Android Open Source - p1keyboard Future Key Codes






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Java Source Code

/*
 * Copyright (C) 2006 The Android Open Source Project
 */*from w w  w. j a  va 2 s  .c  o  m*/
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

/* 
 * The constants here are lifted from: 
 *    https://raw.github.com/CyanogenMod/android_frameworks_base/ics/core/java/android/view/KeyEvent.java
 *    
 * The purpose of this is to allow older versions of Android to report the keycodes, so the controllers can send
 * these keycodes. This works because the receiver apps understand the values even if they are running on a lower version. 
 * These key codes should be up to API level 15
 * 
 * */

package mobi.omegacentauri.p1keyboard;

public class FutureKeyCodes {
    /** Key code constant: Unknown key code. */
    public static final int KEYCODE_UNKNOWN         = 0;
    /** Key code constant: Soft Left key.
     * Usually situated below the display on phones and used as a multi-function
     * feature key for selecting a software defined function shown on the bottom left
     * of the display. */
    public static final int KEYCODE_SOFT_LEFT       = 1;
    /** Key code constant: Soft Right key.
     * Usually situated below the display on phones and used as a multi-function
     * feature key for selecting a software defined function shown on the bottom right
     * of the display. */
    public static final int KEYCODE_SOFT_RIGHT      = 2;
    /** Key code constant: Home key.
     * This key is handled by the framework and is never delivered to applications. */
    public static final int KEYCODE_HOME            = 3;
    /** Key code constant: Back key. */
    public static final int KEYCODE_BACK            = 4;
    /** Key code constant: Call key. */
    public static final int KEYCODE_CALL            = 5;
    /** Key code constant: End Call key. */
    public static final int KEYCODE_ENDCALL         = 6;
    /** Key code constant: '0' key. */
    public static final int KEYCODE_0               = 7;
    /** Key code constant: '1' key. */
    public static final int KEYCODE_1               = 8;
    /** Key code constant: '2' key. */
    public static final int KEYCODE_2               = 9;
    /** Key code constant: '3' key. */
    public static final int KEYCODE_3               = 10;
    /** Key code constant: '4' key. */
    public static final int KEYCODE_4               = 11;
    /** Key code constant: '5' key. */
    public static final int KEYCODE_5               = 12;
    /** Key code constant: '6' key. */
    public static final int KEYCODE_6               = 13;
    /** Key code constant: '7' key. */
    public static final int KEYCODE_7               = 14;
    /** Key code constant: '8' key. */
    public static final int KEYCODE_8               = 15;
    /** Key code constant: '9' key. */
    public static final int KEYCODE_9               = 16;
    /** Key code constant: '*' key. */
    public static final int KEYCODE_STAR            = 17;
    /** Key code constant: '#' key. */
    public static final int KEYCODE_POUND           = 18;
    /** Key code constant: Directional Pad Up key.
     * May also be synthesized from trackball motions. */
    public static final int KEYCODE_DPAD_UP         = 19;
    /** Key code constant: Directional Pad Down key.
     * May also be synthesized from trackball motions. */
    public static final int KEYCODE_DPAD_DOWN       = 20;
    /** Key code constant: Directional Pad Left key.
     * May also be synthesized from trackball motions. */
    public static final int KEYCODE_DPAD_LEFT       = 21;
    /** Key code constant: Directional Pad Right key.
     * May also be synthesized from trackball motions. */
    public static final int KEYCODE_DPAD_RIGHT      = 22;
    /** Key code constant: Directional Pad Center key.
     * May also be synthesized from trackball motions. */
    public static final int KEYCODE_DPAD_CENTER     = 23;
    /** Key code constant: Volume Up key.
     * Adjusts the speaker volume up. */
    public static final int KEYCODE_VOLUME_UP       = 24;
    /** Key code constant: Volume Down key.
     * Adjusts the speaker volume down. */
    public static final int KEYCODE_VOLUME_DOWN     = 25;
    /** Key code constant: Power key. */
    public static final int KEYCODE_POWER           = 26;
    /** Key code constant: Camera key.
     * Used to launch a camera application or take pictures. */
    public static final int KEYCODE_CAMERA          = 27;
    /** Key code constant: Clear key. */
    public static final int KEYCODE_CLEAR           = 28;
    /** Key code constant: 'A' key. */
    public static final int KEYCODE_A               = 29;
    /** Key code constant: 'B' key. */
    public static final int KEYCODE_B               = 30;
    /** Key code constant: 'C' key. */
    public static final int KEYCODE_C               = 31;
