Android Open Source - SimplePushDemoApp Web Socket Impl






From Project

Back to project page SimplePushDemoApp.

License

The source code is released under:

GNU General Public License

If you think the Android project SimplePushDemoApp listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.

Java Source Code

package org.java_websocket;
/*from www .  ja  v  a2s. c  o  m*/
import java.io.IOException;
import java.net.InetSocketAddress;
import java.net.Socket;
import java.nio.ByteBuffer;
import java.nio.channels.ByteChannel;
import java.nio.channels.NotYetConnectedException;
import java.nio.channels.SelectionKey;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.LinkedBlockingQueue;

import org.java_websocket.drafts.Draft;
import org.java_websocket.drafts.Draft.CloseHandshakeType;
import org.java_websocket.drafts.Draft.HandshakeState;
import org.java_websocket.drafts.Draft_10;
import org.java_websocket.drafts.Draft_17;
import org.java_websocket.drafts.Draft_75;
import org.java_websocket.drafts.Draft_76;
import org.java_websocket.exceptions.IncompleteHandshakeException;
import org.java_websocket.exceptions.InvalidDataException;
import org.java_websocket.exceptions.InvalidHandshakeException;
import org.java_websocket.exceptions.WebsocketNotConnectedException;
import org.java_websocket.framing.CloseFrame;
import org.java_websocket.framing.CloseFrameBuilder;
import org.java_websocket.framing.Framedata;
import org.java_websocket.framing.Framedata.Opcode;
import org.java_websocket.handshake.ClientHandshake;
import org.java_websocket.handshake.ClientHandshakeBuilder;
import org.java_websocket.handshake.Handshakedata;
import org.java_websocket.handshake.ServerHandshake;
import org.java_websocket.handshake.ServerHandshakeBuilder;
import org.java_websocket.server.WebSocketServer.WebSocketWorker;
import org.java_websocket.util.Charsetfunctions;

/**
 * Represents one end (client or server) of a single WebSocketImpl connection.
 * Takes care of the "handshake" phase, then allows for easy sending of
 * text frames, and receiving frames through an event-based model.
 * 
 */
public class WebSocketImpl implements WebSocket {

  public static int RCVBUF = 16384;

  public static/*final*/boolean DEBUG = false; // must be final in the future in order to take advantage of VM optimization

  public static final List<Draft> defaultdraftlist = new ArrayList<Draft>( 4 );
  static {
    defaultdraftlist.add( new Draft_17() );
    defaultdraftlist.add( new Draft_10() );
    defaultdraftlist.add( new Draft_76() );
    defaultdraftlist.add( new Draft_75() );
  }

  public SelectionKey key;

  /** the possibly wrapped channel object whose selection is controlled by {@link #key} */
  public ByteChannel channel;
  /**
   * Queue of buffers that need to be sent to the client.
   */
  public final BlockingQueue<ByteBuffer> outQueue;
  /**
   * Queue of buffers that need to be processed
   */
  public final BlockingQueue<ByteBuffer> inQueue;

  /**
   * Helper variable meant to store the thread which ( exclusively ) triggers this objects decode method.
   **/
  public volatile WebSocketWorker workerThread; // TODO reset worker?

  /** When true no further frames may be submitted to be sent */
  private volatile boolean flushandclosestate = false;

  private READYSTATE readystate = READYSTATE.NOT_YET_CONNECTED;

  /**
   * The listener to notify of WebSocket events.
   */
  private final WebSocketListener wsl;

  private List<Draft> knownDrafts;

  private Draft draft = null;

  private Role role;

  private Opcode current_continuous_frame_opcode = null;

  /** the bytes of an incomplete received handshake */
  private ByteBuffer tmpHandshakeBytes = ByteBuffer.allocate( 0 );

  /** stores the handshake sent by this websocket ( Role.CLIENT only ) */
  private ClientHandshake handshakerequest = null;

  private String closemessage = null;
  private Integer closecode = null;
  private Boolean closedremotely = null;
  
  private String resourceDescriptor = null;

