QuadCurve2D.Float.Float(float x1, float y1, float ctrlx, float ctrly, float x2, float y2)
import java.awt.Frame;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.geom.QuadCurve2D;
public class Main extends Frame {
public static void main(String[] args) {
(new Main()).setVisible(true);
}
public Main() {
super("Shape Sampler");
setSize(400, 550);
}
public void paint(Graphics g) {
Graphics2D g2d = (Graphics2D) g;
QuadCurve2D quadcurve = new QuadCurve2D.Float(50, 300, 320, 300, 350, 400);
g2d.draw(quadcurve);
}
}
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