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package cse.sep.mihil.bridgemanagementhelper; //from w w w. j av a 2 s.co m import cse.sep.mihil.bridgemanagementhelper.util.SystemUiHider; import android.annotation.TargetApi; import android.app.Activity; import android.content.Context; import android.content.Intent; import android.content.res.Resources; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.Paint.Align; import android.graphics.Rect; import android.graphics.drawable.BitmapDrawable; import android.os.Build; import android.os.Bundle; import android.os.Handler; import android.view.MotionEvent; import android.view.View; import android.view.MenuItem; import android.widget.ArrayAdapter; import android.widget.EditText; import android.widget.ImageView; import android.widget.Spinner; import android.support.v4.app.NavUtils; /** * An example full-screen activity that shows and hides the system UI (i.e. * status bar and navigation/system bar) with user interaction. * * @see SystemUiHider */ public class ImageAnnotateActivity extends Activity { /** * Whether or not the system UI should be auto-hidden after * {@link #AUTO_HIDE_DELAY_MILLIS} milliseconds. */ private static final boolean AUTO_HIDE = true; /** * If {@link #AUTO_HIDE} is set, the number of milliseconds to wait after * user interaction before hiding the system UI. */ private static final int AUTO_HIDE_DELAY_MILLIS = 3000; /** * If set, will toggle the system UI visibility upon interaction. Otherwise, * will show the system UI visibility upon interaction. */ private static final boolean TOGGLE_ON_CLICK = true; /** * The flags to pass to {@link SystemUiHider#getInstance}. */ private static final int HIDER_FLAGS = SystemUiHider.FLAG_HIDE_NAVIGATION; /** * The instance of the {@link SystemUiHider} for this activity. */ private SystemUiHider mSystemUiHider; private static final int EDIT_PHOTO = 35; public Bitmap bitmap; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_image_annotate); setupActionBar(); final View controlsView = findViewById(R.id.fullscreen_content_controls); final View contentView = (View) findViewById(R.id.edit_image); // Set up an instance of SystemUiHider to control the system UI for // this activity. mSystemUiHider = SystemUiHider.getInstance(this, contentView, HIDER_FLAGS); mSystemUiHider.setup(); mSystemUiHider .setOnVisibilityChangeListener(new SystemUiHider.OnVisibilityChangeListener() { // Cached values. int mControlsHeight; int mShortAnimTime; @Override @TargetApi(Build.VERSION_CODES.HONEYCOMB_MR2) public void onVisibilityChange(boolean visible) { if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR2) { // If the ViewPropertyAnimator API is available // (Honeycomb MR2 and later), use it to animate the // in-layout UI controls at the bottom of the // screen. if (mControlsHeight == 0) { mControlsHeight = controlsView.getHeight(); } if (mShortAnimTime == 0) { mShortAnimTime = getResources().getInteger( android.R.integer.config_shortAnimTime); } controlsView .animate() .translationY(visible ? 0 : mControlsHeight) .setDuration(mShortAnimTime); } else { // If the ViewPropertyAnimator APIs aren't // available, simply show or hide the in-layout UI // controls. controlsView.setVisibility(visible ? View.VISIBLE : View.GONE); } if (visible && AUTO_HIDE) { // Schedule a hide(). delayedHide(AUTO_HIDE_DELAY_MILLIS); } } }); // Set up the user interaction to manually show or hide the system UI. contentView.