  /**
   * crates a websocket with server role
   */
  public WebSocketImpl( WebSocketListener listener , List<Draft> drafts ) {
    this( listener, (Draft) null );
    this.role = Role.SERVER;
    // draft.copyInstance will be called when the draft is first needed
    if( drafts == null || drafts.isEmpty() ) {
      knownDrafts = defaultdraftlist;
    } else {
      knownDrafts = drafts;
    }
  }

  /**
   * crates a websocket with client role
   * 
   * @param listener
   *            may be unbound
   */
  public WebSocketImpl( WebSocketListener listener , Draft draft ) {
    if( listener == null || ( draft == null && role == Role.SERVER ) )// socket can be null because we want do be able to create the object without already having a bound channel
      throw new IllegalArgumentException( "parameters must not be null" );
    this.outQueue = new LinkedBlockingQueue<ByteBuffer>();
    inQueue = new LinkedBlockingQueue<ByteBuffer>();
    this.wsl = listener;
    this.role = Role.CLIENT;
    if( draft != null )
      this.draft = draft.copyInstance();
  }

  @Deprecated
  public WebSocketImpl( WebSocketListener listener , Draft draft , Socket socket ) {
    this( listener, draft );
  }

  @Deprecated
  public WebSocketImpl( WebSocketListener listener , List<Draft> drafts , Socket socket ) {
    this( listener, drafts );
  }

  /**
   * 
   */
  public void decode( ByteBuffer socketBuffer ) {
    assert ( socketBuffer.hasRemaining() );

    if( DEBUG )
      System.out.println( "process(" + socketBuffer.remaining() + "): {" + ( socketBuffer.remaining() > 1000 ? "too big to display" : new String( socketBuffer.array(), socketBuffer.position(), socketBuffer.remaining() ) ) + "}" );

    if( readystate != READYSTATE.NOT_YET_CONNECTED ) {
      decodeFrames( socketBuffer );;
    } else {
      if( decodeHandshake( socketBuffer ) ) {
        assert ( tmpHandshakeBytes.hasRemaining() != socketBuffer.hasRemaining() || !socketBuffer.hasRemaining() ); // the buffers will never have remaining bytes at the same time

        if( socketBuffer.hasRemaining() ) {
          decodeFrames( socketBuffer );
        } else if( tmpHandshakeBytes.hasRemaining() ) {
          decodeFrames( tmpHandshakeBytes );
        }
      }
    }
    assert ( isClosing() || isFlushAndClose() || !socketBuffer.hasRemaining() );
  }
  /**
   * Returns whether the handshake phase has is completed.
   * In case of a broken handshake this will be never the case.
   **/
  private boolean decodeHandshake( ByteBuffer socketBufferNew ) {
    ByteBuffer socketBuffer;
    if( tmpHandshakeBytes.capacity() == 0 ) {
      socketBuffer = socketBufferNew;
    } else {
      if( tmpHandshakeBytes.remaining() < socketBufferNew.remaining() ) {
        ByteBuffer buf = ByteBuffer.allocate( tmpHandshakeBytes.capacity() + socketBufferNew.remaining() );
        tmpHandshakeBytes.flip();
        buf.put( tmpHandshakeBytes );
        tmpHandshakeBytes = buf;
      }

      tmpHandshakeBytes.put( socketBufferNew );
      tmpHandshakeBytes.flip();
      socketBuffer = tmpHandshakeBytes;
    }
    socketBuffer.mark();
    try {
      if( draft == null ) {
        HandshakeState isflashedgecase = isFlashEdgeCase( socketBuffer );
        if( isflashedgecase == HandshakeState.MATCHED ) {
          try {
            write( ByteBuffer.wrap( Charsetfunctions.utf8Bytes( wsl.getFlashPolicy( this ) ) ) );
            close( CloseFrame.FLASHPOLICY, "" );
          } catch ( InvalidDataException e ) {
            close( CloseFrame.ABNORMAL_CLOSE, "remote peer closed connection before flashpolicy could be transmitted", true );
          }
          return false;
        }
      }
      HandshakeState handshakestate = null;

