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/* * Copyright (c) 2010, Sony Ericsson Mobile Communication AB. All rights reserved. *// www. j a v a 2 s. c om * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the Sony Ericsson Mobile Communication AB nor the names * of its contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. */ package se.henkan.util; import android.content.res.Resources; import android.graphics.Bitmap; import android.graphics.Bitmap.Config; import android.graphics.BitmapFactory; import android.graphics.BitmapFactory.Options; import android.graphics.Canvas; import android.graphics.Paint; import android.graphics.Rect; /** * Class containing static utility methods for bitmap decoding and scaling * * @author Andreas Agvard (andreas.agvard@sonyericsson.com) */ public class ScalingUtilities { /** * Utility function for decoding an image resource. The decoded bitmap will * be optimized for further scaling to the requested destination dimensions * and scaling logic. * * @param res The resources object containing the image data * @param resId The resource id of the image data * @param dstWidth Width of destination area * @param dstHeight Height of destination area * @param scalingLogic Logic to use to avoid image stretching * @return Decoded bitmap */ public static Bitmap decodeResource(Resources res, int resId, int dstWidth, int dstHeight, ScalingLogic scalingLogic) { Options options = new Options(); options.inJustDecodeBounds = true; BitmapFactory.decodeResource(res, resId, options); options.inJustDecodeBounds = false; options.inSampleSize = calculateSampleSize(options.outWidth, options.outHeight, dstWidth, dstHeight, scalingLogic); return BitmapFactory.decodeResource(res, resId, options); } /** * Utility function for decoding an image file. The decoded bitmap will * be optimized for further scaling to the requested destination dimensions * and scaling logic. * * @param filePath The path to the image * @param dstWidth Width of destination area * @param dstHeight Height of destination area * @param scalingLogic Logic to use to avoid image stretching * @return Decoded bitmap */ public static Bitmap decodeFile(String filePath, int dstWidth, int dstHeight, ScalingLogic scalingLogic) { Options options = new Options(); options.inJustDecodeBounds = true; BitmapFactory.decodeFile(filePath, options); options.inJustDecodeBounds = false; options.inSampleSize = calculateSampleSize(options.outWidth, options.outHeight, dstWidth, dstHeight, scalingLogic); return BitmapFactory.decodeFile(filePath, options); } /** * Utility function for creating a scaled version of an existing bitmap * * @param unscaledBitmap Bitmap to scale * @param dstWidth Wanted width of destination bitmap * @param dstHeight Wanted height of destination bitmap * @param scalingLogic Logic to use to avoid image stretching * @return New scaled bitmap object */ public static Bitmap createScaledBitmap(Bitmap unscaledBitmap, int dstWidth, int dstHeight, ScalingLogic scalingLogic) { Rect srcRect = calculateSrcRect(unscaledBitmap.getWidth(), unscaledBitmap.getHeight(), dstWidth, dstHeight, scalingLogic); Rect dstRect = calculateDstRect(unscaledBitmap.getWidth(), unscaledBitmap.getHeight(), dstWidth, dstHeight, scalingLogic); Bitmap scaledBitmap = Bitmap.createBitmap(dstRect.width(), dstRect.height(), Config.ARGB_8888); Canvas canvas = new Canvas(scaledBitmap); canvas.drawBitmap(unscaledBitmap, srcRect, dstRect, new Paint(Paint.FILTER_BITMAP_FLAG)); return scaledBitmap; } /** * ScalingLogic defines how scaling should be carried out if source and * destination image has different aspect ratio. * * CROP: Scales the image the minimum amount while making sure that at least * one of the two dimensions fit inside the requested destination area. * Parts of the source image will be cropped to realize this. * * FIT: Scales the image the minimum amount while making sure both * dimensions fit inside the requested destination area. The resulting * destination dimensions might be adjusted to a smaller size than * requested. */ public static enum ScalingLogic { CROP, FIT } /** * Calculate optimal down-sampling factor given the dimensions of a source * image, the dimensions of a destination area and a scaling logic. * * @param srcWidth Width of source image * @param srcHeight Height of source image * @param dstWidth Width of destination area * @param dstHeight Height of destination area * @param scalingLogic Logic to use to avoid image stretching * @return Optimal down scaling sample size for decoding */ public static int calculateSampleSize(int srcWidth, int srcHeight, int dstWidth, int dstHeight, ScalingLogic scalingLogic) { if (scalingLogic == ScalingLogic.FIT) { final float srcAspect = (float)srcWidth / (float)srcHeight; final float dstAspect = (float)dstWidth / (float)dstHeight; if (srcAspect > dstAspect) { return srcWidth / dstWidth; } else { return srcHeight / dstHeight; } } else { final float srcAspect = (float)srcWidth / (float)srcHeight; final float dstAspect = (float)dstWidth / (float)dstHeight; if (srcAspect > dstAspect) { return srcHeight / dstHeight; } else { return srcWidth / dstWidth; } } } /** * Calculates source rectangle for scaling bitmap * * @param srcWidth Width of source image * @param srcHeight Height of source image * @param dstWidth Width of destination area * @param dstHeight Height of destination area * @param scalingLogic Logic to use to avoid image stretching * @return Optimal source rectangle */ public static Rect calculateSrcRect(int srcWidth, int srcHeight, int dstWidth, int dstHeight, ScalingLogic scalingLogic) { if (scalingLogic == ScalingLogic.CROP) { final float srcAspect = (float)srcWidth / (float)srcHeight; final float dstAspect = (float)dstWidth / (float)dstHeight; if (srcAspect > dstAspect) { final int srcRectWidth = (int)(srcHeight * dstAspect); final int srcRectLeft = (srcWidth - srcRectWidth) / 2; return new Rect(srcRectLeft, 0, srcRectLeft + srcRectWidth, srcHeight); } else { final int srcRectHeight = (int)(srcWidth / dstAspect); final int scrRectTop = (int)(srcHeight - srcRectHeight) / 2; return new Rect(0, scrRectTop, srcWidth, scrRectTop + srcRectHeight); } } else { return new Rect(0, 0, srcWidth, srcHeight); } } /** * Calculates destination rectangle for scaling bitmap * * @param srcWidth Width of source image * @param srcHeight Height of source image * @param dstWidth Width of destination area * @param dstHeight Height of destination area * @param scalingLogic Logic to use to avoid image stretching * @return Optimal destination rectangle */ public static Rect calculateDstRect(int srcWidth, int srcHeight, int dstWidth, int dstHeight, ScalingLogic scalingLogic) { if (scalingLogic == ScalingLogic.FIT) { final float srcAspect = (float)srcWidth / (float)srcHeight; final float dstAspect = (float)dstWidth / (float)dstHeight; if (srcAspect > dstAspect) { return new Rect(0, 0, dstWidth, (int)(dstWidth / srcAspect)); } else { return new Rect(0, 0, (int)(dstHeight * srcAspect), dstHeight); } } else { return new Rect(0, 0, dstWidth, dstHeight); } } }