    /** Key code constant: 'D' key. */
    public static final int KEYCODE_D               = 32;
    /** Key code constant: 'E' key. */
    public static final int KEYCODE_E               = 33;
    /** Key code constant: 'F' key. */
    public static final int KEYCODE_F               = 34;
    /** Key code constant: 'G' key. */
    public static final int KEYCODE_G               = 35;
    /** Key code constant: 'H' key. */
    public static final int KEYCODE_H               = 36;
    /** Key code constant: 'I' key. */
    public static final int KEYCODE_I               = 37;
    /** Key code constant: 'J' key. */
    public static final int KEYCODE_J               = 38;
    /** Key code constant: 'K' key. */
    public static final int KEYCODE_K               = 39;
    /** Key code constant: 'L' key. */
    public static final int KEYCODE_L               = 40;
    /** Key code constant: 'M' key. */
    public static final int KEYCODE_M               = 41;
    /** Key code constant: 'N' key. */
    public static final int KEYCODE_N               = 42;
    /** Key code constant: 'O' key. */
    public static final int KEYCODE_O               = 43;
    /** Key code constant: 'P' key. */
    public static final int KEYCODE_P               = 44;
    /** Key code constant: 'Q' key. */
    public static final int KEYCODE_Q               = 45;
    /** Key code constant: 'R' key. */
    public static final int KEYCODE_R               = 46;
    /** Key code constant: 'S' key. */
    public static final int KEYCODE_S               = 47;
    /** Key code constant: 'T' key. */
    public static final int KEYCODE_T               = 48;
    /** Key code constant: 'U' key. */
    public static final int KEYCODE_U               = 49;
    /** Key code constant: 'V' key. */
    public static final int KEYCODE_V               = 50;
    /** Key code constant: 'W' key. */
    public static final int KEYCODE_W               = 51;
    /** Key code constant: 'X' key. */
    public static final int KEYCODE_X               = 52;
    /** Key code constant: 'Y' key. */
    public static final int KEYCODE_Y               = 53;
    /** Key code constant: 'Z' key. */
    public static final int KEYCODE_Z               = 54;
    /** Key code constant: ',' key. */
    public static final int KEYCODE_COMMA           = 55;
    /** Key code constant: '.' key. */
    public static final int KEYCODE_PERIOD          = 56;
    /** Key code constant: Left Alt modifier key. */
    public static final int KEYCODE_ALT_LEFT        = 57;
    /** Key code constant: Right Alt modifier key. */
    public static final int KEYCODE_ALT_RIGHT       = 58;
    /** Key code constant: Left Shift modifier key. */
    public static final int KEYCODE_SHIFT_LEFT      = 59;
    /** Key code constant: Right Shift modifier key. */
    public static final int KEYCODE_SHIFT_RIGHT     = 60;
    /** Key code constant: Tab key. */
    public static final int KEYCODE_TAB             = 61;
    /** Key code constant: Space key. */
    public static final int KEYCODE_SPACE           = 62;
    /** Key code constant: Symbol modifier key.
     * Used to enter alternate symbols. */
    public static final int KEYCODE_SYM             = 63;
    /** Key code constant: Explorer special function key.
     * Used to launch a browser application. */
    public static final int KEYCODE_EXPLORER        = 64;
    /** Key code constant: Envelope special function key.
     * Used to launch a mail application. */
    public static final int KEYCODE_ENVELOPE        = 65;
    /** Key code constant: Enter key. */
    public static final int KEYCODE_ENTER           = 66;
    /** Key code constant: Backspace key.
     * Deletes characters before the insertion point, unlike {@link #KEYCODE_FORWARD_DEL}. */
    public static final int KEYCODE_DEL             = 67;
    /** Key code constant: '`' (backtick) key. */
    public static final int KEYCODE_GRAVE           = 68;
    /** Key code constant: '-'. */
    public static final int KEYCODE_MINUS           = 69;
    /** Key code constant: '=' key. */
    public static final int KEYCODE_EQUALS          = 70;
    /** Key code constant: '[' key. */
    public static final int KEYCODE_LEFT_BRACKET    = 71;
    /** Key code constant: ']' key. */
    public static final int KEYCODE_RIGHT_BRACKET   = 72;
    /** Key code constant: '\' key. */
    public static final int KEYCODE_BACKSLASH       = 73;
    /** Key code constant: ';' key. */
    public static final int KEYCODE_SEMICOLON       = 74;
    /** Key code constant: ''' (apostrophe) key. */
    public static final int KEYCODE_APOSTROPHE      = 75;
    /** Key code constant: '/' key. */
    public static final int KEYCODE_SLASH           = 76;
    /** Key code constant: '@' key. */
    public static final int KEYCODE_AT              = 77;
    /** Key code constant: Number modifier key.
     * Used to enter numeric symbols.
