If you think the Android project AndroidViewAnimations listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.
Java Source Code
/*
* The MIT License (MIT)/*www.java2s.com*/
*
* Copyright (c) 2014 daimajia
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/package com.daimajia.androidanimations.library.specials;
import android.view.View;
import com.daimajia.androidanimations.library.BaseViewAnimator;
import com.daimajia.easing.Glider;
import com.daimajia.easing.Skill;
import com.nineoldandroids.animation.ObjectAnimator;
publicclass HingeAnimator extends BaseViewAnimator{
@Override
publicvoid prepare(View target) {
float x = target.getPaddingLeft();
float y = target.getPaddingTop();
getAnimatorAgent().playTogether(
Glider.glide(Skill.SineEaseInOut, 1300, ObjectAnimator.ofFloat(target,"rotation",0,80,60,80,60,60)),
ObjectAnimator.ofFloat(target, "translationY", 0, 0, 0, 0, 0, 700),
ObjectAnimator.ofFloat(target, "alpha", 1, 1, 1, 1, 1, 0),
ObjectAnimator.ofFloat(target, "pivotX", x, x, x, x, x, x),
ObjectAnimator.ofFloat(target, "pivotY", y, y, y, y, y, y)
);
setDuration(1300);
}
}