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View view) { if (TOGGLE_ON_CLICK) { mSystemUiHider.toggle(); } else { mSystemUiHider.show(); } } }); // Upon interacting with UI controls, delay any scheduled hide() // operations to prevent the jarring behavior of controls going away // while interacting with the UI. findViewById(R.id.color_spinner).setOnTouchListener( mDelayHideTouchListener); findViewById(R.id.size_spinner).setOnTouchListener( mDelayHideTouchListener); findViewById(R.id.allign_spinner).setOnTouchListener( mDelayHideTouchListener); /* MY CODE */ // get bitmap and project name bitmap = (Bitmap) getIntent().getParcelableExtra("IMAGE"); String projectName = getIntent().getStringExtra("PROJECT_NAME"); // Associate the Bitmap to the ImageView ImageView iview = (ImageView) findViewById(R.id.edit_image); iview.setImageBitmap(bitmap); iview.setVisibility(View.VISIBLE); // create spinner Spinner sizeSpinner = (Spinner) findViewById(R.id.size_spinner); // Create an ArrayAdapter using the string array and a default spinner // layout ArrayAdapter<CharSequence> adapter = ArrayAdapter.createFromResource( this, R.array.size_array, R.layout.spinner_layout); // Specify the layout to use when the list of choices appears adapter.setDropDownViewResource(android.R.layout.simple_spinner_item); // Apply the adapter to the spinner sizeSpinner.setAdapter(adapter); // create spinner Spinner colorSpinner = (Spinner) findViewById(R.id.color_spinner); // Create an ArrayAdapter using the string array and a default spinner // layout adapter = ArrayAdapter.createFromResource(this, R.array.color_array, R.layout.spinner_layout); // Specify the layout to use when the list of choices appears adapter.setDropDownViewResource(android.R.layout.simple_spinner_item); // Apply the adapter to the spinner colorSpinner.setAdapter(adapter); // create spinner Spinner allignSpinner = (Spinner) findViewById(R.id.allign_spinner); // Create an ArrayAdapter using the string array and a default spinner // layout adapter = ArrayAdapter.createFromResource(this, R.array.allignment_array, R.layout.spinner_layout); // Specify the layout to use when the list of choices appears adapter.setDropDownViewResource(android.R.layout.simple_spinner_item); // Apply the adapter to the spinner allignSpinner.setAdapter(adapter); } @Override protected void onPostCreate(Bundle savedInstanceState) { super.onPostCreate(savedInstanceState); // Trigger the initial hide() shortly after the activity has been // created, to briefly hint to the user that UI controls // are available. delayedHide(100); } /** * Set up the {@link android.app.ActionBar}, if the API is available. */ @TargetApi(Build.VERSION_CODES.HONEYCOMB) private void setupActionBar() { if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) { // Show the Up button in the action bar. getActionBar().setDisplayHomeAsUpEnabled(true); } } @Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { case android.R.id.home: // This ID represents the Home or Up button. In the case of this // activity, the Up button is shown. Use NavUtils to allow users // to navigate up one level in the application structure. For // more details, see the Navigation pattern on Android Design: // // http://developer.android.com/design/patterns/navigation.html#up-vs-back // // TODO: If Settings has multiple levels, Up should navigate up // that hierarchy. NavUtils.navigateUpFromSameTask(this); return true; } return super.onOptionsItemSelected(item); } /** * Touch listener to use for in-layout UI controls to delay hiding the * system UI. This is to prevent the jarring behavior of controls going away * while interacting with activity UI. */ View.OnTouchListener mDelayHideTouchListener = new View.OnTouchListener() { @Override public boolean onTouch(View view, MotionEvent motionEvent) { if (AUTO_HIDE) { delayedHide(AUTO_HIDE_DELAY_MILLIS); } return false; } }; Handler mHideHandler = new Handler(); Runnable mHideRunnable = new Runnable() { @Override public void run() { mSystemUiHider.hide(); } }; /** * Schedules a call to hide() in [delay] milliseconds, canceling any * previously