     * This key is not Num Lock; it is more like {@link #KEYCODE_ALT_LEFT} and is
     * interpreted as an ALT key by {@link android.text.method.MetaKeyKeyListener}. */
    public static final int KEYCODE_NUM             = 78;
    /** Key code constant: Headset Hook key.
     * Used to hang up calls and stop media. */
    public static final int KEYCODE_HEADSETHOOK     = 79;
    /** Key code constant: Camera Focus key.
     * Used to focus the camera. */
    public static final int KEYCODE_FOCUS           = 80;   // *Camera* focus
    /** Key code constant: '+' key. */
    public static final int KEYCODE_PLUS            = 81;
    /** Key code constant: Menu key. */
    public static final int KEYCODE_MENU            = 82;
    /** Key code constant: Notification key. */
    public static final int KEYCODE_NOTIFICATION    = 83;
    /** Key code constant: Search key. */
    public static final int KEYCODE_SEARCH          = 84;
    /** Key code constant: Play/Pause media key. */
    public static final int KEYCODE_MEDIA_PLAY_PAUSE= 85;
    /** Key code constant: Stop media key. */
    public static final int KEYCODE_MEDIA_STOP      = 86;
    /** Key code constant: Play Next media key. */
    public static final int KEYCODE_MEDIA_NEXT      = 87;
    /** Key code constant: Play Previous media key. */
    public static final int KEYCODE_MEDIA_PREVIOUS  = 88;
    /** Key code constant: Rewind media key. */
    public static final int KEYCODE_MEDIA_REWIND    = 89;
    /** Key code constant: Fast Forward media key. */
    public static final int KEYCODE_MEDIA_FAST_FORWARD = 90;
    /** Key code constant: Mute key.
     * Mutes the microphone, unlike {@link #KEYCODE_VOLUME_MUTE}. */
    public static final int KEYCODE_MUTE            = 91;
    /** Key code constant: Page Up key. */
    public static final int KEYCODE_PAGE_UP         = 92;
    /** Key code constant: Page Down key. */
    public static final int KEYCODE_PAGE_DOWN       = 93;
    /** Key code constant: Picture Symbols modifier key.
     * Used to switch symbol sets (Emoji, Kao-moji). */
    public static final int KEYCODE_PICTSYMBOLS     = 94;   // switch symbol-sets (Emoji,Kao-moji)
    /** Key code constant: Switch Charset modifier key.
     * Used to switch character sets (Kanji, Katakana). */
    public static final int KEYCODE_SWITCH_CHARSET  = 95;   // switch char-sets (Kanji,Katakana)
    /** Key code constant: A Button key.
     * On a game controller, the A button should be either the button labeled A
     * or the first button on the upper row of controller buttons. */
    public static final int KEYCODE_BUTTON_A        = 96;
    /** Key code constant: B Button key.
     * On a game controller, the B button should be either the button labeled B
     * or the second button on the upper row of controller buttons. */
    public static final int KEYCODE_BUTTON_B        = 97;
    /** Key code constant: C Button key.
     * On a game controller, the C button should be either the button labeled C
     * or the third button on the upper row of controller buttons. */
    public static final int KEYCODE_BUTTON_C        = 98;
    /** Key code constant: X Button key.
     * On a game controller, the X button should be either the button labeled X
     * or the first button on the lower row of controller buttons. */
    public static final int KEYCODE_BUTTON_X        = 99;
    /** Key code constant: Y Button key.
     * On a game controller, the Y button should be either the button labeled Y
     * or the second button on the lower row of controller buttons. */
    public static final int KEYCODE_BUTTON_Y        = 100;
    /** Key code constant: Z Button key.
     * On a game controller, the Z button should be either the button labeled Z
     * or the third button on the lower row of controller buttons. */
    public static final int KEYCODE_BUTTON_Z        = 101;
    /** Key code constant: L1 Button key.
     * On a game controller, the L1 button should be either the button labeled L1 (or L)
     * or the top left trigger button. */
    public static final int KEYCODE_BUTTON_L1       = 102;
    /** Key code constant: R1 Button key.
     * On a game controller, the R1 button should be either the button labeled R1 (or R)
     * or the top right trigger button. */
    public static final int KEYCODE_BUTTON_R1       = 103;
    /** Key code constant: L2 Button key.
     * On a game controller, the L2 button should be either the button labeled L2
     * or the bottom left trigger button. */
    public static final int KEYCODE_BUTTON_L2       = 104;
    /** Key code constant: R2 Button key.
     * On a game controller, the R2 button should be either the button labeled R2
     * or the bottom right trigger button. */
    public static final int KEYCODE_BUTTON_R2       = 105;
    /** Key code constant: Left Thumb Button key.
     * On a game controller, the left thumb button indicates that the left (or only)
     * joystick is pressed. */
