Text with GaussianBlur
import javafx.application.Application;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.effect.GaussianBlur;
import javafx.scene.paint.Color;
import javafx.scene.text.Font;
import javafx.scene.text.FontWeight;
import javafx.scene.text.Text;
import javafx.stage.Stage;
public class Main extends Application {
public static void main(String[] args) {
Application.launch(args);
}
@Override
public void start(Stage primaryStage) {
primaryStage.setTitle("");
Group root = new Group();
Scene scene = new Scene(root, 300, 250, Color.WHITE);
Group g = new Group();
Text t = new Text();
t.setX(10.0);
t.setY(40.0);
t.setCache(true);
t.setText("Blurry Text");
t.setFill(Color.RED);
t.setFont(Font.font(null, FontWeight.BOLD, 36));
t.setEffect(new GaussianBlur());
g.getChildren().add(t);
root.getChildren().add(g);
primaryStage.setScene(scene);
primaryStage.show();
}
}
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