Using TilePane to layout Controls
import javafx.application.Application;
import javafx.geometry.Insets;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.control.CheckBox;
import javafx.scene.layout.HBox;
import javafx.scene.layout.TilePane;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
public class Main extends Application {
public static void main(String[] args) {
launch(args);
}
@Override public void start(Stage stage) {
stage.setTitle("TitledPane");
Scene scene = new Scene(new Group(), 450, 250);
scene.setFill(Color.GHOSTWHITE);
TilePane tile = new TilePane();
tile.setHgap(8);
tile.setPrefColumns(4);
for (int i = 0; i < 20; i++) {
tile.getChildren().add(new CheckBox("asdf"));
}
HBox hbox = new HBox(10);
hbox.setPadding(new Insets(20, 0, 0, 20));
hbox.getChildren().setAll(tile);
Group root = (Group)scene.getRoot();
root.getChildren().add(hbox);
stage.setScene(scene);
stage.show();
}
}
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