    public static final int KEYCODE_BUTTON_THUMBL   = 106;
    /** Key code constant: Right Thumb Button key.
     * On a game controller, the right thumb button indicates that the right
     * joystick is pressed. */
    public static final int KEYCODE_BUTTON_THUMBR   = 107;
    /** Key code constant: Start Button key.
     * On a game controller, the button labeled Start. */
    public static final int KEYCODE_BUTTON_START    = 108;
    /** Key code constant: Select Button key.
     * On a game controller, the button labeled Select. */
    public static final int KEYCODE_BUTTON_SELECT   = 109;
    /** Key code constant: Mode Button key.
     * On a game controller, the button labeled Mode. */
    public static final int KEYCODE_BUTTON_MODE     = 110;
    /** Key code constant: Escape key. */
    public static final int KEYCODE_ESCAPE          = 111;
    /** Key code constant: Forward Delete key.
     * Deletes characters ahead of the insertion point, unlike {@link #KEYCODE_DEL}. */
    public static final int KEYCODE_FORWARD_DEL     = 112;
    /** Key code constant: Left Control modifier key. */
    public static final int KEYCODE_CTRL_LEFT       = 113;
    /** Key code constant: Right Control modifier key. */
    public static final int KEYCODE_CTRL_RIGHT      = 114;
    /** Key code constant: Caps Lock key. */
    public static final int KEYCODE_CAPS_LOCK       = 115;
    /** Key code constant: Scroll Lock key. */
    public static final int KEYCODE_SCROLL_LOCK     = 116;
    /** Key code constant: Left Meta modifier key. */
    public static final int KEYCODE_META_LEFT       = 117;
    /** Key code constant: Right Meta modifier key. */
    public static final int KEYCODE_META_RIGHT      = 118;
    /** Key code constant: Function modifier key. */
    public static final int KEYCODE_FUNCTION        = 119;
    /** Key code constant: System Request / Print Screen key. */
    public static final int KEYCODE_SYSRQ           = 120;
    /** Key code constant: Break / Pause key. */
    public static final int KEYCODE_BREAK           = 121;
    /** Key code constant: Home Movement key.
     * Used for scrolling or moving the cursor around to the start of a line
     * or to the top of a list. */
    public static final int KEYCODE_MOVE_HOME       = 122;
    /** Key code constant: End Movement key.
     * Used for scrolling or moving the cursor around to the end of a line
     * or to the bottom of a list. */
    public static final int KEYCODE_MOVE_END        = 123;
    /** Key code constant: Insert key.
     * Toggles insert / overwrite edit mode. */
    public static final int KEYCODE_INSERT          = 124;
    /** Key code constant: Forward key.
     * Navigates forward in the history stack.  Complement of {@link #KEYCODE_BACK}. */
    public static final int KEYCODE_FORWARD         = 125;
    /** Key code constant: Play media key. */
    public static final int KEYCODE_MEDIA_PLAY      = 126;
    /** Key code constant: Pause media key. */
    public static final int KEYCODE_MEDIA_PAUSE     = 127;
    /** Key code constant: Close media key.
     * May be used to close a CD tray, for example. */
    public static final int KEYCODE_MEDIA_CLOSE     = 128;
    /** Key code constant: Eject media key.
     * May be used to eject a CD tray, for example. */
    public static final int KEYCODE_MEDIA_EJECT     = 129;
    /** Key code constant: Record media key. */
    public static final int KEYCODE_MEDIA_RECORD    = 130;
    /** Key code constant: F1 key. */
    public static final int KEYCODE_F1              = 131;
    /** Key code constant: F2 key. */
    public static final int KEYCODE_F2              = 132;
    /** Key code constant: F3 key. */
    public static final int KEYCODE_F3              = 133;
    /** Key code constant: F4 key. */
    public static final int KEYCODE_F4              = 134;
    /** Key code constant: F5 key. */
    public static final int KEYCODE_F5              = 135;
    /** Key code constant: F6 key. */
    public static final int KEYCODE_F6              = 136;
    /** Key code constant: F7 key. */
    public static final int KEYCODE_F7              = 137;
    /** Key code constant: F8 key. */
    public static final int KEYCODE_F8              = 138;
    /** Key code constant: F9 key. */
    public static final int KEYCODE_F9              = 139;
    /** Key code constant: F10 key. */
    public static final int KEYCODE_F10             = 140;
    /** Key code constant: F11 key. */
    public static final int KEYCODE_F11             = 141;
    /** Key code constant: F12 key. */
    public static final int KEYCODE_F12             = 142;
    /** Key code constant: Num Lock key.
     * This is the Num Lock key; it is different from {@link #KEYCODE_NUM}.
     * This key alters the behavior of other keys on the numeric keypad. */
    public static final int KEYCODE_NUM_LOCK        = 143;