      try {
        if( role == Role.SERVER ) {
          if( draft == null ) {
            for( Draft d : knownDrafts ) {
              d = d.copyInstance();
              try {
                d.setParseMode( role );
                socketBuffer.reset();
                Handshakedata tmphandshake = d.translateHandshake( socketBuffer );
                if( tmphandshake instanceof ClientHandshake == false ) {
                  flushAndClose( CloseFrame.PROTOCOL_ERROR, "wrong http function", false );
                  return false;
                }
                ClientHandshake handshake = (ClientHandshake) tmphandshake;
                handshakestate = d.acceptHandshakeAsServer( handshake );
                if( handshakestate == HandshakeState.MATCHED ) {
                  resourceDescriptor = handshake.getResourceDescriptor();
                  ServerHandshakeBuilder response;
                  try {
                    response = wsl.onWebsocketHandshakeReceivedAsServer( this, d, handshake );
                  } catch ( InvalidDataException e ) {
                    flushAndClose( e.getCloseCode(), e.getMessage(), false );
                    return false;
                  } catch ( RuntimeException e ) {
                    wsl.onWebsocketError( this, e );
                    flushAndClose( CloseFrame.NEVER_CONNECTED, e.getMessage(), false );
                    return false;
                  }
                  write( d.createHandshake( d.postProcessHandshakeResponseAsServer( handshake, response ), role ) );
                  draft = d;
                  open( handshake );
                  return true;
                }
              } catch ( InvalidHandshakeException e ) {
                // go on with an other draft
              }
            }
            if( draft == null ) {
              close( CloseFrame.PROTOCOL_ERROR, "no draft matches" );
            }
            return false;
          } else {
            // special case for multiple step handshakes
            Handshakedata tmphandshake = draft.translateHandshake( socketBuffer );
            if( tmphandshake instanceof ClientHandshake == false ) {
              flushAndClose( CloseFrame.PROTOCOL_ERROR, "wrong http function", false );
              return false;
            }
            ClientHandshake handshake = (ClientHandshake) tmphandshake;
            handshakestate = draft.acceptHandshakeAsServer( handshake );

            if( handshakestate == HandshakeState.MATCHED ) {
              open( handshake );
              return true;
            } else {
              close( CloseFrame.PROTOCOL_ERROR, "the handshake did finaly not match" );
            }
            return false;
          }
        } else if( role == Role.CLIENT ) {
          draft.setParseMode( role );
          Handshakedata tmphandshake = draft.translateHandshake( socketBuffer );
          if( tmphandshake instanceof ServerHandshake == false ) {
            flushAndClose( CloseFrame.PROTOCOL_ERROR, "wrong http function", false );
            return false;
          }
          ServerHandshake handshake = (ServerHandshake) tmphandshake;
          handshakestate = draft.acceptHandshakeAsClient( handshakerequest, handshake );
          if( handshakestate == HandshakeState.MATCHED ) {
            try {
              wsl.onWebsocketHandshakeReceivedAsClient( this, handshakerequest, handshake );
            } catch ( InvalidDataException e ) {
              flushAndClose( e.getCloseCode(), e.getMessage(), false );
              return false;
            } catch ( RuntimeException e ) {
              wsl.onWebsocketError( this, e );
              flushAndClose( CloseFrame.NEVER_CONNECTED, e.getMessage(), false );
              return false;
            }
            open( handshake );
            return true;
          } else {
            close( CloseFrame.PROTOCOL_ERROR, "draft " + draft + " refuses handshake" );
          }
        }
      } catch ( InvalidHandshakeException e ) {
        close( e );
      }
    } catch ( IncompleteHandshakeException e ) {
      if( tmpHandshakeBytes.capacity() == 0 ) {
        socketBuffer.reset();
        int newsize = e.getPreferedSize();
        if( newsize == 0 ) {
          newsize = socketBuffer.capacity() + 16;
        } else {
          assert ( e.getPreferedSize() >= socketBuffer.remaining() );
        }
        tmpHandshakeBytes = ByteBuffer.allocate( newsize );

        tmpHandshakeBytes.put( socketBufferNew );
        // tmpHandshakeBytes.flip();
      } else {
        tmpHandshakeBytes.position( tmpHandshakeBytes.limit() );
        tmpHandshakeBytes.limit( tmpHandshakeBytes.capacity() );
      }
    }
    return false;
  }

