Using QuadCurve, set the control Point and Stroke, fill
import javafx.application.Application;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.effect.DropShadow;
import javafx.scene.effect.DropShadowBuilder;
import javafx.scene.paint.Color;
import javafx.scene.shape.*;
import javafx.stage.Stage;
public class Main extends Application {
public static void main(String[] args) {
Application.launch(args);
}
@Override
public void start(Stage primaryStage) {
primaryStage.setTitle("Shapes");
Group root = new Group();
Scene scene = new Scene(root, 300, 300, Color.WHITE);
Path path = new Path();
QuadCurve quad =QuadCurveBuilder.create()
.startX(50)
.startY(50)
.endX(150)
.endY(50)
.controlX(125)
.controlY(150)
.translateY(path.getBoundsInParent().getMaxY())
.strokeWidth(3)
.stroke(Color.BLACK)
.fill(Color.WHITE)
.build();
root.getChildren().add(quad);
primaryStage.setScene(scene);
primaryStage.show();
}
}
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