()); return Response.error(new ParseError(e)); } } } /** * The real guts of parseNetworkResponse. Broken out for readability. */ private Response<Bitmap> doParse(NetworkResponse response) { Bitmap bitmap = null; if (URLUtil.isNetworkUrl(getUrl())) { byte[] data = response.data; bitmap = BitmapDecoder.bytes2Bitmap(data, mDecodeConfig, mMaxWidth, mMaxHeight); } else { InputStream is = BitmapDecoder.getInputStream(mContext, getUrl()); bitmap = BitmapDecoder.inputStream2Bitmap(mContext, getUrl(),is, mDecodeConfig, mMaxWidth, mMaxHeight); } // BitmapFactory.Options decodeOptions = new BitmapFactory.Options(); // Bitmap bitmap = null; // if (mMaxWidth == 0 && mMaxHeight == 0) { // decodeOptions.inPreferredConfig = mDecodeConfig; // bitmap = BitmapFactory.decodeByteArray(data, 0, data.length, decodeOptions); // } else { // // If we have to resize this image, first get the natural bounds. // decodeOptions.inJustDecodeBounds = true; // BitmapFactory.decodeByteArray(data, 0, data.length, decodeOptions); // int actualWidth = decodeOptions.outWidth; // int actualHeight = decodeOptions.outHeight; // // // Then compute the dimensions we would ideally like to decode to. // int desiredWidth = getResizedDimension(mMaxWidth, mMaxHeight, // actualWidth, actualHeight); // int desiredHeight = getResizedDimension(mMaxHeight, mMaxWidth, // actualHeight, actualWidth); // // // Decode to the nearest power of two scaling factor. // decodeOptions.inJustDecodeBounds = false; // // TODO(ficus): Do we need this or is it okay since API 8 doesn't support it? // // decodeOptions.inPreferQualityOverSpeed = PREFER_QUALITY_OVER_SPEED; // decodeOptions.inSampleSize = // findBestSampleSize(actualWidth, actualHeight, desiredWidth, desiredHeight); // Bitmap tempBitmap = // BitmapFactory.decodeByteArray(data, 0, data.length, decodeOptions); // // // If necessary, scale down to the maximal acceptable size. // if (tempBitmap != null && (tempBitmap.getWidth() > desiredWidth || // tempBitmap.getHeight() > desiredHeight)) { // bitmap = Bitmap.createScaledBitmap(tempBitmap, // desiredWidth, desiredHeight, true); // tempBitmap.recycle(); // } else { // bitmap = tempBitmap; // } // } if (bitmap == null) { return Response.error(new ParseError(response)); } else { return Response.success(bitmap, HttpHeaderParser.parseCacheHeaders(response)); } } @Override protected void deliverResponse(Bitmap response) { mListener.onResponse(response); } /** * Returns the largest power-of-two divisor for use in downscaling a bitmap * that will not result in the scaling past the desired dimensions. * * @param actualWidth Actual width of the bitmap * @param actualHeight Actual height of the bitmap * @param desiredWidth Desired width of the bitmap * @param desiredHeight Desired height of the bitmap */ // Visible for testing. // static int findBestSampleSize( // int actualWidth, int actualHeight, int desiredWidth, int desiredHeight) { // double wr = (double) actualWidth / desiredWidth; // double hr = (double) actualHeight / desiredHeight; // double ratio = Math.min(wr, hr); // float n = 1.0f; // while ((n * 2) <= ratio) { // n *= 2; // } // // return (int) n; // } }