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/* * Copyright (C) 2012 The Android Open Source Project *//from ww w . j av a 2 s. c om * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.deskclock.widget.multiwaveview; import java.util.ArrayList; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.drawable.Drawable; import android.util.FloatMath; import android.util.Log; public class PointCloud { private static final float MIN_POINT_SIZE = 2.0f; private static final float MAX_POINT_SIZE = 4.0f; private static final int INNER_POINTS = 8; private static final String TAG = "PointCloud"; private ArrayList<Point> mPointCloud = new ArrayList<Point>(); private Drawable mDrawable; private float mCenterX; private float mCenterY; private Paint mPaint; private float mScale = 1.0f; private static final float PI = (float) Math.PI; // These allow us to have multiple concurrent animations. WaveManager waveManager = new WaveManager(); GlowManager glowManager = new GlowManager(); private float mOuterRadius; public class WaveManager { private float radius = 50; private float width = 200.0f; // TODO: Make configurable private float alpha = 0.0f; public void setRadius(float r) { radius = r; } public float getRadius() { return radius; } public void setAlpha(float a) { alpha = a; } public float getAlpha() { return alpha; } }; public class GlowManager { private float x; private float y; private float radius = 0.0f; private float alpha = 0.0f; public void setX(float x1) { x = x1; } public float getX() { return x; } public void setY(float y1) { y = y1; } public float getY() { return y; } public void setAlpha(float a) { alpha = a; } public float getAlpha() { return alpha; } public void setRadius(float r) { radius = r; } public float getRadius() { return radius; } } class Point { float x; float y; float radius; public Point(float x2, float y2, float r) { x = (float) x2; y = (float) y2; radius = r; } } public PointCloud(Drawable drawable) { mPaint = new Paint(); mPaint.setFilterBitmap(true); mPaint.setColor(Color.rgb(255, 255, 255)); // TODO: make configurable mPaint.setAntiAlias(true); mPaint.setDither(true); mDrawable = drawable; if (mDrawable != null) { drawable.setBounds(0, 0, drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight()); } } public void setCenter(float x, float y) { mCenterX = x; mCenterY = y; } public void makePointCloud(float innerRadius, float outerRadius) { if (innerRadius == 0) { Log.w(TAG, "Must specify an inner radius"); return; } mOuterRadius = outerRadius; mPointCloud.clear(); final float pointAreaRadius = (outerRadius - innerRadius); final float ds = (2.0f * PI * innerRadius / INNER_POINTS); final int bands = (int) Math.round(pointAreaRadius / ds); final float dr = pointAreaRadius / bands; float r = innerRadius; for (int b = 0; b <= bands; b++, r += dr) { float circumference = 2.0f * PI * r; final int pointsInBand = (int) (circumference / ds); float eta = PI/2.0f; float dEta = 2.0f * PI / pointsInBand; for (int i = 0; i < pointsInBand; i++) { float x = r * FloatMath.cos(eta); float y = r * FloatMath.sin(eta); eta += dEta; mPointCloud.add(new Point(x, y, r)); } } } public void setScale(float scale) { mScale = scale; } public float getScale() { return mScale; } private static float hypot(float x, float y) { return FloatMath.sqrt(x*x + y*y); } private static float max(float a, float b) { return a > b ? a : b; } public int getAlphaForPoint(Point point) { // Contribution from positional glow float glowDistance = hypot(glowManager.x - point.x, glowManager.y - point.y); float glowAlpha = 0.0f; if (glowDistance < glowManager.radius) { float cosf = FloatMath.cos(PI * 0.25f * glowDistance / glowManager.radius); glowAlpha = glowManager.alpha * max(0.0f, (float) Math.pow(cosf, 10.0f)); } // Compute contribution from Wave float radius = hypot(point.x, point.y); float distanceToWaveRing = (radius - waveManager.radius); float waveAlpha = 0.0f; if (distanceToWaveRing < waveManager.width * 0.5f && distanceToWaveRing < 0.0f) { float cosf = FloatMath.cos(PI * 0.25f * distanceToWaveRing / waveManager.width); waveAlpha = waveManager.alpha * max(0.0f, (float) Math.pow(cosf, 20.0f)); } return (int) (max(glowAlpha, waveAlpha) * 255); } private float interp(float min, float max, float f) { return min + (max - min) * f; } public void draw(Canvas canvas) { ArrayList<Point> points = mPointCloud; canvas.save(Canvas.MATRIX_SAVE_FLAG); canvas.scale(mScale, mScale, mCenterX, mCenterY); for (int i = 0; i < points.size(); i++) { Point point = points.get(i); final float pointSize = interp(MAX_POINT_SIZE, MIN_POINT_SIZE, point.radius / mOuterRadius); final float px = point.x + mCenterX; final float py = point.y + mCenterY; int alpha = getAlphaForPoint(point); if (alpha == 0) continue; if (mDrawable != null) { canvas.save(Canvas.MATRIX_SAVE_FLAG); final float cx = mDrawable.getIntrinsicWidth() * 0.5f; final float cy = mDrawable.getIntrinsicHeight() * 0.5f; final float s = pointSize / MAX_POINT_SIZE; canvas.scale(s, s, px, py); canvas.translate(px - cx, py - cy); mDrawable.setAlpha(alpha); mDrawable.draw(canvas); canvas.restore(); } else { mPaint.setAlpha(alpha); canvas.drawCircle(px, py, pointSize, mPaint); } } canvas.restore(); } }