    /** Key code constant: Numeric keypad '0' key. */
    public static final int KEYCODE_NUMPAD_0        = 144;
    /** Key code constant: Numeric keypad '1' key. */
    public static final int KEYCODE_NUMPAD_1        = 145;
    /** Key code constant: Numeric keypad '2' key. */
    public static final int KEYCODE_NUMPAD_2        = 146;
    /** Key code constant: Numeric keypad '3' key. */
    public static final int KEYCODE_NUMPAD_3        = 147;
    /** Key code constant: Numeric keypad '4' key. */
    public static final int KEYCODE_NUMPAD_4        = 148;
    /** Key code constant: Numeric keypad '5' key. */
    public static final int KEYCODE_NUMPAD_5        = 149;
    /** Key code constant: Numeric keypad '6' key. */
    public static final int KEYCODE_NUMPAD_6        = 150;
    /** Key code constant: Numeric keypad '7' key. */
    public static final int KEYCODE_NUMPAD_7        = 151;
    /** Key code constant: Numeric keypad '8' key. */
    public static final int KEYCODE_NUMPAD_8        = 152;
    /** Key code constant: Numeric keypad '9' key. */
    public static final int KEYCODE_NUMPAD_9        = 153;
    /** Key code constant: Numeric keypad '/' key (for division). */
    public static final int KEYCODE_NUMPAD_DIVIDE   = 154;
    /** Key code constant: Numeric keypad '*' key (for multiplication). */
    public static final int KEYCODE_NUMPAD_MULTIPLY = 155;
    /** Key code constant: Numeric keypad '-' key (for subtraction). */
    public static final int KEYCODE_NUMPAD_SUBTRACT = 156;
    /** Key code constant: Numeric keypad '+' key (for addition). */
    public static final int KEYCODE_NUMPAD_ADD      = 157;
    /** Key code constant: Numeric keypad '.' key (for decimals or digit grouping). */
    public static final int KEYCODE_NUMPAD_DOT      = 158;
    /** Key code constant: Numeric keypad ',' key (for decimals or digit grouping). */
    public static final int KEYCODE_NUMPAD_COMMA    = 159;
    /** Key code constant: Numeric keypad Enter key. */
    public static final int KEYCODE_NUMPAD_ENTER    = 160;
    /** Key code constant: Numeric keypad '=' key. */
    public static final int KEYCODE_NUMPAD_EQUALS   = 161;
    /** Key code constant: Numeric keypad '(' key. */
    public static final int KEYCODE_NUMPAD_LEFT_PAREN = 162;
    /** Key code constant: Numeric keypad ')' key. */
    public static final int KEYCODE_NUMPAD_RIGHT_PAREN = 163;
    /** Key code constant: Volume Mute key.
     * Mutes the speaker, unlike {@link #KEYCODE_MUTE}.
     * This key should normally be implemented as a toggle such that the first press
     * mutes the speaker and the second press restores the original volume. */
    public static final int KEYCODE_VOLUME_MUTE     = 164;
    /** Key code constant: Info key.
     * Common on TV remotes to show additional information related to what is
     * currently being viewed. */
    public static final int KEYCODE_INFO            = 165;
    /** Key code constant: Channel up key.
     * On TV remotes, increments the television channel. */
    public static final int KEYCODE_CHANNEL_UP      = 166;
    /** Key code constant: Channel down key.
     * On TV remotes, decrements the television channel. */
    public static final int KEYCODE_CHANNEL_DOWN    = 167;
    /** Key code constant: Zoom in key. */
    public static final int KEYCODE_ZOOM_IN         = 168;
    /** Key code constant: Zoom out key. */
    public static final int KEYCODE_ZOOM_OUT        = 169;
    /** Key code constant: TV key.
     * On TV remotes, switches to viewing live TV. */
    public static final int KEYCODE_TV              = 170;
    /** Key code constant: Window key.
     * On TV remotes, toggles picture-in-picture mode or other windowing functions. */
    public static final int KEYCODE_WINDOW          = 171;
    /** Key code constant: Guide key.
     * On TV remotes, shows a programming guide. */
    public static final int KEYCODE_GUIDE           = 172;
    /** Key code constant: DVR key.
     * On some TV remotes, switches to a DVR mode for recorded shows. */
    public static final int KEYCODE_DVR             = 173;
    /** Key code constant: Bookmark key.
     * On some TV remotes, bookmarks content or web pages. */
    public static final int KEYCODE_BOOKMARK        = 174;
    /** Key code constant: Toggle captions key.
     * Switches the mode for closed-captioning text, for example during television shows. */
    public static final int KEYCODE_CAPTIONS        = 175;
    /** Key code constant: Settings key.
     * Starts the system settings activity. */
    public static final int KEYCODE_SETTINGS        = 176;
    /** Key code constant: TV power key.
     * On TV remotes, toggles the power on a television screen. */
    public static final int KEYCODE_TV_POWER        = 177;
    /** Key code constant: TV input key.
     * On TV remotes, switches the input on a television screen. */
    public static final int KEYCODE_TV_INPUT        = 178;