  private void decodeFrames( ByteBuffer socketBuffer ) {

    List<Framedata> frames;
    try {
      frames = draft.translateFrame( socketBuffer );
      for( Framedata f : frames ) {
        if( DEBUG )
          System.out.println( "matched frame: " + f );
        Opcode curop = f.getOpcode();
        boolean fin = f.isFin();

        if( curop == Opcode.CLOSING ) {
          int code = CloseFrame.NOCODE;
          String reason = "";
          if( f instanceof CloseFrame ) {
            CloseFrame cf = (CloseFrame) f;
            code = cf.getCloseCode();
            reason = cf.getMessage();
          }
          if( readystate == READYSTATE.CLOSING ) {
            // complete the close handshake by disconnecting
            closeConnection( code, reason, true );
          } else {
            // echo close handshake
            if( draft.getCloseHandshakeType() == CloseHandshakeType.TWOWAY )
              close( code, reason, true );
            else
              flushAndClose( code, reason, false );
          }
          continue;
        } else if( curop == Opcode.PING ) {
          wsl.onWebsocketPing( this, f );
          continue;
        } else if( curop == Opcode.PONG ) {
          wsl.onWebsocketPong( this, f );
          continue;
        } else if( !fin || curop == Opcode.CONTINUOUS ) {
          if( curop != Opcode.CONTINUOUS ) {
            if( current_continuous_frame_opcode != null )
              throw new InvalidDataException( CloseFrame.PROTOCOL_ERROR, "Previous continuous frame sequence not completed." );
            current_continuous_frame_opcode = curop;
          } else if( fin ) {
            if( current_continuous_frame_opcode == null )
              throw new InvalidDataException( CloseFrame.PROTOCOL_ERROR, "Continuous frame sequence was not started." );
            current_continuous_frame_opcode = null;
          } else if( current_continuous_frame_opcode == null ) {
            throw new InvalidDataException( CloseFrame.PROTOCOL_ERROR, "Continuous frame sequence was not started." );
          }
          try {
            wsl.onWebsocketMessageFragment( this, f );
          } catch ( RuntimeException e ) {
            wsl.onWebsocketError( this, e );
          }

        } else if( current_continuous_frame_opcode != null ) {
          throw new InvalidDataException( CloseFrame.PROTOCOL_ERROR, "Continuous frame sequence not completed." );
        } else if( curop == Opcode.TEXT ) {
          try {
            wsl.onWebsocketMessage( this, Charsetfunctions.stringUtf8( f.getPayloadData() ) );
          } catch ( RuntimeException e ) {
            wsl.onWebsocketError( this, e );
          }
        } else if( curop == Opcode.BINARY ) {
          try {
            wsl.onWebsocketMessage( this, f.getPayloadData() );
          } catch ( RuntimeException e ) {
            wsl.onWebsocketError( this, e );
          }
        } else {
          throw new InvalidDataException( CloseFrame.PROTOCOL_ERROR, "non control or continious frame expected" );
        }
      }
    } catch ( InvalidDataException e1 ) {
      wsl.onWebsocketError( this, e1 );
      close( e1 );
      return;
    }
  }

  private void close( int code, String message, boolean remote ) {
    if( readystate != READYSTATE.CLOSING && readystate != READYSTATE.CLOSED ) {
      if( readystate == READYSTATE.OPEN ) {
        if( code == CloseFrame.ABNORMAL_CLOSE ) {
          assert ( remote == false );
          readystate = READYSTATE.CLOSING;
          flushAndClose( code, message, false );
          return;
        }
        if( draft.getCloseHandshakeType() != CloseHandshakeType.NONE ) {
          try {
            if( !remote ) {
              try {
                wsl.onWebsocketCloseInitiated( this, code, message );
              } catch ( RuntimeException e ) {
                wsl.onWebsocketError( this, e );
              }
            }
            sendFrame( new CloseFrameBuilder( code, message ) );
          } catch ( InvalidDataException e ) {
            wsl.onWebsocketError( this, e );
            flushAndClose( CloseFrame.ABNORMAL_CLOSE, "generated frame is invalid", false );
          }
        }
        flushAndClose( code, message, remote );
      } else if( code == CloseFrame.FLASHPOLICY ) {
        assert ( remote );
        flushAndClose( CloseFrame.FLASHPOLICY, message, true );
      } else {
        flushAndClose( CloseFrame.NEVER_CONNECTED, message, false );
      }
      if( code == CloseFrame.PROTOCOL_ERROR )// this endpoint found a PROTOCOL_ERROR
        flushAndClose( code, message, remote );
      readystate = READYSTATE.CLOSING;
      tmpHandshakeBytes = null;
      return;
    }
  }

