Use Platform.exit() to quit
import javafx.application.Application;
import javafx.application.Platform;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.control.Menu;
import javafx.scene.control.MenuBar;
import javafx.scene.control.MenuItem;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyCodeCombination;
import javafx.scene.input.KeyCombination;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
public class Main extends Application {
public static void main(String[] args) {
Application.launch(args);
}
@Override
public void start(final Stage primaryStage) {
primaryStage.setTitle("title");
Group root = new Group();
Scene scene = new Scene(root, 400, 300, Color.WHITE);
MenuBar menuBar = new MenuBar();
menuBar.prefWidthProperty().bind(primaryStage.widthProperty());
Menu menu = new Menu("File");
MenuItem exitItem = new MenuItem("Exit", null);
exitItem.setMnemonicParsing(true);
exitItem.setAccelerator(new KeyCodeCombination(KeyCode.X,KeyCombination.CONTROL_DOWN));
exitItem.setOnAction(new EventHandler<ActionEvent>() {
public void handle(ActionEvent event) {
Platform.exit();
}
});
menu.getItems().add(exitItem);
menuBar.getMenus().add(menu);
root.getChildren().add(menuBar);
primaryStage.setScene(scene);
primaryStage.show();
}
}
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