    /** Key code constant: Set-top-box power key.
     * On TV remotes, toggles the power on an external Set-top-box. */
    public static final int KEYCODE_STB_POWER       = 179;
    /** Key code constant: Set-top-box input key.
     * On TV remotes, switches the input mode on an external Set-top-box. */
    public static final int KEYCODE_STB_INPUT       = 180;
    /** Key code constant: A/V Receiver power key.
     * On TV remotes, toggles the power on an external A/V Receiver. */
    public static final int KEYCODE_AVR_POWER       = 181;
    /** Key code constant: A/V Receiver input key.
     * On TV remotes, switches the input mode on an external A/V Receiver. */
    public static final int KEYCODE_AVR_INPUT       = 182;
    /** Key code constant: Red "programmable" key.
     * On TV remotes, acts as a contextual/programmable key. */
    public static final int KEYCODE_PROG_RED        = 183;
    /** Key code constant: Green "programmable" key.
     * On TV remotes, actsas a contextual/programmable key. */
    public static final int KEYCODE_PROG_GREEN      = 184;
    /** Key code constant: Yellow "programmable" key.
     * On TV remotes, acts as a contextual/programmable key. */
    public static final int KEYCODE_PROG_YELLOW     = 185;
    /** Key code constant: Blue "programmable" key.
     * On TV remotes, acts as a contextual/programmable key. */
    public static final int KEYCODE_PROG_BLUE       = 186;
    /** Key code constant: App switch key.
     * Should bring up the application switcher dialog. */
    public static final int KEYCODE_APP_SWITCH      = 187;
    /** Key code constant: Generic Game Pad Button #1.*/
    public static final int KEYCODE_BUTTON_1        = 188;
    /** Key code constant: Generic Game Pad Button #2.*/
    public static final int KEYCODE_BUTTON_2        = 189;
    /** Key code constant: Generic Game Pad Button #3.*/
    public static final int KEYCODE_BUTTON_3        = 190;
    /** Key code constant: Generic Game Pad Button #4.*/
    public static final int KEYCODE_BUTTON_4        = 191;
    /** Key code constant: Generic Game Pad Button #5.*/
    public static final int KEYCODE_BUTTON_5        = 192;
    /** Key code constant: Generic Game Pad Button #6.*/
    public static final int KEYCODE_BUTTON_6        = 193;
    /** Key code constant: Generic Game Pad Button #7.*/
    public static final int KEYCODE_BUTTON_7        = 194;
    /** Key code constant: Generic Game Pad Button #8.*/
    public static final int KEYCODE_BUTTON_8        = 195;
    /** Key code constant: Generic Game Pad Button #9.*/
    public static final int KEYCODE_BUTTON_9        = 196;
    /** Key code constant: Generic Game Pad Button #10.*/
    public static final int KEYCODE_BUTTON_10       = 197;
    /** Key code constant: Generic Game Pad Button #11.*/
    public static final int KEYCODE_BUTTON_11       = 198;
    /** Key code constant: Generic Game Pad Button #12.*/
    public static final int KEYCODE_BUTTON_12       = 199;
    /** Key code constant: Generic Game Pad Button #13.*/
    public static final int KEYCODE_BUTTON_13       = 200;
    /** Key code constant: Generic Game Pad Button #14.*/
    public static final int KEYCODE_BUTTON_14       = 201;
    /** Key code constant: Generic Game Pad Button #15.*/
    public static final int KEYCODE_BUTTON_15       = 202;
    /** Key code constant: Generic Game Pad Button #16.*/
    public static final int KEYCODE_BUTTON_16       = 203;
    /** Key code constant: Language Switch key.
     * Toggles the current input language such as switching between English and Japanese on
     * a QWERTY keyboard.  On some devices, the same function may be performed by
     * pressing Shift+Spacebar. */
    public static final int KEYCODE_LANGUAGE_SWITCH = 204;
    /** Key code constant: Manner Mode key.
     * Toggles silent or vibrate mode on and off to make the device behave more politely
     * in certain settings such as on a crowded train.  On some devices, the key may only
     * operate when long-pressed. */
    public static final int KEYCODE_MANNER_MODE     = 205;
    /** Key code constant: 3D Mode key.
     * Toggles the display between 2D and 3D mode. */
    public static final int KEYCODE_3D_MODE         = 206;
    /** Key code constant: Contacts special function key.
     * Used to launch an address book application. */
    public static final int KEYCODE_CONTACTS        = 207;
    /** Key code constant: Calendar special function key.
     * Used to launch a calendar application. */
    public static final int KEYCODE_CALENDAR        = 208;
    /** Key code constant: Music special function key.
     * Used to launch a music player application. */
    public static final int KEYCODE_MUSIC           = 209;
    /** Key code constant: Calculator special function key.
     * Used to launch a calculator application. */
    public static final int KEYCODE_CALCULATOR      = 210;
    