scheduled calls. */ private void delayedHide(int delayMillis) { mHideHandler.removeCallbacks(mHideRunnable); mHideHandler.postDelayed(mHideRunnable, delayMillis); } public Bitmap drawTextToBitmap(Context mContext, Bitmap bmp, String mText) { try { Resources resources = mContext.getResources(); //float scale = resources.getDisplayMetrics().density; Spinner spin1 = (Spinner) findViewById(R.id.size_spinner); Spinner spin2 = (Spinner) findViewById(R.id.color_spinner); Spinner spin3 = (Spinner) findViewById(R.id.allign_spinner); int textSize = Integer.parseInt(spin1.getItemAtPosition( spin1.getSelectedItemPosition()).toString()); String textColor = spin2.getItemAtPosition( spin2.getSelectedItemPosition()).toString(); String textAllign = spin3.getItemAtPosition( spin3.getSelectedItemPosition()).toString(); android.graphics.Bitmap.Config bitmapConfig = bmp.getConfig(); // set default bitmap config if none if (bitmapConfig == null) { bitmapConfig = android.graphics.Bitmap.Config.ARGB_8888; } // resource bitmaps are imutable, // so we need to convert it to mutable one Bitmap bitmap = bmp.copy(bitmapConfig, true); Canvas canvas = new Canvas(bitmap); // new antialised Paint Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG); // get spinner size value int size; switch (textSize) { case 1: size = 1; break; case 2: size = 2; break; case 3: size = 3; break; case 4: size = 4; break; case 6: size = 5; break; default: size = 1; break; } // text size in pixels paint.setTextSize((int) (size*12)); // get spinner color and set int color; if (textColor.equals("Black")) { color = Color.BLACK; } else if (textColor.equals("White")) { color = Color.WHITE; } else if (textColor.equals("Gray")) { color = Color.GRAY; } else if (textColor.equals("Yellow")) { color = Color.YELLOW; } else if (textColor.equals("Red")) { color = Color.RED; } else if (textColor.equals("Blue")) { color = Color.BLUE; } else { color = Color.rgb(110, 110, 110); } // set paint paint.setColor(color); // text shadow paint.setShadowLayer(1f, 0f, 1f, Color.DKGRAY); // draw text to the Canvas center Rect textBounds = new Rect(); paint.getTextBounds(mText, 0, mText.length(), textBounds); int x = 0,y = 0; // allign text paint.setTextAlign(Align.LEFT); if (textAllign.equals("Upper Left")) { x = 0 - textBounds.left; y = 0 - textBounds.top; } else if (textAllign.equals("Upper Right")) { x = bitmap.getWidth() - textBounds.right; y = 0 - textBounds.top; } else if (textAllign.equals("Down Left")) { x = 0 - textBounds.left; y = bitmap.getHeight() - textBounds.bottom; } else if (textAllign.equals("Down Right")) { x = bitmap.getWidth() - textBounds.right; y = bitmap.getHeight() - textBounds.bottom; } else if (textAllign.equals("Center")) { x = (bitmap.getWidth() - textBounds.width())/2; y = (bitmap.getHeight() +textBounds.height())/2; } else { x = (bitmap.getWidth() - textBounds.width())/6; y = (bitmap.getHeight() + textBounds.height())/5; } canvas.drawText(mText, x , y , paint); return bitmap; } catch (Exception e) { // TODO: handle exception return null; } } public void sendConfirm(View view) { EditText text1 = (EditText) findViewById(R.id.annotate_text); Bitmap bmp = drawTextToBitmap(this, bitmap, text1.getText().toString()); ImageView iview = (ImageView) findViewById(R.id.edit_image); // Associate the annonated Bitmap to the ImageView iview.setImageBitmap(bmp); iview.setVisibility(View.VISIBLE); Intent resultIntent = new Intent(); // get bitmap in image view iview = (ImageView) findViewById(R.id.edit_image); BitmapDrawable drawable = (BitmapDrawable) iview.getDrawable(); Bitmap bitmap = drawable.getBitmap(); resultIntent.putExtra("EDITED_IMAGE", bitmap); setResult(Activity.RESULT_OK, resultIntent); finish(); } // cancel button click public void sendNotConfirm(View view) { this.finish(); } }