Scale a Label
import javafx.application.Application; import javafx.event.EventHandler; import javafx.scene.Group; import javafx.scene.Scene; import javafx.scene.control.Label; import javafx.scene.input.MouseEvent; import javafx.scene.layout.HBox; import javafx.stage.Stage; public class Main extends Application { public static void main(String[] args) { launch(args); } @Override public void start(Stage stage) { Scene scene = new Scene(new Group()); stage.setTitle("Label Sample"); stage.setWidth(400); stage.setHeight(180); HBox hbox = new HBox(); final Label label1 = new Label("Search long long long long long long long long long "); label1.setOnMouseEntered(new EventHandler<MouseEvent>() { @Override public void handle(MouseEvent e) { label1.setScaleX(1.5); label1.setScaleY(1.5); } }); label1.setOnMouseExited(new EventHandler<MouseEvent>() { @Override public void handle(MouseEvent e) { label1.setScaleX(1); label1.setScaleY(1); } }); hbox.setSpacing(10); hbox.getChildren().add((label1)); ((Group) scene.getRoot()).getChildren().add(hbox); stage.setScene(scene); stage.show(); } }