    public static final int FUTURE_MAX_KEYCODE = KEYCODE_CALCULATOR;
    
    
    /**
     * SHIFT key locked in CAPS mode.
     * Reserved for use by {@link MetaKeyKeyListener} for a published constant in its API.
     * @hide
     */
    public static final int META_CAP_LOCKED = 0x100;

    /**
     * ALT key locked.
     * Reserved for use by {@link MetaKeyKeyListener} for a published constant in its API.
     * @hide
     */
    public static final int META_ALT_LOCKED = 0x200;

    /**
     * SYM key locked.
     * Reserved for use by {@link MetaKeyKeyListener} for a published constant in its API.
     * @hide
     */
    public static final int META_SYM_LOCKED = 0x400;

    /**
     * Text is in selection mode.
     * Reserved for use by {@link MetaKeyKeyListener} for a private unpublished constant
     * in its API that is currently being retained for legacy reasons.
     * @hide
     */
    public static final int META_SELECTING = 0x800;

    /**
     * <p>This mask is used to check whether one of the ALT meta keys is pressed.</p>
     *
     * @see #isAltPressed()
     * @see #getMetaState()
     * @see #KEYCODE_ALT_LEFT
     * @see #KEYCODE_ALT_RIGHT
     */
    public static final int META_ALT_ON = 0x02;

    /**
     * <p>This mask is used to check whether the left ALT meta key is pressed.</p>
     *
     * @see #isAltPressed()
     * @see #getMetaState()
     * @see #KEYCODE_ALT_LEFT
     */
    public static final int META_ALT_LEFT_ON = 0x10;

    /**
     * <p>This mask is used to check whether the right the ALT meta key is pressed.</p>
     *
     * @see #isAltPressed()
     * @see #getMetaState()
     * @see #KEYCODE_ALT_RIGHT
     */
    public static final int META_ALT_RIGHT_ON = 0x20;

    /**
     * <p>This mask is used to check whether one of the SHIFT meta keys is pressed.</p>
     *
     * @see #isShiftPressed()
     * @see #getMetaState()
     * @see #KEYCODE_SHIFT_LEFT
     * @see #KEYCODE_SHIFT_RIGHT
     */
    public static final int META_SHIFT_ON = 0x1;

    /**
     * <p>This mask is used to check whether the left SHIFT meta key is pressed.</p>
     *
     * @see #isShiftPressed()
     * @see #getMetaState()
     * @see #KEYCODE_SHIFT_LEFT
     */
    public static final int META_SHIFT_LEFT_ON = 0x40;

    /**
     * <p>This mask is used to check whether the right SHIFT meta key is pressed.</p>
     *
     * @see #isShiftPressed()
     * @see #getMetaState()
     * @see #KEYCODE_SHIFT_RIGHT
     */
    public static final int META_SHIFT_RIGHT_ON = 0x80;

    /**
     * <p>This mask is used to check whether the SYM meta key is pressed.</p>
     *
     * @see #isSymPressed()
     * @see #getMetaState()
     */
    public static final int META_SYM_ON = 0x4;

    /**
     * <p>This mask is used to check whether the FUNCTION meta key is pressed.</p>
     *
     * @see #isFunctionPressed()
     * @see #getMetaState()
     */
    public static final int META_FUNCTION_ON = 0x8;

    /**
     * <p>This mask is used to check whether one of the CTRL meta keys is pressed.</p>
     *
     * @see #isCtrlPressed()
     * @see #getMetaState()
     * @see #KEYCODE_CTRL_LEFT
     * @see #KEYCODE_CTRL_RIGHT
     */
    public static final int META_CTRL_ON = 0x1000;

    /**
     * <p>This mask is used to check whether the left CTRL meta key is pressed.</p>
     *
     * @see #isCtrlPressed()
     * @see #getMetaState()
     * @see #KEYCODE_CTRL_LEFT
     */
    public static final int META_CTRL_LEFT_ON = 0x2000;

    /**
     * <p>This mask is used to check whether the right CTRL meta key is pressed.</p>
     *
     * @see #isCtrlPressed()
     * @see #getMetaState()
     * @see #KEYCODE_CTRL_RIGHT
     */
    public static final int META_CTRL_RIGHT_ON = 0x4000;