  @Override
  public void close( int code, String message ) {
    close( code, message, false );
  }

  /**
   * 
   * @param remote
   *            Indicates who "generated" <code>code</code>.<br>
   *            <code>true</code> means that this endpoint received the <code>code</code> from the other endpoint.<br>
   *            false means this endpoint decided to send the given code,<br>
   *            <code>remote</code> may also be true if this endpoint started the closing handshake since the other endpoint may not simply echo the <code>code</code> but close the connection the same time this endpoint does do but with an other <code>code</code>. <br>
   **/

  protected synchronized void closeConnection( int code, String message, boolean remote ) {
    if( readystate == READYSTATE.CLOSED ) {
      return;
    }

    if( key != null ) {
      // key.attach( null ); //see issue #114
      key.cancel();
    }
    if( channel != null ) {
      try {
        channel.close();
      } catch ( IOException e ) {
        wsl.onWebsocketError( this, e );
      }
    }
    try {
      this.wsl.onWebsocketClose( this, code, message, remote );
    } catch ( RuntimeException e ) {
      wsl.onWebsocketError( this, e );
    }
    if( draft != null )
      draft.reset();
    handshakerequest = null;

    readystate = READYSTATE.CLOSED;
    this.outQueue.clear();
  }

  protected void closeConnection( int code, boolean remote ) {
    closeConnection( code, "", remote );
  }

  public void closeConnection() {
    if( closedremotely == null ) {
      throw new IllegalStateException( "this method must be used in conjuction with flushAndClose" );
    }
    closeConnection( closecode, closemessage, closedremotely );
  }

  public void closeConnection( int code, String message ) {
    closeConnection( code, message, false );
  }

  protected synchronized void flushAndClose( int code, String message, boolean remote ) {
    if( flushandclosestate ) {
      return;
    }
    closecode = code;
    closemessage = message;
    closedremotely = remote;

    flushandclosestate = true;

    wsl.onWriteDemand( this ); // ensures that all outgoing frames are flushed before closing the connection
    try {
      wsl.onWebsocketClosing( this, code, message, remote );
    } catch ( RuntimeException e ) {
      wsl.onWebsocketError( this, e );
    }
    if( draft != null )
      draft.reset();
    handshakerequest = null;
  }

  public void eot() {
    if( getReadyState() == READYSTATE.NOT_YET_CONNECTED ) {
      closeConnection( CloseFrame.NEVER_CONNECTED, true );
    } else if( flushandclosestate ) {
      closeConnection( closecode, closemessage, closedremotely );
    } else if( draft.getCloseHandshakeType() == CloseHandshakeType.NONE ) {
      closeConnection( CloseFrame.NORMAL, true );
    } else if( draft.getCloseHandshakeType() == CloseHandshakeType.ONEWAY ) {
      if( role == Role.SERVER )
        closeConnection( CloseFrame.ABNORMAL_CLOSE, true );
      else
        closeConnection( CloseFrame.NORMAL, true );
    } else {
      closeConnection( CloseFrame.ABNORMAL_CLOSE, true );
    }
  }

  @Override
  public void close( int code ) {
    close( code, "", false );
  }

  public void close( InvalidDataException e ) {
    close( e.getCloseCode(), e.getMessage(), false );
  }

  /**
   * Send Text data to the other end.
   * 
   * @throws IllegalArgumentException
   * @throws NotYetConnectedException
   */
  @Override
  public void send( String text ) throws WebsocketNotConnectedException {
    if( text == null )
      throw new IllegalArgumentException( "Cannot send 'null' data to a WebSocketImpl." );
    send( draft.createFrames( text, role == Role.CLIENT ) );
  }

  /**
   * Send Binary data (plain bytes) to the other end.
   * 
   * @throws IllegalArgumentException
   * @throws NotYetConnectedException
   */
  @Override
  public void send( ByteBuffer bytes ) throws IllegalArgumentException , WebsocketNotConnectedException {
    if( bytes == null )
      throw new IllegalArgumentException( "Cannot send 'null' data to a WebSocketImpl." );
    send( draft.createFrames( bytes, role == Role.CLIENT ) );
  }

  @Override
  public void send( byte[] bytes ) throws IllegalArgumentException , WebsocketNotConnectedException {
    send( ByteBuffer.wrap( bytes ) );
  }

  private void send( Collection<Framedata> frames ) {
    if( !isOpen() )
      throw new WebsocketNotConnectedException();
    for( Framedata f : frames ) {
      sendFrame( f );
    }
  }

  @Override
  public void sendFragmentedFrame( Opcode op, ByteBuffer buffer, boolean fin ) {
    send( draft.continuousFrame( op, buffer, fin ) );
  }

  @Override
  public void sendFrame( Framedata framedata ) {
    if( DEBUG )
      System.out.println( "send frame: " + framedata );
    write( draft.createBinaryFrame( framedata ) );
  }

  @Override
  public boolean hasBufferedData() {
    return !this.outQueue.isEmpty();
  }

  private HandshakeState isFlashEdgeCase( ByteBuffer request ) throws IncompleteHandshakeException {
    request.mark();
    if( request.limit() > Draft.FLASH_POLICY_REQUEST.length ) {
      return HandshakeState.NOT_MATCHED;
    } else if( request.limit() < Draft.FLASH_POLICY_REQUEST.length ) {
      throw new IncompleteHandshakeException( Draft.FLASH_POLICY_REQUEST.length );
    } else {

      for( int flash_policy_index = 0 ; request.hasRemaining() ; flash_policy_index++ ) {
        if( Draft.FLASH_POLICY_REQUEST[ flash_policy_index ] != request.get() ) {
          request.reset();
          return HandshakeState.NOT_MATCHED;
        }
      }
      return HandshakeState.MATCHED;
    }
  }

  public void startHandshake( ClientHandshakeBuilder handshakedata ) throws InvalidHandshakeException {
    assert ( readystate != READYSTATE.CONNECTING ) : "shall only be called once";

    // Store the Handshake Request we are about to send
    this.handshakerequest = draft.postProcessHandshakeRequestAsClient( handshakedata );

    resourceDescriptor = handshakedata.getResourceDescriptor();
    assert( resourceDescriptor != null );
    
    // Notify Listener
    try {
      wsl.onWebsocketHandshakeSentAsClient( this, this.handshakerequest );
    } catch ( InvalidDataException e ) {
      // Stop if the client code throws an exception
      throw new InvalidHandshakeException( "Handshake data rejected by client." );
    } catch ( RuntimeException e ) {
      wsl.onWebsocketError( this, e );
      throw new InvalidHandshakeException( "rejected because of" + e );
    }

    // Send
    write( draft.createHandshake( this.handshakerequest, role ) );
  }

  private void write( ByteBuffer buf ) {
    if( DEBUG )
      System.out.println( "write(" + buf.remaining() + "): {" + ( buf.remaining() > 1000 ? "too big to display" : new String( buf.array() ) ) + "}" );

    outQueue.add( buf );
    /*try {
      outQueue.put( buf );
    } catch ( InterruptedException e ) {
      write( buf );
      Thread.currentThread().interrupt(); // keep the interrupted status
      e.printStackTrace();
    }*/
    wsl.onWriteDemand( this );
  }

  private void write( List<ByteBuffer> bufs ) {
    for( ByteBuffer b : bufs ) {
      write( b );
    }
  }

  private void open( Handshakedata d ) {
    if( DEBUG )
      System.out.println( "open using draft: " + draft.getClass().getSimpleName() );
    readystate = READYSTATE.OPEN;
    try {
      wsl.onWebsocketOpen( this, d );
    } catch ( RuntimeException e ) {
      wsl.onWebsocketError( this, e );
    }
  }