    /**
     * <p>This mask is used to check whether one of the META meta keys is pressed.</p>
     *
     * @see #isMetaPressed()
     * @see #getMetaState()
     * @see #KEYCODE_META_LEFT
     * @see #KEYCODE_META_RIGHT
     */
    public static final int META_META_ON = 0x10000;

    /**
     * <p>This mask is used to check whether the left META meta key is pressed.</p>
     *
     * @see #isMetaPressed()
     * @see #getMetaState()
     * @see #KEYCODE_META_LEFT
     */
    public static final int META_META_LEFT_ON = 0x20000;

    /**
     * <p>This mask is used to check whether the right META meta key is pressed.</p>
     *
     * @see #isMetaPressed()
     * @see #getMetaState()
     * @see #KEYCODE_META_RIGHT
     */
    public static final int META_META_RIGHT_ON = 0x40000;

    /**
     * <p>This mask is used to check whether the CAPS LOCK meta key is on.</p>
     *
     * @see #isCapsLockOn()
     * @see #getMetaState()
     * @see #KEYCODE_CAPS_LOCK
     */
    public static final int META_CAPS_LOCK_ON = 0x100000;

    /**
     * <p>This mask is used to check whether the NUM LOCK meta key is on.</p>
     *
     * @see #isNumLockOn()
     * @see #getMetaState()
     * @see #KEYCODE_NUM_LOCK
     */
    public static final int META_NUM_LOCK_ON = 0x200000;

    /**
     * <p>This mask is used to check whether the SCROLL LOCK meta key is on.</p>
     *
     * @see #isScrollLockOn()
     * @see #getMetaState()
     * @see #KEYCODE_SCROLL_LOCK
     */
    public static final int META_SCROLL_LOCK_ON = 0x400000;

    /**
     * This mask is a combination of {@link #META_SHIFT_ON}, {@link #META_SHIFT_LEFT_ON}
     * and {@link #META_SHIFT_RIGHT_ON}.
     */
    public static final int META_SHIFT_MASK = META_SHIFT_ON
            | META_SHIFT_LEFT_ON | META_SHIFT_RIGHT_ON;

    /**
     * This mask is a combination of {@link #META_ALT_ON}, {@link #META_ALT_LEFT_ON}
     * and {@link #META_ALT_RIGHT_ON}.
     */
    public static final int META_ALT_MASK = META_ALT_ON
            | META_ALT_LEFT_ON | META_ALT_RIGHT_ON;

    /**
     * This mask is a combination of {@link #META_CTRL_ON}, {@link #META_CTRL_LEFT_ON}
     * and {@link #META_CTRL_RIGHT_ON}.
     */
    public static final int META_CTRL_MASK = META_CTRL_ON
            | META_CTRL_LEFT_ON | META_CTRL_RIGHT_ON;

    /**
     * This mask is a combination of {@link #META_META_ON}, {@link #META_META_LEFT_ON}
     * and {@link #META_META_RIGHT_ON}.
     */
    public static final int META_META_MASK = META_META_ON
            | META_META_LEFT_ON | META_META_RIGHT_ON;
    
}




Java Source Code List

mobi.omegacentauri.p1keyboard.BGP100Reader.java
mobi.omegacentauri.p1keyboard.BluezDriverInterface.java
mobi.omegacentauri.p1keyboard.BluezForegroundService.java
mobi.omegacentauri.p1keyboard.BluezIMESettings.java
mobi.omegacentauri.p1keyboard.BluezIME.java
mobi.omegacentauri.p1keyboard.BluezService.java
mobi.omegacentauri.p1keyboard.ButtonConfiguration.java
mobi.omegacentauri.p1keyboard.DataDumpReader.java
mobi.omegacentauri.p1keyboard.DeviceScanActivity.java
mobi.omegacentauri.p1keyboard.FutureKeyCodes.java
mobi.omegacentauri.p1keyboard.GameStopReader.java
mobi.omegacentauri.p1keyboard.HIDKeyboard.java
mobi.omegacentauri.p1keyboard.HIDReaderBase.java
mobi.omegacentauri.p1keyboard.HIDipega.java
mobi.omegacentauri.p1keyboard.ImprovedBluetoothDevice.java
mobi.omegacentauri.p1keyboard.PalmOneWirelessKeyboardReader.java
mobi.omegacentauri.p1keyboard.PhonejoyReader.java
mobi.omegacentauri.p1keyboard.Preferences.java
mobi.omegacentauri.p1keyboard.RfcommReader.java
mobi.omegacentauri.p1keyboard.WiimoteReader.java
mobi.omegacentauri.p1keyboard.ZeemoteReader.java
mobi.omegacentauri.p1keyboard.iCadeReader.java
mobi.omegacentauri.p1keyboard.iControlPadReader.java