  @Override
  public boolean isConnecting() {
    assert ( flushandclosestate ? readystate == READYSTATE.CONNECTING : true );
    return readystate == READYSTATE.CONNECTING; // ifflushandclosestate
  }

  @Override
  public boolean isOpen() {
    assert ( readystate == READYSTATE.OPEN ? !flushandclosestate : true );
    return readystate == READYSTATE.OPEN;
  }

  @Override
  public boolean isClosing() {
    return readystate == READYSTATE.CLOSING;
  }

  @Override
  public boolean isFlushAndClose() {
    return flushandclosestate;
  }

  @Override
  public boolean isClosed() {
    return readystate == READYSTATE.CLOSED;
  }

  @Override
  public READYSTATE getReadyState() {
    return readystate;
  }

  @Override
  public int hashCode() {
    return super.hashCode();
  }

  @Override
  public String toString() {
    return super.toString(); // its nice to be able to set breakpoints here
  }

  @Override
  public InetSocketAddress getRemoteSocketAddress() {
    return wsl.getRemoteSocketAddress( this );
  }

  @Override
  public InetSocketAddress getLocalSocketAddress() {
    return wsl.getLocalSocketAddress( this );
  }

  @Override
  public Draft getDraft() {
    return draft;
  }

  @Override
  public void close() {
    close( CloseFrame.NORMAL );
  }

  @Override
  public String getResourceDescriptor() {
    return resourceDescriptor;
  }

}




Java Source Code List

com.mozilla.simplepush.simplepushdemoapp.ApplicationTest.java
com.mozilla.simplepush.simplepushdemoapp.GcmBroadcastReceiver.java
com.mozilla.simplepush.simplepushdemoapp.GcmIntentService.java
com.mozilla.simplepush.simplepushdemoapp.MainActivity.java
org.java_websocket.AbstractWrappedByteChannel.java
org.java_websocket.SSLSocketChannel2.java
org.java_websocket.SocketChannelIOHelper.java
org.java_websocket.WebSocketAdapter.java
org.java_websocket.WebSocketFactory.java
org.java_websocket.WebSocketImpl.java
org.java_websocket.WebSocketListener.java
org.java_websocket.WebSocket.java
org.java_websocket.WrappedByteChannel.java
org.java_websocket.client.AbstractClientProxyChannel.java
org.java_websocket.client.WebSocketClient.java
org.java_websocket.drafts.Draft_10.java
org.java_websocket.drafts.Draft_17.java
org.java_websocket.drafts.Draft_75.java
org.java_websocket.drafts.Draft_76.java
org.java_websocket.drafts.Draft.java
org.java_websocket.exceptions.IncompleteHandshakeException.java
org.java_websocket.exceptions.InvalidDataException.java
org.java_websocket.exceptions.InvalidFrameException.java
org.java_websocket.exceptions.InvalidHandshakeException.java
org.java_websocket.exceptions.LimitExedeedException.java
org.java_websocket.exceptions.NotSendableException.java
org.java_websocket.exceptions.WebsocketNotConnectedException.java
org.java_websocket.framing.CloseFrameBuilder.java
org.java_websocket.framing.CloseFrame.java
org.java_websocket.framing.FrameBuilder.java
org.java_websocket.framing.FramedataImpl1.java
org.java_websocket.framing.Framedata.java
org.java_websocket.handshake.ClientHandshakeBuilder.java
org.java_websocket.handshake.ClientHandshake.java
org.java_websocket.handshake.HandshakeBuilder.java
org.java_websocket.handshake.HandshakeImpl1Client.java
org.java_websocket.handshake.HandshakeImpl1Server.java
org.java_websocket.handshake.HandshakedataImpl1.java
org.java_websocket.handshake.Handshakedata.java
org.java_websocket.handshake.ServerHandshakeBuilder.java
org.java_websocket.handshake.ServerHandshake.java
org.java_websocket.server.DefaultSSLWebSocketServerFactory.java
org.java_websocket.server.DefaultWebSocketServerFactory.java
org.java_websocket.server.WebSocketServer.java
org.java_websocket.util.Base64.java
org.java_websocket.util.Charsetfunctions.java